Player Matchup

Fenrir
Fenrir
Obeed17
Fenrir
Level 29
God Stats
27W - 34L
1,391 SR
Queue Stats
306W - 309L
1,365 Elo+
Solo
Tiamat
Tiamat
Only A Fluke
Tiamat
Level 2
God Stats
12W - 4L
1,500 SR
Queue Stats
61W - 33L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Studlad
Danzaburou
Level 102
God Stats
7W - 5L
1,646 SR
Queue Stats
87W - 86L
1,536 Elo+
Party 1
Ymir
Ymir
jorgensen3
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
xpandaen
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 37
1,507 SR
1,480 Elo+

VS

Team Averages
Level 20
1,548 SR
1,387 Elo+
Anubis
Anubis
Fiyah1477
Anubis
Level 17
God Stats
24W - 28L
1,419 SR
Queue Stats
337W - 347L
1,350 Elo+
Party 3
Cerberus
Cerberus
MathesonMM
Cerberus
Level 15
God Stats
84W - 81L
1,469 SR
Queue Stats
158W - 189L
1,269 Elo+
Party 3
Danzaburou
Danzaburou
NotSero9195
Danzaburou
Level 14
God Stats
3W - 3L
1,562 SR
Queue Stats
13W - 12L
1,437 Elo+
Party 3
Thoth
Thoth
VeintiseisSs
Thoth
Level 28
God Stats
6W - 6L
1,764 SR
Queue Stats
7W - 7L
1,511 Elo+
Solo
Thanatos
Thanatos
abdullah8316
Thanatos
Level 26
God Stats
34W - 29L
1,527 SR
Queue Stats
48W - 66L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Obeed17
Fenrir
15
5 / 1 / 5
9,848
547
6,738
14,936
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
19
14 / 0 / 2
12,267
682
19,165
9,987
8,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Studlad
Danzaburou
16
8 / 5 / 11
10,814
601
16,370
12,925
3,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 1 / 6
10,090
561
6,419
9,540
8,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
xpandaen
Nemesis
11
0 / 4 / 4
7,483
416
1,227
8,986
2,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fiyah1477
Anubis
14
2 / 7 / 0
10,106
561
5,475
12,667
5,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
MathesonMM
Cerberus
13
2 / 7 / 2
8,499
472
5,974
15,184
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
NotSero9195
Danzaburou
11
2 / 8 / 1
7,522
418
5,760
12,327
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 2
8,973
499
8,501
11,898
3,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
abdullah8316
Thanatos
11
2 / 6 / 2
7,829
435
2,131
11,312
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
34
Kills
11
11
Deaths
34
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Fiyah1477
Anubis
2
7
0
0.29
L
Cerberus
MathesonMM
Cerberus
2
7
2
0.43
L
Danzaburou
NotSero9195
Danzaburou
2
8
1
0.31
W
Fenrir
Obeed17
Fenrir
5
1
5
7.5
W
Tiamat
14
0
2
15
W
Danzaburou
Studlad
Danzaburou
8
5
11
2.7
L
3
6
2
0.67
L
Thanatos
abdullah8316
Thanatos
2
6
2
0.5
W
7
1
6
10
W
Nemesis
xpandaen
Nemesis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,919
Damage
27,841
56,374
Taken
63,388
29,979
Mitigated
26,566
17,251
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Fiyah1477
Anubis
5,475
449
0
3,507
12,667
5,766
0
7,347
5,320
38,956
0
L
Cerberus
MathesonMM
Cerberus
5,974
342
0
3,563
15,184
10,227
227
5,955
9,229
36,665
0
L
Danzaburou
NotSero9195
Danzaburou
5,760
2,170
0
1,666
12,327
3,610
1,117
4,086
8,241
0
30,125
W
Fenrir
Obeed17
Fenrir
6,738
2,986
0
4,431
14,936
6,447
2,879
4,299
10,637
0
61,270
W
Tiamat
19,165
2,810
0
7,436
9,987
8,898
4,427
2,314
7,673
95,060
0
W
Danzaburou
Studlad
Danzaburou
16,370
7,586
0
3,752
12,925
3,951
2,191
4,583
8,342
0
61,684
L
8,501
340
230
3,454
11,898
3,489
1,167
4,975
6,923
53,564
0
L
Thanatos
abdullah8316
Thanatos
2,131
477
0
4,087
11,312
3,474
246
3,221
8,091
0
16,475
W
6,419
1,012
0
857
9,540
8,010
784
4,115
5,425
39,794
0
W
Nemesis
xpandaen
Nemesis
1,227
85
0
775
8,986
2,673
1,147
4,639
4,347
0
14,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,502
Gold Earned
42,929
453
Minions Killed
388
0
Camps Cleared
0
1,696,356
Distance Traveled
1,446,179
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,106
561
98
5
0
271,907
0
L
Cerberus
8,499
472
85
5
0
316,685
0
L
Danzaburou
7,522
418
55
3
0
284,405
2
W
Fenrir
9,848
547
89
5
0
332,310
0
W
Tiamat
12,267
682
145
8
0
360,998
1
W
Danzaburou
10,814
601
115
6
0
293,611
0
L
Thoth
8,973
499
106
6
0
322,963
0
L
Thanatos
7,829
435
44
2
0
250,219
0
W
Ymir
10,090
561
80
4
0
350,989
0
W
Nemesis
7,483
416
24
1
0
358,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role