Player Matchup

Sylvanus
Sylvanus
CarrpeDiiem
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
UnAmico
Ullr
Level 160
God Stats
29W - 2L
1,983 SR
Queue Stats
241W - 8L
2,191 Elo+
Party 2
Baba Yaga
Baba Yaga
人人都是食神
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
唐牛才是食神呐
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 60L
1,852 Elo+
Party 2
Eset
Eset
杀生院祈荒
Eset
Level 122
God Stats
5W - 0L
1,860 SR
Queue Stats
145W - 57L
1,751 Elo+
Party 2
Team Averages
Level 150
1,669 SR
1,759 Elo+

VS

Team Averages
Level 91
1,531 SR
1,519 Elo+
Bellona
Bellona
Boss_Badass_OwO
Bellona
Level 65
God Stats
9W - 5L
1,761 SR
Queue Stats
21W - 21L
1,560 Elo+
Solo
Medusa
Medusa
EMOZACH
Medusa
Level 127
God Stats
4W - 8L
1,450 SR
Queue Stats
85W - 97L
1,490 Elo+
Solo
Set
Set
Neo_lemonade
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 267L
1,526 Elo+
Party 1
Hel
Hel
PhoenixLike
Hel
Level 65
God Stats
6W - 7L
1,444 SR
Queue Stats
275W - 285L
1,540 Elo+
Solo
Ah Puch
Ah Puch
zeppelim
Ah Puch
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 330L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CarrpeDiiem
Sylvanus
17
0 / 1 / 19
10,720
1,072
7,771
8,538
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
UnAmico
Ullr
16
6 / 1 / 9
10,260
1,026
9,145
8,803
3,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 0 / 17
11,734
1,173
15,930
5,656
3,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 13
10,998
1,100
13,130
10,221
3,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
12 / 1 / 10
11,783
1,178
20,557
8,004
3,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

296

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,337
834
4,329
10,476
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
EMOZACH
Medusa
14
1 / 5 / 2
8,746
875
6,595
16,297
5,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 2
9,472
947
7,147
15,388
5,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 2
8,592
859
2,961
10,254
3,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
zeppelim
Ah Puch
15
2 / 8 / 3
9,521
952
13,654
16,611
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
28
Kills
5
5
Deaths
28
68
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Sylvanus
CarrpeDiiem
Sylvanus
0
1
19
9.5
L
Medusa
EMOZACH
Medusa
1
5
2
0.4
L
2
8
2
0.38
L
0
5
2
0.2
W
Ullr
UnAmico
Ullr
6
1
9
10.5
L
Ah Puch
zeppelim
Ah Puch
2
8
3
0.44
W
7
0
17
15.5
W
3
2
13
4.75
W
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,533
Damage
34,686
41,222
Taken
69,026
20,785
Mitigated
23,281
11,539
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,329
679
0
369
10,476
4,680
0
7,882
2,594
0
12,644
W
Sylvanus
CarrpeDiiem
Sylvanus
7,771
442
3,612
4,256
8,538
6,728
0
3,605
4,680
11,687
0
L
Medusa
EMOZACH
Medusa
6,595
1,896
0
414
16,297
5,076
0
9,429
6,868
0
19,119
L
7,147
1,371
0
241
15,388
5,133
0
9,977
5,411
0
19,915
L
2,961
98
3,480
2,932
10,254
3,082
0
6,447
3,807
15,455
0
W
Ullr
UnAmico
Ullr
9,145
4,620
0
730
8,803
3,517
0
4,159
4,360
0
28,648
L
Ah Puch
zeppelim
Ah Puch
13,654
398
0
348
16,611
5,310
0
10,523
6,088
31,715
0
W
15,930
422
0
1,593
5,656
3,490
0
1,140
4,342
35,339
0
W
13,130
2,294
0
0
10,221
3,863
0
3,434
6,522
0
43,509
W
20,557
661
271
1,077
8,004
3,187
0
3,138
4,703
30,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,495
Gold Earned
44,668
200
Minions Killed
189
12
Camps Cleared
3
1,011,914
Distance Traveled
874,537
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,337
834
22
2
1
144,412
4
W
Sylvanus
10,720
1,072
8
1
0
204,704
2
L
Medusa
8,746
875
29
3
1
193,198
0
L
Set
9,472
947
38
4
0
185,421
0
L
Hel
8,592
859
38
4
1
147,100
3
W
Ullr
10,260
1,026
51
5
3
141,987
2
L
Ah Puch
9,521
952
62
6
0
204,406
0
W
Baba Yaga
11,734
1,173
35
4
1
226,764
1
W
Hun Batz
10,998
1,100
82
8
7
210,171
1
W
Eset
11,783
1,178
24
2
1
228,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role