Player Matchup

Fenrir
Fenrir
Gentz
Fenrir
Level 39
God Stats
20W - 16L
1,665 SR
Queue Stats
526W - 543L
1,577 Elo+
Solo
Izanami
Izanami
Kannibul
Izanami
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 45L
1,496 Elo+
Solo
Sobek
Sobek
Memphystes
Sobek
Level 111
God Stats
5W - 6L
1,500 SR
Queue Stats
171W - 168L
1,500 Elo+
Solo
Chaac
Chaac
OzamaBLD
Chaac
Level 121
God Stats
1W - 0L
1,316 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Sentygorex
Scylla
Level 122
God Stats
7W - 6L
1,388 SR
Queue Stats
490W - 515L
1,520 Elo+
Solo
Team Averages
Level 86
1,474 SR
1,519 Elo+

VS

Team Averages
Level 81
1,477 SR
1,516 Elo+
Tiamat
Tiamat
Jungl3Juice
Tiamat
Level 101
God Stats
1W - 1L
1,629 SR
Queue Stats
97W - 85L
1,510 Elo+
Party 1
Bellona
Bellona
MooseJuice13
Bellona
Level 66
God Stats
4W - 6L
1,608 SR
Queue Stats
263W - 289L
1,463 Elo+
Party 1
Athena
Athena
Shlyvan
Athena
Level 65
God Stats
1W - 6L
1,041 SR
Queue Stats
177W - 158L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Suprememilly
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ZombieKaiju
Bakasura
Level 87
God Stats
142W - 120L
1,606 SR
Queue Stats
167W - 170L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gentz
Fenrir
19
10 / 3 / 10
11,312
628
12,837
12,310
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Kannibul
Izanami
17
5 / 2 / 2
10,008
556
8,569
10,932
4,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
14
3 / 5 / 13
9,016
501
8,347
14,701
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
OzamaBLD
Chaac
17
4 / 1 / 8
10,229
568
10,957
17,273
13,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Sentygorex
Scylla
16
7 / 1 / 3
9,689
538
9,379
9,067
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 7 / 7
8,726
485
7,704
11,257
7,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MooseJuice13
Bellona
12
1 / 6 / 4
7,431
413
5,915
13,938
11,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Shlyvan
Athena
13
2 / 4 / 1
8,411
467
6,968
13,382
13,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Suprememilly
Tsukuyomi
14
2 / 6 / 1
8,739
486
7,670
14,019
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
ZombieKaiju
Bakasura
16
6 / 6 / 3
10,074
560
11,110
16,669
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
29
Kills
12
12
Deaths
29
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gentz
Fenrir
10
3
10
5
L
Tiamat
1
7
7
0.64
W
Izanami
Kannibul
Izanami
5
2
2
3
W
Sobek
3
5
13
1.9
L
Bellona
MooseJuice13
Bellona
1
6
4
0.5
W
Chaac
OzamaBLD
Chaac
4
1
8
8
W
Scylla
Sentygorex
Scylla
7
1
3
8.5
L
Athena
Shlyvan
Athena
2
4
1
0.63
L
Tsukuyomi
Suprememilly
Tsukuyomi
2
6
1
0.42
L
Bakasura
ZombieKaiju
Bakasura
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,089
Damage
39,367
64,283
Taken
69,265
40,154
Mitigated
42,916
25,207
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gentz
Fenrir
12,837
3,101
0
5,714
12,310
6,084
0
1,666
10,244
0
85,212
L
Tiamat
7,704
1,266
0
1,722
11,257
7,152
0
4,308
6,939
48,142
0
W
Izanami
Kannibul
Izanami
8,569
5,167
0
4,242
10,932
4,153
880
578
10,214
0
88,913
W
Sobek
8,347
768
0
3,500
14,701
13,126
39
2,244
11,447
22,856
0
L
Bellona
MooseJuice13
Bellona
5,915
2,595
0
3,289
13,938
11,297
0
5,019
8,894
0
34,023
W
Chaac
OzamaBLD
Chaac
10,957
1,517
0
10,752
17,273
13,840
1,464
6,161
9,474
0
71,596
W
Scylla
Sentygorex
Scylla
9,379
646
0
999
9,067
2,951
230
3,455
5,234
49,789
0
L
Athena
Shlyvan
Athena
6,968
1,993
0
3,985
13,382
13,176
0
1,259
11,523
41,578
0
L
Tsukuyomi
Suprememilly
Tsukuyomi
7,670
1,989
0
2,570
14,019
4,589
261
4,417
9,602
0
60,548
L
Bakasura
ZombieKaiju
Bakasura
11,110
6,945
0
4,198
16,669
6,702
0
2,723
13,803
0
42,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
43,381
539
Minions Killed
424
0
Camps Cleared
0
1,740,901
Distance Traveled
1,689,573
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,312
628
129
7
0
391,875
1
L
Tiamat
8,726
485
99
6
0
308,090
3
W
Izanami
10,008
556
152
8
0
295,091
3
W
Sobek
9,016
501
23
1
0
342,037
5
L
Bellona
7,431
413
54
3
0
332,833
1
W
Chaac
10,229
568
137
8
0
367,625
2
W
Scylla
9,689
538
98
5
0
344,273
8
L
Athena
8,411
467
88
5
0
325,236
0
L
Tsukuyomi
8,739
486
94
5
0
339,163
1
L
Bakasura
10,074
560
89
5
0
384,251
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role