Player Matchup

Apollo
Apollo
AijiMrGriff
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArFgErT
Izanami
Level 156
God Stats
13W - 4L
1,544 SR
Queue Stats
186W - 169L
1,571 Elo+
Party 1
Bellona
Bellona
Azaroth97
Bellona
Level 46
God Stats
9W - 5L
1,580 SR
Queue Stats
738W - 694L
1,406 Elo+
Solo
Bacchus
Bacchus
NikolovM4
Bacchus
Level 29
God Stats
12W - 6L
1,505 SR
Queue Stats
120W - 124L
1,525 Elo+
Party 1
Vulcan
Vulcan
OnDexTu
Vulcan
Level 149
God Stats
9W - 5L
1,932 SR
Queue Stats
500W - 471L
1,525 Elo+
Party 1
Team Averages
Level 99
1,612 SR
1,505 Elo+

VS

Team Averages
Level 70
1,480 SR
1,450 Elo+
Bellona
Bellona
Anna93
Bellona
Level 132
God Stats
3W - 5L
1,756 SR
Queue Stats
172W - 181L
1,539 Elo+
Party 2
Ares
Ares
GodGrinder23
Ares
Level 65
God Stats
1W - 2L
1,482 SR
Queue Stats
8W - 16L
1,303 Elo+
Solo
Ra
Ra
Ruxara
Ra
Level 40
God Stats
0W - 2L
1,532 SR
Queue Stats
99W - 75L
1,626 Elo+
Solo
Neith
Neith
WickedFungi
Neith
Level 28
God Stats
0W - 1L
1,215 SR
Queue Stats
11W - 28L
1,380 Elo+
Party 2
Serqet
Serqet
bro555555
Serqet
Level 87
God Stats
0W - 4L
1,416 SR
Queue Stats
223W - 224L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
8 / 3 / 7
12,242
583
8,285
12,455
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ArFgErT
Izanami
20
14 / 2 / 6
13,906
662
25,200
17,650
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Azaroth97
Bellona
15
6 / 5 / 12
10,930
520
14,430
16,796
13,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
NikolovM4
Bacchus
16
6 / 5 / 16
11,928
568
8,685
18,125
27,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
OnDexTu
Vulcan
17
10 / 4 / 12
12,195
581
25,698
11,606
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anna93
Bellona
14
2 / 11 / 9
8,511
405
7,558
22,767
14,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 8 / 6
8,880
423
6,597
27,044
24,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
16
6 / 11 / 5
10,584
504
13,816
17,978
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 6 / 2
8,306
396
2,942
7,733
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Serqet
bro555555
Serqet
16
6 / 8 / 7
11,043
526
10,606
22,610
9,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
44
Kills
19
19
Deaths
44
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
3
7
3.83
L
Bellona
Anna93
Bellona
2
11
9
0.59
W
Izanami
ArFgErT
Izanami
14
2
6
8.5
W
Bellona
Azaroth97
Bellona
6
5
12
2.4
L
2
8
6
0.63
W
Bacchus
NikolovM4
Bacchus
6
5
16
2.8
W
Vulcan
OnDexTu
Vulcan
10
4
12
4
L
Ra
6
11
5
0.77
L
3
6
2
0.67
L
Serqet
bro555555
Serqet
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,298
Damage
41,519
76,632
Taken
98,132
59,987
Mitigated
57,476
17,562
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,285
4,299
0
1,178
12,455
5,171
3,916
1,949
9,407
0
72,068
L
Bellona
Anna93
Bellona
7,558
1,293
0
516
22,767
14,213
0
7,190
15,327
0
24,205
W
Izanami
ArFgErT
Izanami
25,200
20,145
0
8,166
17,650
7,212
9,139
5,654
11,570
0
138,210
W
Bellona
Azaroth97
Bellona
14,430
4,422
0
2,704
16,796
13,965
1,432
4,008
12,566
921
47,498
L
6,597
234
696
4,697
27,044
24,309
0
6,323
20,633
26,852
0
W
Bacchus
NikolovM4
Bacchus
8,685
1,086
729
1,796
18,125
27,929
760
5,795
12,330
19,274
0
W
Vulcan
OnDexTu
Vulcan
25,698
7,646
0
2,989
11,606
5,710
2,074
3,007
8,064
73,016
0
L
Ra
13,816
303
890
4,183
17,978
7,760
0
7,743
9,931
67,525
0
L
2,942
1,292
87
1,068
7,733
2,093
0
2,990
4,719
0
17,527
L
Serqet
bro555555
Serqet
10,606
2,552
0
3,216
22,610
9,101
0
9,919
12,421
0
50,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,201
Gold Earned
47,324
518
Minions Killed
329
0
Camps Cleared
0
1,937,435
Distance Traveled
1,830,436
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,242
583
120
6
0
387,405
0
L
Bellona
8,511
405
47
2
0
353,744
8
W
Izanami
13,906
662
194
9
0
337,828
3
W
Bellona
10,930
520
84
4
0
380,444
5
L
Ares
8,880
423
26
1
0
369,852
3
W
Bacchus
11,928
568
20
1
0
395,690
6
W
Vulcan
12,195
581
100
5
0
436,068
5
L
Ra
10,584
504
131
6
0
344,800
4
L
Neith
8,306
396
43
2
0
357,626
0
L
Serqet
11,043
526
82
4
0
404,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role