Player Matchup

Tiamat
Tiamat
Bongzilluh
Tiamat
Level 127
God Stats
2W - 2L
1,816 SR
Queue Stats
94W - 83L
1,610 Elo+
Party 1
Achilles
Achilles
Ego Elvis
Achilles
Level 119
God Stats
8W - 10L
1,366 SR
Queue Stats
98W - 90L
1,631 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hioke
Kumbhakarna
Level 40
God Stats
50W - 29L
1,608 SR
Queue Stats
313W - 227L
1,502 Elo+
Party 1
Team Averages
Level 95
1,596 SR
1,581 Elo+

VS

Team Averages
Level 18
1,595 SR
1,510 Elo+
Da Ji
Da Ji
NagamiUsoto
Da Ji
Level 28
God Stats
9W - 5L
1,632 SR
Queue Stats
76W - 79L
1,434 Elo+
Solo
Ra
Ra
RockandTekila
Ra
Level 18
God Stats
1W - 2L
1,678 SR
Queue Stats
26W - 21L
1,711 Elo+
Solo
Yemoja
Yemoja
vicbox1
Yemoja
Level 7
God Stats
4W - 6L
1,474 SR
Queue Stats
12W - 27L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bongzilluh
Tiamat
13
1 / 3 / 12
9,455
727
4,637
6,376
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Ego Elvis
Achilles
14
12 / 2 / 3
11,007
847
12,488
14,151
4,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Hioke
Kumbhakarna
11
2 / 0 / 11
9,038
695
4,136
10,697
8,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 3
8,513
655
5,171
10,707
3,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 3
8,425
648
9,289
7,759
2,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
vicbox1
Yemoja
9
0 / 2 / 4
7,384
568
2,715
7,850
3,900
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
4
5
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bongzilluh
Tiamat
1
3
12
2.33
W
Achilles
Ego Elvis
Achilles
12
2
3
6.75
W
Kumbhakarna
Hioke
Kumbhakarna
2
0
11
7.5
L
2
9
3
0.39
L
2
4
3
0.88
L
Yemoja
vicbox1
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,261
Damage
17,175
31,224
Taken
26,316
18,109
Mitigated
10,184
8,156
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bongzilluh
Tiamat
4,637
495
0
2,044
6,376
4,566
1,067
3,655
2,721
42,018
0
W
Achilles
Ego Elvis
Achilles
12,488
4,410
0
4,670
14,151
4,789
1,474
5,061
7,832
0
47,222
W
Kumbhakarna
Hioke
Kumbhakarna
4,136
426
635
807
10,697
8,754
303
3,350
7,347
18,447
0
L
5,171
677
0
505
10,707
3,583
0
2,546
8,161
0
15,955
L
9,289
222
460
1,272
7,759
2,701
0
2,798
4,961
37,876
0
L
Yemoja
vicbox1
Yemoja
2,715
626
295
551
7,850
3,900
0
3,490
4,360
11,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
24,322
168
Minions Killed
111
0
Camps Cleared
0
769,394
Distance Traveled
561,654
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,455
727
80
6
0
245,769
0
W
Achilles
11,007
847
57
4
0
276,402
2
W
Kumbhakarna
9,038
695
31
2
0
247,223
0
L
Da Ji
8,513
655
20
2
0
161,866
0
L
Ra
8,425
648
72
6
0
244,221
2
L
Yemoja
7,384
568
19
1
0
155,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role