Player Matchup

Da Ji
Da Ji
Hitoki
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,420 Elo+
Party 2
Zeus
Zeus
SoftSquishy
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
Solvius
Guan Yu
Level 98
God Stats
12W - 9L
1,543 SR
Queue Stats
375W - 354L
1,576 Elo+
Solo
Ares
Ares
XxKillStreakzxX
Ares
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
memorykart
Jing Wei
Level 23
God Stats
0W - 2L
1,246 SR
Queue Stats
7W - 11L
1,476 Elo+
Party 2
Team Averages
Level 47
1,458 SR
1,474 Elo+

VS

Team Averages
Level 109
1,593 SR
1,503 Elo+
Athena
Athena
DarkAntiGlue
Athena
Level 69
God Stats
11W - 6L
1,680 SR
Queue Stats
145W - 141L
1,517 Elo+
Party 1
Ratatoskr
Ratatoskr
Siim1991
Ratatoskr
Level 159
God Stats
11W - 5L
1,781 SR
Queue Stats
438W - 433L
1,533 Elo+
Solo
Danzaburou
Danzaburou
TheSingingNature
Danzaburou
Level 107
God Stats
27W - 14L
1,699 SR
Queue Stats
183W - 182L
1,508 Elo+
Party 1
Merlin
Merlin
Toigan
Merlin
Level 143
God Stats
5W - 7L
1,307 SR
Queue Stats
574W - 590L
1,455 Elo+
Party 1
Ravana
Ravana
YuutoxHakuryu
Ravana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hitoki
Da Ji
13
4 / 7 / 3
8,681
482
6,705
12,703
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 7 / 4
8,371
465
4,893
12,428
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Solvius
Guan Yu
15
1 / 6 / 0
8,868
493
6,851
13,412
13,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 2
7,865
437
5,460
16,222
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
memorykart
Jing Wei
12
2 / 8 / 2
7,974
443
5,959
12,081
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 1 / 12
9,902
550
8,902
13,377
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Siim1991
Ratatoskr
18
9 / 1 / 13
11,355
631
10,056
11,274
4,050
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheSingingNature
Danzaburou
18
14 / 2 / 4
11,698
650
15,103
12,417
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Toigan
Merlin
14
1 / 4 / 7
9,255
514
6,544
8,401
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 1 / 4
11,860
659
10,853
11,725
5,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
9
Kills
35
35
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Athena
4
1
12
10
L
Da Ji
Hitoki
Da Ji
4
7
3
0.79
W
Ratatoskr
Siim1991
Ratatoskr
9
1
13
15.5
L
1
7
4
0.43
L
Guan Yu
Solvius
Guan Yu
1
6
0
0.17
W
Danzaburou
TheSingingNature
Danzaburou
14
2
4
8
W
Merlin
Toigan
Merlin
1
4
7
1.13
L
1
7
2
0.29
W
7
1
4
9
L
Jing Wei
memorykart
Jing Wei
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
51,458
66,846
Taken
57,194
39,965
Mitigated
30,001
11,394
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,902
2,438
0
1,973
13,377
11,473
0
3,886
9,359
27,094
0
L
Da Ji
Hitoki
Da Ji
6,705
1,653
0
551
12,703
6,839
0
2,910
9,623
0
46,339
W
Ratatoskr
Siim1991
Ratatoskr
10,056
3,101
0
3,691
11,274
4,050
1,598
1,202
9,964
0
74,217
L
4,893
501
0
1,268
12,428
3,614
56
3,274
8,872
34,703
0
L
Guan Yu
Solvius
Guan Yu
6,851
561
29
3,334
13,412
13,237
0
250
13,162
0
55,460
W
Danzaburou
TheSingingNature
Danzaburou
15,103
7,879
0
4,379
12,417
5,800
4,570
2,089
10,321
0
85,076
W
Merlin
Toigan
Merlin
6,544
417
0
1,372
8,401
3,220
0
2,663
5,472
41,872
0
L
5,460
471
0
3,823
16,222
12,602
0
5,623
10,519
23,570
0
W
10,853
3,556
0
4,967
11,725
5,458
182
0
11,725
232
74,113
L
Jing Wei
memorykart
Jing Wei
5,959
4,961
0
2,389
12,081
3,673
0
2,961
9,060
0
31,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
54,070
372
Minions Killed
543
0
Camps Cleared
0
1,629,145
Distance Traveled
1,787,323
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,902
550
47
3
0
422,230
5
L
Da Ji
8,681
482
74
4
0
326,889
3
W
Ratatoskr
11,355
631
124
7
0
383,712
5
L
Zeus
8,371
465
73
4
0
293,516
1
L
Guan Yu
8,868
493
111
6
0
337,687
3
W
Danzaburou
11,698
650
138
8
0
328,106
5
W
Merlin
9,255
514
81
5
0
309,661
2
L
Ares
7,865
437
31
2
0
335,694
6
W
Ravana
11,860
659
153
9
0
343,614
5
L
Jing Wei
7,974
443
83
5
0
335,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role