Player Matchup

Chiron
Chiron
Ragnarkock
Chiron
Level 100
God Stats
8W - 8L
1,592 SR
Queue Stats
91W - 98L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
ReinSeeker
Zhong Kui
Level 88
God Stats
16W - 19L
1,507 SR
Queue Stats
450W - 485L
1,443 Elo+
Solo
King Arthur
King Arthur
SirGooseBane
King Arthur
Level 72
God Stats
9W - 12L
1,478 SR
Queue Stats
71W - 85L
1,425 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,438 Elo+

VS

Team Averages
Level 103
1,488 SR
1,609 Elo+
Chang'e
Chang'e
ElReneFrog
Chang'e
Level 160
God Stats
1W - 1L
1,313 SR
Queue Stats
48W - 34L
1,909 Elo+
Solo
Cthulhu
Cthulhu
ISMAIARGAMER333
Cthulhu
Level 85
God Stats
24W - 19L
1,618 SR
Queue Stats
156W - 199L
1,403 Elo+
Solo
Neith
Neith
Raigon1971
Neith
Level 63
God Stats
23W - 26L
1,535 SR
Queue Stats
398W - 464L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ragnarkock
Chiron
10
0 / 6 / 5
7,427
619
4,247
9,671
3,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ReinSeeker
Zhong Kui
12
5 / 7 / 2
9,280
773
14,355
13,420
9,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SirGooseBane
King Arthur
12
2 / 6 / 4
8,965
747
6,353
18,739
13,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElReneFrog
Chang'e
14
12 / 1 / 7
11,037
920
16,789
11,602
11,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 3 / 10
9,559
797
7,057
14,953
11,887
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
12
2 / 3 / 12
8,732
728
10,208
9,531
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
19
19
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ElReneFrog
Chang'e
12
1
7
15.5
W
5
3
10
3.33
L
Chiron
Ragnarkock
Chiron
0
6
5
0.42
W
Neith
2
3
12
2.67
L
Zhong Kui
ReinSeeker
Zhong Kui
5
7
2
0.86
L
King Arthur
SirGooseBane
King Arthur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
34,054
41,830
Taken
36,086
26,347
Mitigated
26,843
6,900
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ElReneFrog
Chang'e
16,789
2,106
2,817
5,322
11,602
11,045
838
3,772
7,830
59,803
0
W
7,057
525
90
2,444
14,953
11,887
13
5,876
9,077
20,207
0
L
Chiron
Ragnarkock
Chiron
4,247
1,470
1,073
1,661
9,671
3,568
168
6,472
3,157
0
24,388
W
Neith
10,208
6,688
0
3,179
9,531
3,911
2,320
4,758
4,773
0
26,406
L
Zhong Kui
ReinSeeker
Zhong Kui
14,355
758
138
2,790
13,420
9,011
360
7,822
5,598
32,596
0
L
King Arthur
SirGooseBane
King Arthur
6,353
905
89
1,149
18,739
13,768
0
9,520
9,219
0
34,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
29,328
117
Minions Killed
148
0
Camps Cleared
0
598,525
Distance Traveled
676,948
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,037
920
67
6
0
223,471
3
W
Cthulhu
9,559
797
32
3
0
254,081
1
L
Chiron
7,427
619
34
3
0
172,133
1
W
Neith
8,732
728
49
4
0
199,396
2
L
Zhong Kui
9,280
773
39
3
0
201,558
3
L
King Arthur
8,965
747
44
4
0
224,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role