Player Matchup

He Bo
He Bo
Durahan
He Bo
Level 104
God Stats
7W - 6L
1,737 SR
Queue Stats
433W - 435L
1,563 Elo+
Solo
Osiris
Osiris
Grindstones
Osiris
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,680 Elo+
Party 1
Eset
Eset
Josana
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,686 Elo+
Party 1
Pele
Pele
Old DarKMaSTeR
Pele
Level 155
God Stats
1W - 1L
1,723 SR
Queue Stats
176W - 174L
1,525 Elo+
Solo
Hachiman
Hachiman
TrueMohican
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,592 SR
1,591 Elo+

VS

Team Averages
Level 120
1,571 SR
1,542 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gardner313
Ah Muzen Cab
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 92L
1,552 Elo+
Solo
Geb
Geb
Legind07
Geb
Level 134
God Stats
6W - 10L
1,502 SR
Queue Stats
275W - 269L
1,572 Elo+
Solo
Fafnir
Fafnir
Lucas3211
Fafnir
Level 139
God Stats
6W - 4L
1,640 SR
Queue Stats
562W - 582L
1,588 Elo+
Solo
Apollo
Apollo
TunedAR
Apollo
Level 156
God Stats
5W - 3L
1,714 SR
Queue Stats
341W - 350L
1,496 Elo+
Solo
Ah Puch
Ah Puch
sonnnaa
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Durahan
He Bo
16
2 / 6 / 6
9,082
757
8,546
9,501
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
14
2 / 5 / 7
8,300
692
11,336
14,566
10,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
Josana
Eset
16
5 / 6 / 6
9,156
763
17,725
13,978
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 9
9,532
794
10,169
11,866
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
TrueMohican
Hachiman
15
2 / 6 / 8
8,298
692
12,776
13,231
5,201
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gardner313
Ah Muzen Cab
19
11 / 3 / 12
11,304
942
22,228
15,739
7,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 19
9,255
771
6,765
25,685
14,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Lucas3211
Fafnir
16
3 / 2 / 20
9,909
826
6,228
21,749
19,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
TunedAR
Apollo
15
3 / 2 / 13
9,417
785
3,981
7,608
2,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
sonnnaa
Ah Puch
16
7 / 3 / 11
10,445
870
16,484
11,727
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
101
14
Kills
26
27
Deaths
14
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
He Bo
Durahan
He Bo
2
6
6
0.83
W
Ah Muzen Cab
Gardner313
Ah Muzen Cab
11
3
12
5.67
L
Osiris
2
5
7
1.1
L
Eset
Josana
Eset
5
6
6
1.33
W
2
4
19
2.88
W
Fafnir
Lucas3211
Fafnir
3
2
20
6.5
L
3
4
9
1.88
L
Hachiman
TrueMohican
Hachiman
2
6
8
1
W
Apollo
TunedAR
Apollo
3
2
13
4.75
W
Ah Puch
sonnnaa
Ah Puch
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,552
Damage
55,686
63,142
Taken
82,508
34,929
Mitigated
49,143
17,619
Healing
44,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Durahan
He Bo
8,546
151
2,263
1,240
9,501
3,103
0
4,380
5,121
15,115
0
W
Ah Muzen Cab
Gardner313
Ah Muzen Cab
22,228
9,526
2,659
6,952
15,739
7,441
2,047
3,839
11,597
0
46,243
L
Osiris
11,336
2,132
0
1,894
14,566
10,060
0
6,273
8,293
0
17,308
L
Eset
Josana
Eset
17,725
810
2,425
2,807
13,978
7,600
35
6,635
7,343
30,443
0
W
6,765
641
2,603
9,331
25,685
14,057
1,052
8,534
16,649
11,392
0
W
Fafnir
Lucas3211
Fafnir
6,228
1,744
3,808
9,869
21,749
19,974
264
6,903
14,654
9,932
0
L
10,169
1,796
741
1,639
11,866
8,965
0
5,142
6,724
0
25,424
L
Hachiman
TrueMohican
Hachiman
12,776
6,930
2,539
2,071
13,231
5,201
49
7,047
6,184
0
24,425
W
Apollo
TunedAR
Apollo
3,981
1,076
1,502
1,090
7,608
2,974
2,198
2,788
4,700
0
15,243
W
Ah Puch
sonnnaa
Ah Puch
16,484
476
1,246
5,075
11,727
4,697
849
3,451
8,087
34,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
50,330
140
Minions Killed
115
0
Camps Cleared
0
1,064,974
Distance Traveled
1,153,241
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,082
757
24
2
0
206,172
2
W
Ah Muzen Cab
11,304
942
43
4
0
259,026
1
L
Osiris
8,300
692
15
1
0
242,483
1
L
Eset
9,156
763
30
3
0
205,349
0
W
Geb
9,255
771
5
0
0
239,711
0
W
Fafnir
9,909
826
5
0
0
213,631
5
L
Pele
9,532
794
27
2
0
225,392
0
L
Hachiman
8,298
692
44
4
0
185,578
1
W
Apollo
9,417
785
27
2
0
235,979
4
W
Ah Puch
10,445
870
35
3
0
204,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role