Player Matchup

Hun Batz
Hun Batz
DJgenti
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,319 Elo+
Solo
Cabrakan
Cabrakan
DarthBenny
Cabrakan
Level 25
God Stats
15W - 14L
1,588 SR
Queue Stats
102W - 128L
1,331 Elo+
Party 1
Baba Yaga
Baba Yaga
LORDYULIK
Baba Yaga
Level 17
God Stats
7W - 5L
1,487 SR
Queue Stats
59W - 75L
1,297 Elo+
Party 1
Fenrir
Fenrir
Sway755
Fenrir
Level 24
God Stats
19W - 14L
1,633 SR
Queue Stats
78W - 101L
1,329 Elo+
Party 1
Cerberus
Cerberus
vsexporvux
Cerberus
Level 9
God Stats
5W - 2L
1,500 SR
Queue Stats
79W - 89L
1,156 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,286 Elo+

VS

Team Averages
Level 13
1,524 SR
1,285 Elo+
Nemesis
Nemesis
DinSSKİ
Nemesis
Level 7
God Stats
34W - 41L
1,500 SR
Queue Stats
470W - 429L
1,381 Elo+
Solo
Achilles
Achilles
MrJamesBlond
Achilles
Level 8
God Stats
1W - 3L
1,454 SR
Queue Stats
24W - 20L
1,147 Elo+
Solo
Nox
Nox
alexdebaran
Nox
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 125L
1,381 Elo+
Solo
Cerberus
Cerberus
ceyhun2525
Cerberus
Level 14
God Stats
10W - 5L
1,667 SR
Queue Stats
21W - 27L
1,262 Elo+
Party 2
Anhur
Anhur
deadershot5562
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJgenti
Hun Batz
17
2 / 8 / 8
10,929
437
11,929
22,654
11,482
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
DarthBenny
Cabrakan
19
12 / 3 / 11
13,382
535
18,965
20,667
10,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
LORDYULIK
Baba Yaga
16
3 / 5 / 17
10,918
437
16,608
10,305
4,281
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Sway755
Fenrir
19
13 / 5 / 7
12,851
514
21,947
20,464
9,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
vsexporvux
Cerberus
16
3 / 12 / 13
11,506
460
13,653
23,181
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DinSSKİ
Nemesis
16
7 / 6 / 8
11,156
446
12,387
21,085
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
MrJamesBlond
Achilles
16
5 / 5 / 5
10,555
422
12,188
18,582
20,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 7 / 8
11,016
441
20,056
22,659
8,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ceyhun2525
Cerberus
16
11 / 6 / 8
11,047
442
17,882
26,396
22,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 9 / 11
10,250
410
12,206
17,989
5,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
72
33
Kills
32
33
Deaths
33
56
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DJgenti
Hun Batz
2
8
8
0.75
W
Cabrakan
DarthBenny
Cabrakan
12
3
11
5.83
L
Nemesis
DinSSKİ
Nemesis
7
6
8
1.83
W
Baba Yaga
LORDYULIK
Baba Yaga
3
5
17
2.3
L
Achilles
MrJamesBlond
Achilles
5
5
5
1.5
W
Fenrir
Sway755
Fenrir
13
5
7
3.3
L
4
7
8
1.14
L
Cerberus
ceyhun2525
Cerberus
11
6
8
2.5
L
5
9
11
1.17
W
Cerberus
vsexporvux
Cerberus
3
12
13
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,102
Damage
74,719
97,271
Taken
106,711
55,094
Mitigated
64,954
19,957
Healing
24,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DJgenti
Hun Batz
11,929
3,214
726
5,895
22,654
11,482
2,883
12,101
9,868
0
47,973
W
Cabrakan
DarthBenny
Cabrakan
18,965
3,145
1,132
3,885
20,667
10,865
1,360
10,197
10,299
50,690
0
L
Nemesis
DinSSKİ
Nemesis
12,387
6,664
0
2,467
21,085
7,736
0
9,690
11,395
0
63,085
W
Baba Yaga
LORDYULIK
Baba Yaga
16,608
671
0
1,484
10,305
4,281
742
3,066
7,125
48,671
0
L
Achilles
MrJamesBlond
Achilles
12,188
4,551
0
2,648
18,582
20,950
848
5,960
12,622
0
49,271
W
Fenrir
Sway755
Fenrir
21,947
7,388
0
3,199
20,464
9,569
2,405
4,513
15,506
0
70,902
L
20,056
2,263
0
5,125
22,659
8,363
293
7,948
14,711
71,299
0
L
Cerberus
ceyhun2525
Cerberus
17,882
982
1,520
10,437
26,396
22,443
149
14,419
11,977
52,758
0
L
12,206
5,180
0
2,102
17,989
5,462
138
11,209
6,780
0
45,323
W
Cerberus
vsexporvux
Cerberus
13,653
990
0
3,636
23,181
18,897
1,461
6,948
15,888
48,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,586
Gold Earned
54,024
402
Minions Killed
414
0
Camps Cleared
0
2,264,444
Distance Traveled
2,123,970
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,929
437
87
3
0
418,662
0
W
Cabrakan
13,382
535
78
3
0
496,887
3
L
Nemesis
11,156
446
76
3
0
491,956
0
W
Baba Yaga
10,918
437
70
3
0
428,041
2
L
Achilles
10,555
422
73
3
0
441,603
3
W
Fenrir
12,851
514
93
4
0
534,130
4
L
Nox
11,016
441
113
5
0
399,761
0
L
Cerberus
11,047
442
88
4
0
411,802
8
L
Anhur
10,250
410
64
3
0
378,848
3
W
Cerberus
11,506
460
74
3
0
386,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role