Player Matchup

Nemesis
Nemesis
Goldcoingoblin
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,631 Elo+
Party 2
Bacchus
Bacchus
Napsel
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Salem71
Skadi
Level 9
God Stats
27W - 20L
1,646 SR
Queue Stats
153W - 135L
1,285 Elo+
Solo
Neith
Neith
Singurel
Neith
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 73L
1,320 Elo+
Solo
Eset
Eset
xueyuxi
Eset
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 27
1,529 SR
1,447 Elo+

VS

Team Averages
Level 20
1,566 SR
1,361 Elo+
Artio
Artio
Akayyaa
Artio
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KrallaxXx
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
RedEmhyr
Kukulkan
Level 4
God Stats
1W - 2L
1,671 SR
Queue Stats
24W - 26L
1,270 Elo+
Solo
Cabrakan
Cabrakan
SamyMayflower
Cabrakan
Level 27
God Stats
9W - 9L
1,561 SR
Queue Stats
53W - 70L
1,327 Elo+
Party 1
Thor
Thor
bednyy
Thor
Level 17
God Stats
3W - 7L
1,599 SR
Queue Stats
57W - 63L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 12
8,575
536
4,874
12,656
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Napsel
Bacchus
14
5 / 2 / 23
9,933
621
7,543
10,014
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Salem71
Skadi
16
20 / 0 / 10
10,912
682
19,076
10,014
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Singurel
Neith
17
9 / 3 / 6
10,855
678
16,489
11,834
4,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
xueyuxi
Eset
14
4 / 4 / 11
9,028
564
7,053
8,605
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Akayyaa
Artio
13
3 / 7 / 4
8,300
519
5,095
16,303
12,193
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
KrallaxXx
Zhong Kui
12
4 / 11 / 2
7,496
469
7,235
13,801
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
RedEmhyr
Kukulkan
13
1 / 6 / 6
7,877
492
5,383
8,387
3,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SamyMayflower
Cabrakan
9
1 / 11 / 1
6,749
422
3,036
13,328
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
bednyy
Thor
13
5 / 6 / 4
8,265
517
8,450
14,891
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
41
Kills
14
14
Deaths
41
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
Akayyaa
Artio
3
7
4
0.71
W
3
5
12
1.8
L
Zhong Kui
KrallaxXx
Zhong Kui
4
11
2
0.45
W
Bacchus
Napsel
Bacchus
5
2
23
8.25
L
Kukulkan
RedEmhyr
Kukulkan
1
6
6
0.67
W
Skadi
Salem71
Skadi
20
0
10
25
L
Cabrakan
SamyMayflower
Cabrakan
1
11
1
0.14
W
Neith
Singurel
Neith
9
3
6
4
L
Thor
bednyy
Thor
5
6
4
1.17
W
Eset
xueyuxi
Eset
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,035
Damage
29,199
53,123
Taken
66,710
28,279
Mitigated
35,762
18,377
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Akayyaa
Artio
5,095
916
786
3,707
16,303
12,193
407
1,926
14,377
27,946
0
W
4,874
2,648
0
4,185
12,656
5,381
300
2,973
9,683
0
42,210
L
Zhong Kui
KrallaxXx
Zhong Kui
7,235
1,071
0
1,278
13,801
7,159
0
2,862
10,939
24,863
1,963
W
Bacchus
Napsel
Bacchus
7,543
1,711
0
2,317
10,014
11,873
1,137
5,086
4,928
19,720
0
L
Kukulkan
RedEmhyr
Kukulkan
5,383
823
0
585
8,387
3,312
1,531
2,753
5,634
39,840
0
W
Skadi
Salem71
Skadi
19,076
11,361
0
2,711
10,014
3,828
4,873
3,516
6,498
0
59,690
L
Cabrakan
SamyMayflower
Cabrakan
3,036
83
0
1,353
13,328
8,215
0
4,374
8,954
16,211
0
W
Neith
Singurel
Neith
16,489
10,462
0
5,336
11,834
4,174
1,486
5,248
6,586
0
71,819
L
Thor
bednyy
Thor
8,450
3,335
0
2,596
14,891
4,883
0
2,681
12,210
0
37,449
W
Eset
xueyuxi
Eset
7,053
566
1,690
2,138
8,605
3,023
304
3,685
4,920
47,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
38,687
414
Minions Killed
286
0
Camps Cleared
0
1,468,123
Distance Traveled
1,315,934
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,300
519
47
3
0
295,537
5
W
Nemesis
8,575
536
75
5
0
297,075
0
L
Zhong Kui
7,496
469
48
3
0
262,821
2
W
Bacchus
9,933
621
29
2
0
309,493
5
L
Kukulkan
7,877
492
87
5
0
244,219
1
W
Skadi
10,912
682
89
6
0
290,960
5
L
Cabrakan
6,749
422
34
2
0
217,881
3
W
Neith
10,855
678
135
8
0
274,701
3
L
Thor
8,265
517
70
4
0
295,476
1
W
Eset
9,028
564
86
5
0
295,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role