Player Matchup

Arachne
Arachne
Daines420
Arachne
Level 20
God Stats
29W - 23L
1,751 SR
Queue Stats
198W - 235L
1,493 Elo+
Solo
Yemoja
Yemoja
Magicka03
Yemoja
Level 29
God Stats
7W - 3L
1,606 SR
Queue Stats
125W - 115L
1,441 Elo+
Solo
Zeus
Zeus
RaugintiKapustai
Zeus
Level 6
God Stats
1W - 1L
1,306 SR
Queue Stats
3W - 2L
1,299 Elo+
Solo
Medusa
Medusa
XAlejDav
Medusa
Level 20
God Stats
3W - 1L
1,686 SR
Queue Stats
39W - 32L
1,563 Elo+
Solo
Amaterasu
Amaterasu
likelemon
Amaterasu
Level 18
God Stats
23W - 23L
1,577 SR
Queue Stats
245W - 302L
1,341 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,427 Elo+

VS

Team Averages
Level 21
1,576 SR
1,510 Elo+
Fenrir
Fenrir
Alfader
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,492 Elo+
Party 1
Ra
Ra
EDFS28
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,449 Elo+
Solo
Tyr
Tyr
ElPAPITO03
Tyr
Level 25
God Stats
4W - 2L
1,836 SR
Queue Stats
97W - 71L
1,650 Elo+
Solo
Anubis
Anubis
G3ntin
Anubis
Level 26
God Stats
15W - 7L
1,787 SR
Queue Stats
24W - 29L
1,483 Elo+
Solo
Skadi
Skadi
Lucosmucos
Skadi
Level 29
God Stats
2W - 3L
1,256 SR
Queue Stats
51W - 44L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daines420
Arachne
20
6 / 6 / 6
14,670
611
12,942
23,942
12,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Magicka03
Yemoja
15
1 / 4 / 2
11,335
472
2,702
9,746
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 6 / 6
14,318
597
14,065
14,914
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
XAlejDav
Medusa
20
16 / 5 / 3
16,158
673
30,865
32,441
13,546
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
likelemon
Amaterasu
20
10 / 5 / 5
15,257
636
17,730
21,311
17,133
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alfader
Fenrir
16
5 / 8 / 6
10,586
441
8,865
22,405
14,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
9
0 / 5 / 3
8,006
334
1,045
6,871
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 4 / 5
14,073
586
20,250
27,682
30,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
G3ntin
Anubis
17
6 / 11 / 3
11,601
483
16,989
24,316
13,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
15
3 / 9 / 7
10,093
421
10,166
17,274
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
50
37
Kills
26
26
Deaths
37
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alfader
Fenrir
5
8
6
1
W
Arachne
Daines420
Arachne
6
6
6
1.5
L
Ra
0
5
3
0.3
L
12
4
5
3.63
L
Anubis
G3ntin
Anubis
6
11
3
0.68
L
Skadi
3
9
7
0.72
W
Yemoja
Magicka03
Yemoja
1
4
2
0.5
W
4
6
6
1.17
W
Medusa
XAlejDav
Medusa
16
5
3
3.5
W
Amaterasu
likelemon
Amaterasu
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,304
Damage
57,315
102,354
Taken
98,548
57,984
Mitigated
67,364
47,716
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alfader
Fenrir
8,865
1,699
0
5,453
22,405
14,894
0
1,792
20,549
0
42,360
W
Arachne
Daines420
Arachne
12,942
8,573
0
10,313
23,942
12,572
133
4,027
19,915
0
117,897
L
Ra
1,045
178
104
72
6,871
2,198
0
3,822
2,743
20,431
0
L
20,250
4,978
0
8,833
27,682
30,737
0
6,049
21,395
0
84,541
L
Anubis
G3ntin
Anubis
16,989
560
255
7,137
24,316
13,345
0
1,218
23,046
62,343
0
L
Skadi
10,166
5,314
0
2,412
17,274
6,190
0
3,134
14,048
0
49,122
W
Yemoja
Magicka03
Yemoja
2,702
280
2,809
3,119
9,746
9,165
545
932
8,814
16,707
0
W
14,065
2,747
0
3,219
14,914
5,568
3,844
1,197
13,537
100,718
0
W
Medusa
XAlejDav
Medusa
30,865
22,849
0
21,914
32,441
13,546
4,451
4,264
28,177
0
158,494
W
Amaterasu
likelemon
Amaterasu
17,730
7,555
0
6,342
21,311
17,133
2,372
9,131
12,180
0
79,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,738
Gold Earned
54,359
629
Minions Killed
435
0
Camps Cleared
0
2,099,242
Distance Traveled
1,734,040
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,586
441
71
3
0
418,193
5
W
Arachne
14,670
611
149
6
0
494,814
2
L
Ra
8,006
334
52
2
0
189,125
1
L
Tyr
14,073
586
128
5
0
491,847
4
L
Anubis
11,601
483
101
4
0
318,481
4
L
Skadi
10,093
421
83
3
0
316,394
5
W
Yemoja
11,335
472
23
1
0
308,256
2
W
Zeus
14,318
597
164
7
0
413,443
4
W
Medusa
16,158
673
166
7
0
433,683
4
W
Amaterasu
15,257
636
127
5
0
449,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role