Player Matchup

Yemoja
Yemoja
AAYS4
Yemoja
Level 16
God Stats
24W - 24L
1,353 SR
Queue Stats
60W - 65L
1,305 Elo+
Party 3
Anubis
Anubis
ExcitedEmiX
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 90L
1,255 Elo+
Solo
Sol
Sol
WizBreezy_
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
WizPacino
Cernunnos
Level 43
God Stats
7W - 15L
1,373 SR
Queue Stats
30W - 47L
1,319 Elo+
Party 1
Thor
Thor
alvaroo90x
Thor
Level 10
God Stats
6W - 5L
1,422 SR
Queue Stats
80W - 104L
1,148 Elo+
Party 3
Team Averages
Level 23
1,430 SR
1,294 Elo+

VS

Team Averages
Level 32
1,540 SR
1,556 Elo+
Hades
Hades
Avrqk
Hades
Level 56
God Stats
14W - 7L
1,639 SR
Queue Stats
213W - 159L
1,550 Elo+
Party 2
Arachne
Arachne
Brxtp
Arachne
Level 28
God Stats
10W - 5L
1,563 SR
Queue Stats
58W - 33L
1,590 Elo+
Party 2
Erlang Shen
Erlang Shen
Crxuz
Erlang Shen
Level 25
God Stats
7W - 4L
1,556 SR
Queue Stats
32W - 24L
1,527 Elo+
Party 2
Chaac
Chaac
Euqis
Chaac
Level 28
God Stats
5W - 7L
1,443 SR
Queue Stats
32W - 28L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
Jtyrq
Heimdallr
Level 21
God Stats
3W - 1L
1,497 SR
Queue Stats
22W - 16L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AAYS4
Yemoja
9
0 / 6 / 2
6,158
440
5,125
9,916
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
0 / 7 / 0
5,695
407
1,955
8,748
4,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
5,635
403
441
4,862
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
WizPacino
Cernunnos
9
1 / 3 / 0
5,786
413
5,470
8,017
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 6 / 0
5,868
419
2,878
10,941
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Avrqk
Hades
13
6 / 0 / 7
8,046
575
7,046
4,802
2,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Brxtp
Arachne
13
7 / 0 / 3
7,897
564
5,738
7,788
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Crxuz
Erlang Shen
11
3 / 0 / 4
6,456
461
5,989
9,251
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Euqis
Chaac
13
7 / 0 / 3
7,923
566
7,282
7,472
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Jtyrq
Heimdallr
11
3 / 2 / 2
6,992
499
5,750
7,136
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
26
26
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AAYS4
Yemoja
0
6
2
0.17
W
Hades
Avrqk
Hades
6
0
7
9.5
W
Arachne
Brxtp
Arachne
7
0
3
8.5
W
Erlang Shen
Crxuz
Erlang Shen
3
0
4
5
W
Chaac
Euqis
Chaac
7
0
3
8.5
L
Anubis
0
7
0
0
W
Heimdallr
Jtyrq
Heimdallr
3
2
2
2
L
0
4
0
0
L
Cernunnos
WizPacino
Cernunnos
1
3
0
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,869
Damage
31,805
42,484
Taken
36,449
17,860
Mitigated
17,238
7,264
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AAYS4
Yemoja
5,125
942
223
1,177
9,916
6,081
22
533
9,358
23,768
0
W
Hades
Avrqk
Hades
7,046
1,097
342
3,999
4,802
2,306
198
1,457
3,345
40,575
0
W
Arachne
Brxtp
Arachne
5,738
3,944
0
5,060
7,788
2,838
90
418
7,370
0
43,663
W
Erlang Shen
Crxuz
Erlang Shen
5,989
3,052
0
2,054
9,251
4,421
0
2,170
7,081
0
24,682
W
Chaac
Euqis
Chaac
7,282
2,039
0
3,656
7,472
5,521
0
974
6,498
0
45,112
L
Anubis
1,955
689
0
1,836
8,748
4,106
414
4,776
3,922
27,271
0
W
Heimdallr
Jtyrq
Heimdallr
5,750
3,136
0
2,321
7,136
2,152
0
2,502
4,634
0
36,704
L
441
173
0
1,179
4,862
1,063
1,463
146
4,591
16,269
0
L
Cernunnos
WizPacino
Cernunnos
5,470
3,166
0
722
8,017
3,113
0
232
7,785
0
25,623
L
2,878
1,560
0
2,127
10,941
3,497
420
1,359
9,457
0
28,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
37,314
222
Minions Killed
338
0
Camps Cleared
0
1,158,833
Distance Traveled
1,347,470
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,158
440
34
2
0
271,844
0
W
Hades
8,046
575
89
6
0
261,319
1
W
Arachne
7,897
564
72
5
0
303,714
2
W
Erlang Shen
6,456
461
38
3
0
290,540
0
W
Chaac
7,923
566
85
6
0
259,084
0
L
Anubis
5,695
407
48
3
0
167,918
0
W
Heimdallr
6,992
499
54
4
0
232,813
0
L
Sol
5,635
403
33
2
0
182,935
0
L
Cernunnos
5,786
413
42
3
0
303,251
0
L
Thor
5,868
419
65
5
0
232,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role