Player Matchup

Hercules
Hercules
Kaneblendor16
Hercules
Level 85
God Stats
38W - 46L
1,569 SR
Queue Stats
570W - 553L
1,440 Elo+
Solo
Ymir
Ymir
Lucas_pignot
Ymir
Level 65
God Stats
6W - 7L
1,450 SR
Queue Stats
7W - 8L
1,382 Elo+
Party 2
Medusa
Medusa
SebDudal
Medusa
Level 67
God Stats
7W - 5L
1,490 SR
Queue Stats
16W - 11L
1,458 Elo+
Party 2
Awilix
Awilix
YouTubeChemoney
Awilix
Level 104
God Stats
33W - 40L
1,291 SR
Queue Stats
1,116W - 1,151L
1,462 Elo+
Solo
Scylla
Scylla
darkvoid990470
Scylla
Level 106
God Stats
8W - 8L
1,526 SR
Queue Stats
52W - 45L
1,504 Elo+
Solo
Team Averages
Level 85
1,465 SR
1,449 Elo+

VS

Team Averages
Level 49
1,352 SR
1,218 Elo+
Medusa
Medusa
Hate_Angel_
Medusa
Level 29
God Stats
8W - 21L
1,220 SR
Queue Stats
209W - 447L
1,221 Elo+
Party 1
Nike
Nike
Rasor82
Nike
Level 67
God Stats
19W - 26L
1,381 SR
Queue Stats
443W - 667L
1,222 Elo+
Party 1
Pele
Pele
XxMrsFlauschigX
Pele
Level 27
God Stats
19W - 28L
1,251 SR
Queue Stats
430W - 624L
1,197 Elo+
Party 1
Ymir
Ymir
bratze1102
Ymir
Level 65
God Stats
2W - 8L
1,274 SR
Queue Stats
163W - 359L
1,164 Elo+
Party 1
Persephone
Persephone
cell_1311
Persephone
Level 58
God Stats
12W - 21L
1,632 SR
Queue Stats
375W - 584L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kaneblendor16
Hercules
13
2 / 0 / 1
7,743
645
3,359
4,151
3,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 0 / 6
7,299
608
7,579
6,675
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
SebDudal
Medusa
11
5 / 0 / 6
7,078
590
9,137
5,743
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
10 / 0 / 5
8,548
712
9,002
6,489
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 0 / 8
8,132
678
4,622
3,622
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 5 / 0
5,109
426
3,553
9,000
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Nike
Rasor82
Nike
11
0 / 3 / 0
5,994
500
3,241
8,940
4,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 0
5,675
473
2,278
8,724
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
4,644
387
3,788
11,308
5,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
cell_1311
Persephone
10
0 / 8 / 0
5,456
455
2,757
7,646
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
27
Kills
0
0
Deaths
27
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
0
0
W
Hercules
Kaneblendor16
Hercules
2
0
1
2.5
W
5
0
6
8
L
Nike
Rasor82
Nike
0
3
0
0
W
Medusa
SebDudal
Medusa
5
0
6
8
L
0
5
0
0
W
10
0
5
12.5
L
0
6
0
0
L
Persephone
cell_1311
Persephone
0
8
0
0
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
15,617
26,680
Taken
45,618
13,340
Mitigated
17,245
6,812
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,553
1,631
504
2,456
9,000
2,429
0
2,459
6,541
0
21,425
W
Hercules
Kaneblendor16
Hercules
3,359
1,383
0
1,771
4,151
3,040
251
0
4,151
0
39,791
W
7,579
1,552
0
1,195
6,675
4,930
222
2,021
4,654
28,416
0
L
Nike
Rasor82
Nike
3,241
386
0
1,476
8,940
4,661
0
0
8,940
0
29,871
W
Medusa
SebDudal
Medusa
9,137
4,250
0
2,212
5,743
1,855
1,423
1,506
4,237
0
33,575
L
2,278
846
0
2,840
8,724
2,631
0
2,473
6,202
0
30,115
W
9,002
4,049
0
870
6,489
2,315
0
630
5,859
0
49,179
L
3,788
171
504
774
11,308
5,366
0
4,139
7,169
16,500
0
L
Persephone
cell_1311
Persephone
2,757
198
0
508
7,646
2,158
0
2,869
4,564
25,286
0
W
4,622
615
0
764
3,622
1,200
398
2,388
1,234
35,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
26,878
360
Minions Killed
238
0
Camps Cleared
0
1,203,691
Distance Traveled
1,097,217
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,109
426
42
4
0
194,186
3
W
Hercules
7,743
645
114
10
0
210,253
6
W
Ymir
7,299
608
35
3
0
236,031
5
L
Nike
5,994
500
76
6
0
181,645
2
W
Medusa
7,078
590
51
4
0
246,088
1
L
Pele
5,675
473
55
5
0
265,517
2
W
Awilix
8,548
712
70
6
0
260,082
1
L
Ymir
4,644
387
21
2
0
239,576
1
L
Persephone
5,456
455
44
4
0
216,293
3
W
Scylla
8,132
678
90
8
0
251,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role