Player Matchup

Serqet
Serqet
Fusziho
Serqet
Level 29
God Stats
3W - 2L
1,676 SR
Queue Stats
49W - 44L
1,542 Elo+
Solo
Cupid
Cupid
LaserConny
Cupid
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 21L
1,544 Elo+
Party 1
Ymir
Ymir
LaserDonny
Ymir
Level 7
God Stats
6W - 3L
1,627 SR
Queue Stats
18W - 9L
1,697 Elo+
Party 1
Achilles
Achilles
LaserJonny
Achilles
Level 13
God Stats
0W - 1L
1,656 SR
Queue Stats
29W - 19L
1,553 Elo+
Party 1
Anubis
Anubis
LaserSonny
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 1
Team Averages
Level 13
1,592 SR
1,602 Elo+

VS

Team Averages
Level 24
1,524 SR
1,524 Elo+
Kuzenbo
Kuzenbo
StayAtPhoenix
Kuzenbo
Level 14
God Stats
68W - 65L
1,620 SR
Queue Stats
69W - 66L
1,601 Elo+
Solo
Thoth
Thoth
ducks03
Thoth
Level 21
God Stats
4W - 3L
1,498 SR
Queue Stats
54W - 38L
1,394 Elo+
Solo
Loki
Loki
letophe
Loki
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,490 Elo+
Party 2
Bacchus
Bacchus
owobutterkuchen
Bacchus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 31L
1,666 Elo+
Solo
Rama
Rama
salah1955
Rama
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 96L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fusziho
Serqet
9
1 / 3 / 1
5,136
514
2,632
7,202
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
7
2 / 4 / 0
4,583
458
2,897
5,736
1,252
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 2
4,550
455
2,395
7,049
2,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
LaserJonny
Achilles
9
0 / 4 / 1
5,077
508
3,231
8,044
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
LaserSonny
Anubis
8
0 / 4 / 1
4,739
474
1,011
4,636
1,796
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
0 / 0 / 7
5,347
535
2,474
5,223
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
ducks03
Thoth
10
8 / 2 / 2
6,538
654
5,526
4,357
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Loki
letophe
Loki
11
3 / 0 / 3
6,137
614
4,036
5,956
1,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 6
6,118
612
3,555
4,062
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
9
3 / 2 / 5
5,437
544
4,311
4,991
1,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
18
18
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
Fusziho
Serqet
1
3
1
0.5
L
Cupid
2
4
0
0.5
L
0
3
2
0.33
L
Achilles
LaserJonny
Achilles
0
4
1
0.13
L
Anubis
LaserSonny
Anubis
0
4
1
0.13
W
Kuzenbo
0
0
7
3.5
W
Thoth
ducks03
Thoth
8
2
2
4.5
W
Loki
letophe
Loki
3
0
3
4.5
W
4
0
6
7
W
Rama
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,166
Damage
19,902
32,667
Taken
24,589
12,028
Mitigated
9,536
9,036
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Fusziho
Serqet
2,632
488
0
2,231
7,202
2,107
0
2,303
4,810
0
23,428
L
Cupid
2,897
1,616
36
1,760
5,736
1,252
0
1,256
4,480
0
17,966
L
2,395
624
0
1,686
7,049
2,654
0
2,438
4,535
8,888
0
L
Achilles
LaserJonny
Achilles
3,231
1,295
0
2,037
8,044
4,219
0
2,592
5,314
0
19,210
L
Anubis
LaserSonny
Anubis
1,011
238
0
1,286
4,636
1,796
0
2,485
1,973
13,230
0
W
Kuzenbo
2,474
987
0
1,297
5,223
3,979
145
1,323
3,900
14,548
0
W
Thoth
ducks03
Thoth
5,526
297
0
1,075
4,357
1,059
0
634
3,502
25,199
0
W
Loki
letophe
Loki
4,036
720
0
2,435
5,956
1,662
305
242
5,377
0
30,187
W
3,555
329
0
2,106
4,062
1,449
0
97
3,940
25,197
0
W
Rama
4,311
3,756
0
2,163
4,991
1,387
858
1,110
3,695
0
26,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
29,577
182
Minions Killed
241
0
Camps Cleared
0
836,785
Distance Traveled
980,291
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,136
514
51
5
0
202,599
2
L
Cupid
4,583
458
27
3
0
144,623
0
L
Ymir
4,550
455
21
2
0
171,855
0
L
Achilles
5,077
508
43
4
0
148,978
0
L
Anubis
4,739
474
40
4
0
168,730
3
W
Kuzenbo
5,347
535
28
3
0
200,636
6
W
Thoth
6,538
654
43
4
0
209,951
1
W
Loki
6,137
614
67
7
0
200,103
1
W
Bacchus
6,118
612
50
5
0
203,283
1
W
Rama
5,437
544
53
5
0
166,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role