Player Matchup

Hun Batz
Hun Batz
Belhor
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,571 Elo+
Party 1
Hades
Hades
SCWTEMA
Hades
Level 14
God Stats
13W - 9L
1,580 SR
Queue Stats
215W - 224L
1,355 Elo+
Solo
Ra
Ra
Voyajer
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,571 Elo+
Party 1
Khepri
Khepri
rescue21
Khepri
Level 28
God Stats
2W - 1L
1,460 SR
Queue Stats
5W - 3L
1,478 Elo+
Solo
Artemis
Artemis
xilytipoling
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,552 Elo+
Solo
Team Averages
Level 16
1,508 SR
1,505 Elo+

VS

Team Averages
Level 24
1,505 SR
1,440 Elo+
Cthulhu
Cthulhu
Blank737683
Cthulhu
Level 25
God Stats
3W - 5L
1,392 SR
Queue Stats
56W - 80L
1,368 Elo+
Party 2
Loki
Loki
Inferion6677
Loki
Level 28
God Stats
58W - 61L
1,399 SR
Queue Stats
521W - 554L
1,442 Elo+
Solo
Bellona
Bellona
Kenseiga
Bellona
Level 17
God Stats
5W - 3L
1,735 SR
Queue Stats
7W - 7L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Vangeance03
Ao Kuang
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
offwhitelol
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 74L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Belhor
Hun Batz
12
3 / 7 / 0
7,191
423
3,635
8,552
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
SCWTEMA
Hades
15
5 / 2 / 0
9,294
547
11,165
13,217
7,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 5
7,452
438
9,481
6,474
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
rescue21
Khepri
10
2 / 2 / 3
7,668
451
4,384
5,717
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
xilytipoling
Artemis
13
4 / 1 / 6
7,896
464
13,817
9,509
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blank737683
Cthulhu
10
1 / 2 / 4
6,600
388
5,089
19,877
8,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 3
8,172
481
9,805
10,958
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Kenseiga
Bellona
14
6 / 2 / 2
8,288
488
4,382
10,203
8,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Vangeance03
Ao Kuang
12
3 / 3 / 2
7,121
419
4,818
10,531
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 7 / 2
6,433
378
3,031
10,672
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
16
Kills
16
16
Deaths
17
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Belhor
Hun Batz
3
7
0
0.43
L
Cthulhu
Blank737683
Cthulhu
1
2
4
1.5
L
5
3
3
2.17
L
Bellona
Kenseiga
Bellona
6
2
2
3.5
W
Hades
SCWTEMA
Hades
5
2
0
2.5
L
Ao Kuang
Vangeance03
Ao Kuang
3
3
2
1.33
W
2
4
5
1.13
L
1
7
2
0.29
W
Khepri
rescue21
Khepri
2
2
3
1.75
W
Artemis
xilytipoling
Artemis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,482
Damage
27,125
43,469
Taken
62,241
22,180
Mitigated
27,125
13,193
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Belhor
Hun Batz
3,635
763
0
160
8,552
2,927
971
489
8,063
0
15,192
L
Cthulhu
Blank737683
Cthulhu
5,089
342
244
4,636
19,877
8,369
0
7,776
11,863
23,956
0
L
9,805
3,104
0
2,963
10,958
3,756
0
4,245
6,583
0
37,856
L
Bellona
Kenseiga
Bellona
4,382
2,165
0
1,935
10,203
8,236
1,700
1,686
8,381
0
34,787
W
Hades
SCWTEMA
Hades
11,165
1,252
42
6,835
13,217
7,325
2,106
3,338
9,879
58,800
0
L
Ao Kuang
Vangeance03
Ao Kuang
4,818
1,841
0
2,570
10,531
3,624
0
5,296
5,209
27,082
0
W
9,481
743
866
1,108
6,474
2,375
1,662
2,351
4,123
37,447
0
L
3,031
363
0
290
10,672
3,140
0
5,419
5,175
0
21,396
W
Khepri
rescue21
Khepri
4,384
275
0
854
5,717
6,002
694
989
4,728
24,187
0
W
Artemis
xilytipoling
Artemis
13,817
7,887
0
3,328
9,509
3,551
1,625
2,740
6,769
0
49,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
36,614
289
Minions Killed
238
0
Camps Cleared
0
1,356,848
Distance Traveled
1,550,711
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,191
423
32
2
0
285,999
2
L
Cthulhu
6,600
388
42
2
0
299,254
3
L
Loki
8,172
481
54
3
0
317,986
0
L
Bellona
8,288
488
59
3
0
288,063
0
W
Hades
9,294
547
116
7
0
285,258
2
L
Ao Kuang
7,121
419
47
3
0
336,255
3
W
Ra
7,452
438
59
3
0
259,952
1
L
Thor
6,433
378
36
2
0
309,153
1
W
Khepri
7,668
451
24
1
0
271,037
8
W
Artemis
7,896
464
58
3
0
254,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role