Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
DelltheSomeone
Guan Yu
Silver II
Level 154
God Stats
14W - 8L
1,592 SR
Queue Stats
413W - 418L
1,063 MMR
Solo
Loki
Loki
Silver II
MNTY_spray
Loki
Silver II
Level 48
God Stats
72W - 65L
1,433 SR
Queue Stats
315W - 317L
1,233 MMR
Solo
Zeus
Zeus
Silver III
XMacabreMenaceX
Zeus
Silver III
Level 108
God Stats
0W - 2L
1,228 SR
Queue Stats
322W - 355L
944 MMR
Solo
Ra
Ra
Silver I
halfdevil22
Ra
Silver I
Level 56
God Stats
2W - 7L
1,305 SR
Queue Stats
116W - 124L
1,092 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,412 SR
1,166 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,608 SR
1,097 MMR
Fenrir
Fenrir
Silver I
DixTopia
Fenrir
Silver I
Level 123
God Stats
3W - 3L
1,297 SR
Queue Stats
191W - 177L
1,155 MMR
Solo
Anhur
Anhur
Silver II
DrDelgadoGabriel
Anhur
Silver II
Level 135
God Stats
7W - 5L
1,854 SR
Queue Stats
411W - 450L
989 MMR
Solo
Yemoja
Yemoja
Silver I
Risette0
Yemoja
Silver I
Level 74
God Stats
4W - 8L
1,359 SR
Queue Stats
45W - 66L
933 MMR
Solo
Anubis
Anubis
Silver I
StirringOhio20
Anubis
Silver I
Level 118
God Stats
10W - 7L
1,692 SR
Queue Stats
139W - 160L
1,137 MMR
Solo
Nu Wa
Nu Wa
Gold V
Y_I_Lag_2k
Nu Wa
Gold V
Level 47
God Stats
5W - 1L
1,835 SR
Queue Stats
72W - 75L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 1 / 1
6,794
618
3,490
6,915
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
4,874
443
3,229
8,236
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 3 / 1
5,449
495
4,496
6,190
1,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,093
463
2,144
4,905
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,430
494
1,799
3,911
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Cu ChulainnScyllaAthenaErlang ShenSet

VS

Bans
ApolloCthulhuTsukuyomiChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DixTopia
Fenrir
11
6 / 1 / 1
6,883
626
4,197
7,018
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 2
5,508
501
3,518
4,635
1,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Risette0
Yemoja
9
0 / 0 / 2
5,505
500
1,735
3,331
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 4 / 1
6,036
549
3,853
7,321
3,292
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
10
0 / 1 / 2
5,546
504
2,930
4,196
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
6
Kills
9
9
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
1
4.5
L
0
2
0
0
W
Fenrir
DixTopia
Fenrir
6
1
1
6.5
W
1
0
2
2
L
2
3
1
0.83
W
Yemoja
Risette0
Yemoja
0
0
2
1
W
2
4
1
0.63
L
0
1
0
0
W
Nu Wa
0
1
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,158
Damage
16,233
30,157
Taken
26,501
8,502
Mitigated
9,828
13,377
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,490
862
0
4,604
6,915
1,990
0
1,593
5,285
37,113
0
L
3,229
400
416
2,944
8,236
3,153
0
1,925
6,086
0
17,821
W
Fenrir
DixTopia
Fenrir
4,197
1,239
0
4,452
7,018
2,475
0
932
6,086
0
32,885
W
3,518
1,205
0
347
4,635
1,752
351
1,579
3,016
0
29,400
L
4,496
1,038
0
1,323
6,190
1,487
0
2,597
3,581
0
26,051
W
Yemoja
Risette0
Yemoja
1,735
647
1,892
1,532
3,331
1,222
0
1,339
1,990
17,412
0
W
3,853
574
0
2,248
7,321
3,292
252
2,007
5,314
29,156
0
L
2,144
308
0
2,492
4,905
835
0
548
4,195
26,081
0
W
Nu Wa
2,930
1,134
0
1,302
4,196
1,087
0
1,446
2,662
30,398
0
L
1,799
376
248
1,350
3,911
1,037
0
1,673
2,142
31,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
29,478
267
Minions Killed
280
0
Camps Cleared
0
1,035,964
Distance Traveled
944,126
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,794
618
78
7
0
224,528
1
L
Guan Yu
4,874
443
25
2
0
221,053
6
W
Fenrir
6,883
626
58
5
0
232,722
0
W
Anhur
5,508
501
54
5
0
185,743
3
L
Loki
5,449
495
45
4
0
207,456
1
W
Yemoja
5,505
500
35
3
0
182,359
0
W
Anubis
6,036
549
59
5
0
149,961
0
L
Zeus
5,093
463
45
4
0
183,342
5
W
Nu Wa
5,546
504
74
7
0
193,341
5
L
Ra
5,430
494
74
7
0
199,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role