Player Matchup

Ra
Ra
AllShimmery
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,472 Elo+
Solo
Artemis
Artemis
AnpuGrim
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
EdenOfTheEast
Cerberus
Level 27
God Stats
3W - 1L
1,890 SR
Queue Stats
40W - 25L
1,705 Elo+
Solo
Neith
Neith
OblackGM
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,107 Elo+
Party 1
Bellona
Bellona
okiksss10
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,107 Elo+
Party 1
Team Averages
Level 9
1,578 SR
1,378 Elo+

VS

Team Averages
Level 12
1,462 SR
1,342 Elo+
Rama
Rama
ChubbiPenguin
Rama
Level 18
God Stats
1W - 1L
1,251 SR
Queue Stats
18W - 20L
1,280 Elo+
Solo
Nemesis
Nemesis
MankXIX
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,219 Elo+
Solo
Sol
Sol
NathalieBiden
Sol
Level 22
God Stats
4W - 4L
1,559 SR
Queue Stats
149W - 124L
1,634 Elo+
Solo
Tyr
Tyr
heiyejiaozi
Tyr
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 55L
1,354 Elo+
Solo
Yemoja
Yemoja
海洋之家
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,654
514
2,162
6,332
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
AnpuGrim
Artemis
8
0 / 3 / 0
4,959
451
2,359
6,281
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
EdenOfTheEast
Cerberus
8
1 / 1 / 1
5,235
476
2,213
6,390
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
OblackGM
Neith
9
1 / 2 / 1
5,422
493
2,428
4,042
1,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
okiksss10
Bellona
10
0 / 1 / 0
5,307
482
1,654
3,007
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,078
462
1,982
5,116
1,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
MankXIX
Nemesis
8
1 / 1 / 0
5,221
475
1,796
5,373
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
9 / 0 / 1
8,032
730
9,696
10,146
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 1
5,988
544
1,876
5,717
3,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
7
0 / 0 / 0
4,885
444
812
1,684
716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
12
12
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Artemis
AnpuGrim
Artemis
0
3
0
0
W
1
1
0
1
L
Cerberus
EdenOfTheEast
Cerberus
1
1
1
1.5
W
Nemesis
MankXIX
Nemesis
1
1
0
1
W
9
0
1
9.5
L
Neith
OblackGM
Neith
1
2
1
0.75
W
1
0
1
1.5
L
Bellona
okiksss10
Bellona
0
1
0
0
W
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,816
Damage
16,162
26,052
Taken
28,036
10,504
Mitigated
9,597
5,588
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,162
448
0
1,404
6,332
2,257
0
4,298
2,034
30,231
0
L
Artemis
AnpuGrim
Artemis
2,359
1,366
0
600
6,281
2,226
0
2,215
4,066
0
27,807
W
1,982
1,777
0
2,511
5,116
1,245
0
977
4,139
0
22,175
L
Cerberus
EdenOfTheEast
Cerberus
2,213
33
0
1,947
6,390
2,982
0
2,584
3,806
15,054
0
W
Nemesis
MankXIX
Nemesis
1,796
819
0
1,006
5,373
1,320
0
257
5,116
0
23,036
W
9,696
3,100
0
8,134
10,146
3,116
451
2,737
7,271
52,335
0
L
Neith
OblackGM
Neith
2,428
1,500
0
1,182
4,042
1,268
840
1,411
2,631
0
23,470
W
1,876
0
0
1,818
5,717
3,200
0
51
5,666
0
26,766
L
Bellona
okiksss10
Bellona
1,654
508
0
455
3,007
1,771
123
0
3,007
0
12,982
W
Yemoja
812
76
337
248
1,684
716
0
215
1,469
9,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
29,204
240
Minions Killed
268
0
Camps Cleared
0
931,403
Distance Traveled
994,664
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,654
514
64
6
0
181,681
3
L
Artemis
4,959
451
49
4
0
195,306
1
W
Rama
5,078
462
52
5
0
171,741
1
L
Cerberus
5,235
476
23
2
0
187,593
3
W
Nemesis
5,221
475
46
4
0
218,002
3
W
Sol
8,032
730
98
9
0
198,867
1
L
Neith
5,422
493
60
5
0
187,000
3
W
Tyr
5,988
544
55
5
0
221,000
4
L
Bellona
5,307
482
44
4
0
179,823
0
W
Yemoja
4,885
444
17
2
0
185,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role