Player Matchup

Da Ji
Da Ji
BABA69DUGDUG
Da Ji
Level 26
God Stats
6W - 10L
1,345 SR
Queue Stats
54W - 75L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Belhor
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,641 Elo+
Party 1
Sol
Sol
CastingGun
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lionhunter52
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,334 Elo+
Solo
Ra
Ra
Voyajer
Ra
Level 5
God Stats
1W - 1L
1,727 SR
Queue Stats
5W - 7L
1,641 Elo+
Party 1
Team Averages
Level 14
1,515 SR
1,513 Elo+

VS

Team Averages
Level 18
1,527 SR
1,555 Elo+
Anubis
Anubis
Inferion6677
Anubis
Level 28
God Stats
53W - 39L
1,618 SR
Queue Stats
521W - 554L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
PossiblyDraiden
Tsukuyomi
Level 29
God Stats
4W - 3L
1,705 SR
Queue Stats
128W - 43L
1,858 Elo+
Solo
Guan Yu
Guan Yu
XxXAFKXxX
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
efuuoy
Ymir
Level 28
God Stats
2W - 3L
1,310 SR
Queue Stats
143W - 131L
1,486 Elo+
Solo
Neith
Neith
长星12138
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,994
500
2,877
9,529
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Belhor
Cthulhu
8
0 / 1 / 1
4,851
404
2,247
7,391
3,904
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 0
5,016
418
2,367
5,986
1,646
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Lionhunter52
Cu Chulainn
11
2 / 3 / 1
6,063
505
4,113
9,091
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 5 / 0
5,426
452
3,244
5,645
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
8 / 0 / 3
7,339
612
9,715
4,749
2,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
PossiblyDraiden
Tsukuyomi
17
6 / 0 / 2
9,240
770
4,147
4,966
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
XxXAFKXxX
Guan Yu
10
0 / 3 / 2
5,758
480
2,169
7,047
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
efuuoy
Ymir
11
3 / 0 / 2
6,781
565
3,602
6,321
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 5
6,508
542
5,611
4,149
1,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
20
21
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Cthulhu
Belhor
Cthulhu
0
1
1
0.5
L
0
6
0
0
W
Anubis
8
0
3
9.5
L
Cu Chulainn
Lionhunter52
Cu Chulainn
2
3
1
0.83
W
Tsukuyomi
PossiblyDraiden
Tsukuyomi
6
0
2
7
L
1
5
0
0.2
W
Guan Yu
XxXAFKXxX
Guan Yu
0
3
2
0.33
W
Ymir
efuuoy
Ymir
3
0
2
4
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,848
Damage
25,244
37,642
Taken
27,232
13,610
Mitigated
13,310
4,618
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,877
796
0
120
9,529
2,580
0
3,740
5,764
0
33,506
L
Cthulhu
Belhor
Cthulhu
2,247
75
0
0
7,391
3,904
0
2,245
5,146
9,969
0
L
2,367
948
0
528
5,986
1,646
100
2,397
3,589
15,102
583
W
Anubis
9,715
759
354
2,694
4,749
2,582
227
778
3,946
33,231
0
L
Cu Chulainn
Lionhunter52
Cu Chulainn
4,113
906
0
2,798
9,091
3,913
187
2,656
6,135
0
24,892
W
Tsukuyomi
PossiblyDraiden
Tsukuyomi
4,147
921
0
1,558
4,966
1,864
60
354
4,587
0
80,664
L
3,244
596
657
515
5,645
1,567
0
2,279
3,366
33,252
0
W
Guan Yu
XxXAFKXxX
Guan Yu
2,169
346
64
1,119
7,047
4,554
641
0
6,647
0
20,220
W
Ymir
efuuoy
Ymir
3,602
337
0
1,412
6,321
2,971
207
3,595
2,595
31,035
0
W
5,611
3,397
0
1,191
4,149
1,339
679
2,804
1,247
0
29,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,350
Gold Earned
35,626
231
Minions Killed
371
0
Camps Cleared
0
1,034,078
Distance Traveled
1,232,235
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,994
500
67
6
0
216,939
3
L
Cthulhu
4,851
404
16
1
0
207,211
3
L
Sol
5,016
418
38
3
0
183,356
1
W
Anubis
7,339
612
54
5
0
226,035
1
L
Cu Chulainn
6,063
505
42
4
0
233,657
3
W
Tsukuyomi
9,240
770
167
14
0
277,982
2
L
Ra
5,426
452
68
6
0
192,915
0
W
Guan Yu
5,758
480
37
3
0
271,106
0
W
Ymir
6,781
565
45
4
0
220,624
3
W
Neith
6,508
542
68
6
0
236,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role