Player Matchup

Thor
Thor
AlpGeneral
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Anubis
Anubis
CloudyStrobe
Anubis
Level 24
God Stats
12W - 7L
1,382 SR
Queue Stats
67W - 73L
1,288 Elo+
Party 1
Loki
Loki
JokerWTT
Loki
Level 24
God Stats
14W - 10L
1,422 SR
Queue Stats
83W - 91L
1,288 Elo+
Party 1
Raijin
Raijin
JuzO97
Raijin
Level 25
God Stats
4W - 6L
1,393 SR
Queue Stats
213W - 238L
1,386 Elo+
Solo
Ra
Ra
trayel
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 86L
1,176 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,327 Elo+

VS

Team Averages
Level 11
1,639 SR
1,445 Elo+
Cerberus
Cerberus
Bombskyy
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Deon96
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
JB2002TSR
Mercury
Level 19
God Stats
16W - 9L
1,761 SR
Queue Stats
184W - 174L
1,307 Elo+
Solo
Anhur
Anhur
Pacomuna
Anhur
Level 26
God Stats
4W - 3L
1,932 SR
Queue Stats
59W - 52L
1,417 Elo+
Solo
Anubis
Anubis
VegitoBlLUEE
Anubis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
5,857
488
3,261
7,554
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
2 / 2 / 1
6,650
554
2,942
3,519
1,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
12
3 / 0 / 3
6,975
581
3,452
5,784
1,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Raijin
JuzO97
Raijin
13
6 / 1 / 3
7,700
642
5,643
6,718
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
11
3 / 0 / 2
6,387
532
3,830
4,404
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bombskyy
Cerberus
6
0 / 5 / 2
5,028
419
2,951
7,558
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Deon96
Amaterasu
10
2 / 4 / 0
5,545
462
1,288
6,877
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
JB2002TSR
Mercury
5
0 / 1 / 0
4,673
389
0
3,113
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Pacomuna
Anhur
11
2 / 1 / 0
6,265
522
3,827
4,607
1,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
10
2 / 8 / 0
5,953
496
3,517
7,935
3,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
6
6
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Cerberus
Bombskyy
Cerberus
0
5
2
0.2
W
Anubis
2
2
1
1.25
L
Amaterasu
Deon96
Amaterasu
2
4
0
0.5
L
Mercury
JB2002TSR
Mercury
0
1
0
0
W
Loki
3
0
3
4.5
W
Raijin
JuzO97
Raijin
6
1
3
7.5
L
Anhur
Pacomuna
Anhur
2
1
0
2
L
Anubis
2
8
0
0.25
W
Ra
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,128
Damage
11,583
27,979
Taken
30,090
7,862
Mitigated
11,866
7,711
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,261
1,158
0
553
7,554
1,803
360
2,138
5,416
0
22,033
L
Cerberus
Bombskyy
Cerberus
2,951
453
0
1,292
7,558
3,605
222
3,212
4,314
9,446
0
W
Anubis
2,942
194
0
8
3,519
1,298
1,136
0
3,519
32,699
0
L
Amaterasu
Deon96
Amaterasu
1,288
417
0
163
6,877
2,686
396
3,125
3,712
0
12,152
L
Mercury
JB2002TSR
Mercury
0
0
0
1,861
3,113
658
0
0
3,113
0
9,849
W
Loki
3,452
700
0
1,643
5,784
1,713
670
0
5,784
0
27,963
W
Raijin
JuzO97
Raijin
5,643
704
0
2,248
6,718
1,885
34
2,248
4,470
41,419
0
L
Anhur
Pacomuna
Anhur
3,827
1,509
0
764
4,607
1,488
944
1,457
3,102
0
39,073
L
Anubis
3,517
351
0
1,131
7,935
3,429
225
4,185
3,434
16,459
0
W
Ra
3,830
1,079
1,204
2,055
4,404
1,163
744
2,082
2,322
24,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,569
Gold Earned
27,464
298
Minions Killed
191
0
Camps Cleared
0
1,139,092
Distance Traveled
925,010
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,857
488
44
4
0
244,865
1
L
Cerberus
5,028
419
24
2
0
212,084
0
W
Anubis
6,650
554
73
6
0
206,883
0
L
Amaterasu
5,545
462
33
3
0
224,239
2
L
Mercury
4,673
389
29
2
0
91,755
0
W
Loki
6,975
581
53
4
0
245,690
0
W
Raijin
7,700
642
93
8
0
218,324
1
L
Anhur
6,265
522
74
6
0
208,562
1
L
Anubis
5,953
496
31
3
0
188,370
5
W
Ra
6,387
532
35
3
0
223,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role