Player Matchup

Yemoja
Yemoja
G1ngerWhite
Yemoja
Level 14
God Stats
11W - 12L
1,346 SR
Queue Stats
83W - 86L
1,249 Elo+
Solo
Hachiman
Hachiman
asefuorifase
Hachiman
Level 21
God Stats
1W - 6L
1,289 SR
Queue Stats
60W - 76L
1,366 Elo+
Solo
Sol
Sol
npokemic
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo
Hun Batz
Hun Batz
xasikla
Hun Batz
Level 28
God Stats
0W - 2L
1,335 SR
Queue Stats
53W - 80L
1,391 Elo+
Solo
Ah Puch
Ah Puch
zloyXoma
Ah Puch
Level 15
God Stats
2W - 2L
1,447 SR
Queue Stats
59W - 68L
1,353 Elo+
Solo
Team Averages
Level 19
1,383 SR
1,329 Elo+

VS

Team Averages
Level 21
1,431 SR
1,488 Elo+
Danzaburou
Danzaburou
JediMirko
Danzaburou
Level 28
God Stats
28W - 45L
1,312 SR
Queue Stats
95W - 158L
1,283 Elo+
Solo
Neith
Neith
doodles15
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
goryl5602
Ares
Level 28
God Stats
1W - 1L
1,345 SR
Queue Stats
10W - 4L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
pesceGrosso
Ah Puch
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hades
Hades
xDawideQx
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 3 / 10
11,046
1,004
2,150
10,927
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
asefuorifase
Hachiman
17
3 / 3 / 7
10,804
982
15,123
14,975
5,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 2 / 8
11,706
1,064
20,062
12,852
4,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
xasikla
Hun Batz
16
3 / 12 / 7
10,466
951
16,865
19,218
7,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
zloyXoma
Ah Puch
17
3 / 5 / 8
10,950
995
12,791
9,316
7,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

159

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JediMirko
Danzaburou
16
0 / 4 / 10
9,988
908
3,590
13,379
6,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
doodles15
Neith
18
9 / 0 / 8
12,774
1,161
16,551
7,231
3,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
18
4 / 2 / 16
11,258
1,023
14,350
17,505
22,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
pesceGrosso
Ah Puch
18
6 / 5 / 11
11,721
1,066
10,728
14,316
6,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
xDawideQx
Hades
18
6 / 3 / 13
11,837
1,076
19,397
19,050
11,477
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
14
Kills
25
25
Deaths
14
40
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
10
1.67
W
Danzaburou
JediMirko
Danzaburou
0
4
10
1.25
L
Hachiman
asefuorifase
Hachiman
3
3
7
2.17
W
Neith
doodles15
Neith
9
0
8
13
W
Ares
4
2
16
6
L
5
2
8
4.5
W
Ah Puch
pesceGrosso
Ah Puch
6
5
11
2.3
W
Hades
xDawideQx
Hades
6
3
13
4.17
L
Hun Batz
xasikla
Hun Batz
3
12
7
0.54
L
Ah Puch
zloyXoma
Ah Puch
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,991
Damage
64,616
67,288
Taken
71,481
33,811
Mitigated
50,619
7,564
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,150
347
1,285
618
10,927
8,668
0
8,286
2,641
14,631
0
W
Danzaburou
JediMirko
Danzaburou
3,590
1,831
0
803
13,379
6,341
0
6,417
6,962
0
16,364
L
Hachiman
asefuorifase
Hachiman
15,123
8,020
0
943
14,975
5,261
0
8,508
6,467
0
28,166
W
Neith
doodles15
Neith
16,551
8,543
0
2,978
7,231
3,414
0
3,420
3,811
0
51,178
W
Ares
14,350
956
0
0
17,505
22,796
0
8,503
9,002
24,172
0
L
20,062
6,828
0
2,840
12,852
4,659
0
9,457
3,395
50,844
0
W
Ah Puch
pesceGrosso
Ah Puch
10,728
968
0
1,494
14,316
6,591
0
6,021
8,295
16,968
0
W
Hades
xDawideQx
Hades
19,397
1,755
449
3,393
19,050
11,477
0
10,642
8,408
41,645
0
L
Hun Batz
xasikla
Hun Batz
16,865
3,271
0
265
19,218
7,402
0
11,109
8,109
0
27,330
L
Ah Puch
zloyXoma
Ah Puch
12,791
1,175
398
1,215
9,316
7,821
0
7,115
2,201
36,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,972
Gold Earned
57,578
217
Minions Killed
227
4
Camps Cleared
8
988,385
Distance Traveled
984,179
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,046
1,004
28
3
2
184,988
1
W
Danzaburou
9,988
908
37
3
3
183,857
0
L
Hachiman
10,804
982
25
2
1
210,343
0
W
Neith
12,774
1,161
88
8
3
197,524
0
W
Ares
11,258
1,023
8
1
0
219,584
2
L
Sol
11,706
1,064
86
8
0
212,505
0
W
Ah Puch
11,721
1,066
25
2
0
180,793
0
W
Hades
11,837
1,076
69
6
2
202,421
0
L
Hun Batz
10,466
951
18
2
1
185,843
0
L
Ah Puch
10,950
995
60
5
0
194,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role