Player Matchup

Merlin
Merlin
Diamond II
Clicksy
Merlin
Diamond II
Level 160
God Stats
26W - 17L
1,798 SR
Queue Stats
310W - 312L
2,361 MMR
Solo
Danzaburou
Danzaburou
Masters
Farrisizdaman
Danzaburou
Masters
Level 158
God Stats
51W - 39L
1,550 SR
Queue Stats
275W - 242L
2,779 MMR
Solo
Achilles
Achilles
Masters
Frostbite
Achilles
Masters
Level 160
God Stats
0W - 2L
1,374 SR
Queue Stats
228W - 225L
2,486 MMR
Solo
He Bo
He Bo
Masters
LASBOLT
He Bo
Masters
Level 50
God Stats
2W - 1L
1,860 SR
Queue Stats
115W - 81L
2,885 MMR
Solo
Tyr
Tyr
Masters
Rundas
Tyr
Masters
Level 157
God Stats
17W - 13L
1,443 SR
Queue Stats
522W - 457L
2,603 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,605 SR
2,623 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,692 SR
2,480 MMR
Persephone
Persephone
Masters
Meokio
Persephone
Masters
Level 160
God Stats
16W - 12L
1,784 SR
Queue Stats
436W - 436L
2,356 MMR
Solo
Thanatos
Thanatos
Masters
Miragе
Thanatos
Masters
Level 103
God Stats
138W - 80L
1,701 SR
Queue Stats
296W - 249L
2,723 MMR
Solo
Sobek
Sobek
Diamond III
Playerslayer0304
Sobek
Diamond III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Sizks
Ah Muzen Cab
Masters
Level 88
God Stats
92W - 65L
1,792 SR
Queue Stats
213W - 163L
3,009 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
lilrichie
Tsukuyomi
Masters
Level 155
God Stats
36W - 24L
1,684 SR
Queue Stats
890W - 856L
2,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clicksy
Merlin
10
0 / 3 / 0
5,671
567
3,353
4,493
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Farrisizdaman
Danzaburou
8
1 / 5 / 1
5,250
525
3,503
8,619
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Frostbite
Achilles
8
2 / 4 / 1
4,946
495
5,035
8,351
3,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
LASBOLT
He Bo
10
2 / 3 / 0
5,916
592
3,682
5,185
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Rundas
Tyr
10
0 / 3 / 0
5,666
567
3,169
12,537
5,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatAthenaGuan YuSet

VS

Bans
ApolloEsetCthulhuKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Meokio
Persephone
11
3 / 0 / 1
6,762
676
3,516
2,910
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Miragе
Thanatos
13
7 / 0 / 3
7,560
756
7,216
7,592
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 6
5,510
551
2,086
6,544
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Sizks
Ah Muzen Cab
12
2 / 0 / 3
6,970
697
8,415
4,861
2,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
lilrichie
Tsukuyomi
12
5 / 4 / 4
7,060
706
8,278
8,452
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
18
18
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Clicksy
Merlin
0
3
0
0
L
Danzaburou
Farrisizdaman
Danzaburou
1
5
1
0.3
L
Achilles
Frostbite
Achilles
2
4
1
0.63
L
He Bo
LASBOLT
He Bo
2
3
0
0.67
W
Persephone
Meokio
Persephone
3
0
1
3.5
W
Thanatos
Miragе
Thanatos
7
0
3
8.5
W
1
1
6
4
L
Tyr
Rundas
Tyr
0
3
0
0
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
2
0
3
3.5
W
Tsukuyomi
lilrichie
Tsukuyomi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
29,511
39,185
Taken
30,359
13,310
Mitigated
12,435
12,070
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Clicksy
Merlin
3,353
519
0
485
4,493
1,212
0
2,386
2,107
39,541
0
L
Danzaburou
Farrisizdaman
Danzaburou
3,503
1,317
0
2,113
8,619
1,936
0
862
7,757
0
21,784
L
Achilles
Frostbite
Achilles
5,035
1,509
0
1,700
8,351
3,735
0
1,346
7,005
0
12,264
L
He Bo
LASBOLT
He Bo
3,682
53
0
1,552
5,185
1,051
0
1,008
4,177
36,827
0
W
Persephone
Meokio
Persephone
3,516
513
0
629
2,910
743
0
1,111
1,799
44,349
0
W
Thanatos
Miragе
Thanatos
7,216
2,347
0
7,394
7,592
2,704
0
1,078
6,514
0
42,542
W
2,086
241
0
2,609
6,544
3,335
0
2,841
3,703
6,989
0
L
Tyr
Rundas
Tyr
3,169
214
0
6,220
12,537
5,376
0
0
12,537
0
33,949
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
8,415
4,568
0
3,101
4,861
2,772
428
268
4,593
0
48,876
W
Tsukuyomi
lilrichie
Tsukuyomi
8,278
2,824
0
2,319
8,452
2,881
0
1,737
6,715
0
45,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
33,862
341
Minions Killed
361
0
Camps Cleared
0
1,027,853
Distance Traveled
1,151,321
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,671
567
91
9
0
198,484
4
L
Danzaburou
5,250
525
53
5
0
166,966
4
L
Achilles
4,946
495
20
2
0
233,277
3
L
He Bo
5,916
592
80
8
0
212,266
2
W
Persephone
6,762
676
95
10
0
214,823
4
W
Thanatos
7,560
756
83
8
0
261,632
0
W
Sobek
5,510
551
9
1
0
224,898
4
L
Tyr
5,666
567
97
10
0
216,860
1
W
Ah Muzen Cab
6,970
697
100
10
0
220,817
1
W
Tsukuyomi
7,060
706
74
7
0
229,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role