Player Matchup

Zeus
Zeus
GazeboJoe
Zeus
Level 129
God Stats
2W - 3L
1,538 SR
Queue Stats
290W - 250L
1,596 Elo+
Solo
Geb
Geb
HappyAsAClam
Geb
Level 42
God Stats
8W - 1L
1,950 SR
Queue Stats
15W - 3L
1,886 Elo+
Solo
Loki
Loki
TheHypestRyder
Loki
Level 121
God Stats
3W - 0L
1,684 SR
Queue Stats
97W - 103L
1,436 Elo+
Party 1
King Arthur
King Arthur
pooloo934
King Arthur
Level 104
God Stats
6W - 8L
1,310 SR
Queue Stats
68W - 74L
1,467 Elo+
Party 1
Izanami
Izanami
ТвояАнимеДевочка
Izanami
Level 65
God Stats
11W - 8L
1,924 SR
Queue Stats
97W - 111L
1,545 Elo+
Solo
Team Averages
Level 92
1,681 SR
1,586 Elo+

VS

Team Averages
Level 80
1,583 SR
1,510 Elo+
Agni
Agni
LucienWolfswift
Agni
Level 45
God Stats
1W - 2L
1,534 SR
Queue Stats
970W - 1,065L
1,444 Elo+
Solo
Sol
Sol
ProdigyKajun
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,513 Elo+
Solo
Bakasura
Bakasura
ShotgunRex
Bakasura
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,456 Elo+
Solo
Chaac
Chaac
betros
Chaac
Level 156
God Stats
3W - 3L
1,624 SR
Queue Stats
203W - 194L
1,598 Elo+
Solo
Nike
Nike
天启者刚义
Nike
Level 124
God Stats
0W - 1L
1,754 SR
Queue Stats
56W - 65L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
12 / 0 / 4
11,167
657
14,379
6,414
2,654
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 11
9,036
532
4,140
10,090
7,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 2 / 4
9,275
546
5,855
10,800
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
pooloo934
King Arthur
14
0 / 1 / 2
8,482
499
3,726
12,792
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 4
10,346
609
10,824
10,947
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,395
435
1,862
6,468
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 2
7,764
457
6,066
12,139
3,307
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
ShotgunRex
Bakasura
13
2 / 6 / 0
8,037
473
3,523
13,206
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
betros
Chaac
15
2 / 1 / 1
8,987
529
8,631
13,655
6,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
7,325
431
4,640
11,693
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
22
Kills
5
5
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
0
4
14
W
0
1
11
5.5
L
0
5
0
0
L
0
6
2
0.17
L
Bakasura
ShotgunRex
Bakasura
2
6
0
0.33
W
4
2
4
3
L
Chaac
betros
Chaac
2
1
1
2.5
W
King Arthur
pooloo934
King Arthur
0
1
2
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,924
Damage
24,722
51,043
Taken
57,161
26,220
Mitigated
27,020
14,419
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,379
838
0
766
6,414
2,654
1,714
1,164
5,096
74,620
0
W
4,140
238
0
2,175
10,090
7,646
175
2,605
7,358
18,689
0
L
1,862
113
0
868
6,468
2,113
844
3,836
2,632
37,542
0
L
6,066
1,895
0
4,534
12,139
3,307
0
1,646
10,493
51,719
0
L
Bakasura
ShotgunRex
Bakasura
3,523
2,780
0
3,480
13,206
5,739
0
4,890
8,266
0
38,039
W
5,855
987
0
4,204
10,800
3,571
587
639
10,142
0
59,179
L
Chaac
betros
Chaac
8,631
2,285
0
5,870
13,655
6,525
0
4,317
9,063
0
56,557
W
King Arthur
pooloo934
King Arthur
3,726
538
0
1,810
12,792
8,417
117
0
12,783
0
48,516
W
10,824
6,809
0
5,464
10,947
3,932
941
3,300
7,563
0
83,330
L
4,640
81
0
3,194
11,693
9,336
0
3,830
7,863
0
29,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,306
Gold Earned
39,508
482
Minions Killed
421
0
Camps Cleared
0
1,671,793
Distance Traveled
1,484,948
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,167
657
126
7
0
346,833
3
W
Geb
9,036
532
13
1
0
329,043
8
L
Agni
7,395
435
80
5
0
231,748
1
L
Sol
7,764
457
90
5
0
289,391
10
L
Bakasura
8,037
473
84
5
0
311,545
7
W
Loki
9,275
546
81
5
0
376,334
2
L
Chaac
8,987
529
120
7
0
342,797
4
W
King Arthur
8,482
499
94
6
0
335,904
8
W
Izanami
10,346
609
168
10
0
283,679
4
L
Nike
7,325
431
47
3
0
309,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role