Player Matchup

Loki
Loki
Foxy012
Loki
Level 16
God Stats
3W - 9L
1,029 SR
Queue Stats
7W - 14L
1,054 Elo+
Solo
Bellona
Bellona
RetroWasTaken
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
SEXPREDATOR666
Agni
Level 23
God Stats
1W - 2L
1,510 SR
Queue Stats
30W - 38L
1,351 Elo+
Solo
Yemoja
Yemoja
Stylides
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 2
Ullr
Ullr
Subasic
Ullr
Level 29
God Stats
4W - 9L
1,119 SR
Queue Stats
88W - 113L
1,315 Elo+
Solo
Team Averages
Level 15
1,332 SR
1,321 Elo+

VS

Team Averages
Level 33
1,483 SR
1,541 Elo+
Nike
Nike
Aliaiv
Nike
Level 68
God Stats
1W - 0L
1,441 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
IsraHell
Yemoja
Level 28
God Stats
3W - 1L
1,722 SR
Queue Stats
25W - 18L
1,790 Elo+
Solo
Pele
Pele
Jrowbot
Pele
Level 29
God Stats
3W - 2L
1,482 SR
Queue Stats
221W - 217L
1,418 Elo+
Solo
Zeus
Zeus
NuclearCrunch
Zeus
Level 25
God Stats
1W - 0L
1,252 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Rolmachine
Artemis
Level 16
God Stats
3W - 2L
1,518 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Foxy012
Loki
9
1 / 3 / 1
5,427
603
3,445
6,039
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
6
1 / 5 / 1
4,434
493
1,275
4,960
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 0
5,012
557
2,545
4,549
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Stylides
Yemoja
7
0 / 2 / 0
4,679
520
1,780
4,084
1,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
Subasic
Ullr
2
0 / 0 / 0
3,508
390
222
854
156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aliaiv
Nike
9
2 / 0 / 3
5,114
568
3,186
4,435
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
IsraHell
Yemoja
7
0 / 2 / 0
4,436
493
868
4,459
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Jrowbot
Pele
11
3 / 1 / 2
6,183
687
1,492
5,805
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 3
5,753
639
3,721
1,714
598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Rolmachine
Artemis
10
4 / 0 / 1
5,556
617
1,988
3,911
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
12
12
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
Aliaiv
Nike
2
0
3
3.5
L
Loki
Foxy012
Loki
1
3
1
0.5
W
Yemoja
IsraHell
Yemoja
0
2
0
0
W
Pele
Jrowbot
Pele
3
1
2
4
W
3
1
3
4.5
L
Bellona
1
5
1
0.3
W
Artemis
Rolmachine
Artemis
4
0
1
4.5
L
2
2
0
1
L
Yemoja
Stylides
Yemoja
0
2
0
0
L
Ullr
Subasic
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,267
Damage
11,255
20,486
Taken
20,324
7,423
Mitigated
7,549
4,384
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Aliaiv
Nike
3,186
656
0
1,858
4,435
2,087
568
879
3,556
0
16,015
L
Loki
Foxy012
Loki
3,445
1,142
0
2,048
6,039
1,640
0
1,009
4,845
0
26,035
W
Yemoja
IsraHell
Yemoja
868
108
108
471
4,459
1,999
437
1,321
3,064
11,496
0
W
Pele
Jrowbot
Pele
1,492
212
0
3,196
5,805
1,690
0
695
5,082
0
32,868
W
3,721
516
0
260
1,714
598
198
1,046
548
21,574
0
L
Bellona
1,275
343
0
122
4,960
2,846
0
591
4,223
0
8,873
W
Artemis
Rolmachine
Artemis
1,988
1,307
0
1,776
3,911
1,175
1,190
162
3,749
0
19,676
L
2,545
344
0
1,160
4,549
1,271
0
1,734
2,577
18,390
0
L
Yemoja
Stylides
Yemoja
1,780
602
220
834
4,084
1,510
829
597
3,382
16,952
0
L
Ullr
Subasic
Ullr
222
171
0
0
854
156
0
282
572
0
1,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,060
Gold Earned
27,042
147
Minions Killed
226
0
Camps Cleared
0
736,635
Distance Traveled
826,183
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,114
568
30
3
0
165,764
2
L
Loki
5,427
603
59
7
0
189,113
0
W
Yemoja
4,436
493
16
2
0
168,277
2
W
Pele
6,183
687
78
9
0
185,808
0
W
Zeus
5,753
639
56
6
0
165,258
1
L
Bellona
4,434
493
19
2
0
161,392
0
W
Artemis
5,556
617
46
5
0
141,076
0
L
Agni
5,012
557
38
4
0
158,498
1
L
Yemoja
4,679
520
24
3
0
167,285
3
L
Ullr
3,508
390
7
1
0
60,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role