Player Matchup

Odin
Odin
AikerBoy
Odin
Level 29
God Stats
2W - 1L
1,256 SR
Queue Stats
138W - 144L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
GoatNips420
Cthulhu
Level 48
God Stats
91W - 51L
1,756 SR
Queue Stats
206W - 197L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
PigNips420
Jormungandr
Level 43
God Stats
19W - 11L
1,774 SR
Queue Stats
111W - 119L
1,530 Elo+
Party 1
Team Averages
Level 40
1,595 SR
1,527 Elo+

VS

Team Averages
Level 34
1,561 SR
1,513 Elo+
Neith
Neith
CaminnoSama
Neith
Level 16
God Stats
0W - 1L
1,578 SR
Queue Stats
4W - 4L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Giraffen420
Tsukuyomi
Level 26
God Stats
4W - 5L
1,450 SR
Queue Stats
46W - 46L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Ophelder
Kukulkan
Level 59
God Stats
5W - 3L
1,654 SR
Queue Stats
71W - 67L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 7 / 8
11,401
671
7,083
17,360
15,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
GoatNips420
Cthulhu
17
6 / 5 / 9
12,992
764
14,956
19,867
9,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
PigNips420
Jormungandr
16
8 / 7 / 5
12,892
758
7,556
15,674
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 3
8,599
506
794
2,495
743
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Giraffen420
Tsukuyomi
16
11 / 8 / 6
13,084
770
20,210
16,698
7,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Ophelder
Kukulkan
17
7 / 6 / 10
12,524
737
20,622
16,254
6,738
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
16
Kills
19
19
Deaths
16
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
2
7
8
0.86
L
1
2
3
1.25
L
Tsukuyomi
Giraffen420
Tsukuyomi
11
8
6
1.75
W
Cthulhu
GoatNips420
Cthulhu
6
5
9
2.1
L
Kukulkan
Ophelder
Kukulkan
7
6
10
2
W
Jormungandr
PigNips420
Jormungandr
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,595
Damage
41,626
52,901
Taken
35,447
32,689
Mitigated
14,806
14,640
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,083
1,132
1,206
3,625
17,360
15,796
950
7,098
10,262
0
25,886
L
794
480
0
43
2,495
743
81
2,003
467
0
2,587
L
Tsukuyomi
Giraffen420
Tsukuyomi
20,210
6,586
0
3,224
16,698
7,325
969
10,565
5,986
0
53,836
W
Cthulhu
GoatNips420
Cthulhu
14,956
181
2,311
6,322
19,867
9,684
325
9,732
10,135
59,890
0
L
Kukulkan
Ophelder
Kukulkan
20,622
1,147
43
1,407
16,254
6,738
0
10,004
5,975
66,716
0
W
Jormungandr
PigNips420
Jormungandr
7,556
803
756
420
15,674
7,209
767
3,880
11,785
33,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
34,207
161
Minions Killed
148
0
Camps Cleared
0
864,756
Distance Traveled
570,637
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,401
671
28
2
0
281,716
0
L
Neith
8,599
506
3
0
0
43,046
1
L
Tsukuyomi
13,084
770
47
3
0
272,187
4
W
Cthulhu
12,992
764
85
5
0
325,357
0
L
Kukulkan
12,524
737
98
6
0
255,404
2
W
Jormungandr
12,892
758
48
3
0
257,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role