Player Matchup

Danzaburou
Danzaburou
Antux269
Danzaburou
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 18L
1,140 Elo+
Party 1
Ganesha
Ganesha
Pilaxman007
Ganesha
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 15L
1,187 Elo+
Party 1
Nu Wa
Nu Wa
Uplink05
Nu Wa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 53L
1,430 Elo+
Party 1
Cerberus
Cerberus
ceyhun2525
Cerberus
Level 13
God Stats
10W - 5L
1,626 SR
Queue Stats
21W - 27L
1,230 Elo+
Party 2
Tsukuyomi
Tsukuyomi
deadershot5562
Tsukuyomi
Level 14
God Stats
3W - 4L
1,079 SR
Queue Stats
24W - 34L
1,220 Elo+
Party 2
Team Averages
Level 33
1,441 SR
1,242 Elo+

VS

Team Averages
Level 21
1,533 SR
1,358 Elo+
Hun Batz
Hun Batz
Chratrix
Hun Batz
Level 26
God Stats
4W - 6L
1,706 SR
Queue Stats
448W - 488L
1,313 Elo+
Solo
Izanami
Izanami
FeelPack
Izanami
Level 33
God Stats
337W - 331L
1,565 SR
Queue Stats
401W - 412L
1,484 Elo+
Party 3
Jing Wei
Jing Wei
Mikaizen
Jing Wei
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
143W - 173L
1,343 Elo+
Solo
Ra
Ra
StebMan
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,329 Elo+
Solo
Ymir
Ymir
gonly_9
Ymir
Level 22
God Stats
3W - 9L
1,393 SR
Queue Stats
41W - 50L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antux269
Danzaburou
19
7 / 5 / 12
13,014
501
13,742
16,244
8,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Pilaxman007
Ganesha
17
0 / 4 / 25
10,709
412
7,496
19,657
21,876
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Uplink05
Nu Wa
20
18 / 2 / 14
15,907
612
39,207
17,959
9,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
ceyhun2525
Cerberus
18
7 / 6 / 14
12,536
482
11,048
23,855
26,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
deadershot5562
Tsukuyomi
19
8 / 6 / 14
13,215
508
16,180
18,657
9,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chratrix
Hun Batz
20
13 / 8 / 2
14,249
548
19,811
22,028
7,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
FeelPack
Izanami
20
3 / 7 / 4
13,251
510
19,447
22,569
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Mikaizen
Jing Wei
18
2 / 10 / 7
12,248
471
11,009
27,160
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 4
9,206
354
5,596
15,328
4,364
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
gonly_9
Ymir
17
4 / 9 / 7
10,922
420
12,852
26,825
22,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
40
Kills
22
23
Deaths
40
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Antux269
Danzaburou
7
5
12
2.6
L
Hun Batz
Chratrix
Hun Batz
13
8
2
1.75
L
Izanami
FeelPack
Izanami
3
7
4
0.71
L
Jing Wei
Mikaizen
Jing Wei
2
10
7
0.55
W
Ganesha
Pilaxman007
Ganesha
0
4
25
3.13
L
0
6
4
0.33
W
Nu Wa
Uplink05
Nu Wa
18
2
14
12.5
W
Cerberus
ceyhun2525
Cerberus
7
6
14
2.33
W
Tsukuyomi
deadershot5562
Tsukuyomi
8
6
14
2.5
L
Ymir
gonly_9
Ymir
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,673
Damage
68,715
96,372
Taken
113,910
76,051
Mitigated
50,564
23,491
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Antux269
Danzaburou
13,742
7,940
0
5,273
16,244
8,880
4,893
3,848
12,330
0
84,602
L
Hun Batz
Chratrix
Hun Batz
19,811
6,381
0
5,134
22,028
7,941
28
9,234
12,462
0
115,063
L
Izanami
FeelPack
Izanami
19,447
13,091
0
8,363
22,569
7,682
3,828
11,891
10,365
0
114,962
L
Jing Wei
Mikaizen
Jing Wei
11,009
9,078
0
10,284
27,160
8,111
624
10,008
16,746
0
90,807
W
Ganesha
Pilaxman007
Ganesha
7,496
872
1,055
1,479
19,657
21,876
1,150
4,106
15,511
18,344
0
L
5,596
591
260
1,301
15,328
4,364
144
9,895
4,954
29,252
0
W
Nu Wa
Uplink05
Nu Wa
39,207
5,648
1,032
3,273
17,959
9,573
4,109
2,868
15,005
108,290
0
W
Cerberus
ceyhun2525
Cerberus
11,048
1,055
291
6,475
23,855
26,553
179
3,601
19,425
37,406
0
W
Tsukuyomi
deadershot5562
Tsukuyomi
16,180
4,355
0
4,613
18,657
9,169
0
3,643
14,918
0
73,750
L
Ymir
gonly_9
Ymir
12,852
1,227
0
2,579
26,825
22,466
0
14,702
11,632
31,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
59,876
474
Minions Killed
582
0
Camps Cleared
0
2,171,352
Distance Traveled
1,899,262
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,014
501
147
6
0
400,209
1
L
Hun Batz
14,249
548
169
7
0
413,158
1
L
Izanami
13,251
510
194
7
0
375,438
1
L
Jing Wei
12,248
471
134
5
0
416,653
2
W
Ganesha
10,709
412
2
0
0
407,741
3
L
Ra
9,206
354
61
2
0
262,229
2
W
Nu Wa
15,907
612
140
5
0
445,909
0
W
Cerberus
12,536
482
83
3
0
438,225
7
W
Tsukuyomi
13,215
508
102
4
0
479,268
0
L
Ymir
10,922
420
24
1
0
431,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role