Player Matchup

Sol
Sol
AntiGel
Sol
Level 65
God Stats
1W - 3L
1,135 SR
Queue Stats
96W - 103L
1,363 Elo+
Solo
Guan Yu
Guan Yu
Dokkel
Guan Yu
Level 125
God Stats
8W - 6L
1,704 SR
Queue Stats
165W - 164L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
GargantuanGrain
Tsukuyomi
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 45L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Herboyfriiend
Ah Muzen Cab
Level 101
God Stats
3W - 0L
1,424 SR
Queue Stats
220W - 209L
1,559 Elo+
Solo
Cerberus
Cerberus
RealPresident
Cerberus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 361L
1,477 Elo+
Solo
Team Averages
Level 94
1,453 SR
1,480 Elo+

VS

Team Averages
Level 119
1,600 SR
1,464 Elo+
The Morrigan
The Morrigan
Predatour
The Morrigan
Level 105
God Stats
2W - 1L
1,726 SR
Queue Stats
7W - 11L
1,350 Elo+
Solo
Fafnir
Fafnir
anancagra
Fafnir
Level 158
God Stats
9W - 12L
1,536 SR
Queue Stats
102W - 92L
1,459 Elo+
Solo
Hercules
Hercules
aquila885
Hercules
Level 122
God Stats
1W - 1L
1,736 SR
Queue Stats
262W - 262L
1,513 Elo+
Solo
Nu Wa
Nu Wa
beladan
Nu Wa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
marko102
Ah Muzen Cab
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
4 / 6 / 18
14,672
978
18,513
18,253
5,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Dokkel
Guan Yu
20
4 / 2 / 23
14,913
994
12,527
25,442
23,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
GargantuanGrain
Tsukuyomi
20
12 / 3 / 13
16,403
1,094
28,898
18,337
11,819
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Herboyfriiend
Ah Muzen Cab
20
10 / 4 / 17
15,552
1,037
35,623
20,370
6,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
RealPresident
Cerberus
20
1 / 4 / 23
13,653
910
11,437
25,287
19,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Predatour
The Morrigan
19
3 / 8 / 10
13,407
894
13,436
16,875
5,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
anancagra
Fafnir
20
3 / 2 / 12
14,576
972
17,037
20,119
26,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
aquila885
Hercules
20
7 / 6 / 7
15,293
1,020
14,081
29,707
30,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
beladan
Nu Wa
20
3 / 7 / 15
14,680
979
33,135
19,888
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
marko102
Ah Muzen Cab
19
3 / 8 / 10
14,220
948
24,031
24,362
7,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
73
31
Kills
19
19
Deaths
31
94
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sol
4
6
18
2.17
W
Guan Yu
Dokkel
Guan Yu
4
2
23
7.75
W
Tsukuyomi
GargantuanGrain
Tsukuyomi
12
3
13
6.17
W
Ah Muzen Cab
Herboyfriiend
Ah Muzen Cab
10
4
17
4.63
L
The Morrigan
Predatour
The Morrigan
3
8
10
1
W
Cerberus
RealPresident
Cerberus
1
4
23
3.13
L
Fafnir
anancagra
Fafnir
3
2
12
4.5
L
Hercules
aquila885
Hercules
7
6
7
1.75
L
Nu Wa
beladan
Nu Wa
3
7
15
1.5
L
Ah Muzen Cab
marko102
Ah Muzen Cab
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,998
Damage
101,720
107,689
Taken
110,951
66,695
Mitigated
75,372
40,587
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
18,513
6,945
0
6,239
18,253
5,418
0
11,168
6,875
62,157
0
W
Guan Yu
Dokkel
Guan Yu
12,527
1,689
9,772
8,482
25,442
23,678
0
13,875
11,095
0
38,030
W
Tsukuyomi
GargantuanGrain
Tsukuyomi
28,898
8,666
0
435
18,337
11,819
0
10,232
7,879
0
57,433
W
Ah Muzen Cab
Herboyfriiend
Ah Muzen Cab
35,623
17,762
0
6,804
20,370
6,441
0
11,594
8,539
0
105,738
L
The Morrigan
Predatour
The Morrigan
13,436
1,588
0
467
16,875
5,109
0
4,079
12,743
34,528
1,628
W
Cerberus
RealPresident
Cerberus
11,437
289
1,828
7,027
25,287
19,339
0
13,794
10,869
24,134
0
L
Fafnir
anancagra
Fafnir
17,037
3,873
0
3,622
20,119
26,099
0
4,552
15,567
31,509
0
L
Hercules
aquila885
Hercules
14,081
1,837
0
5,683
29,707
30,336
0
9,921
19,786
452
26,653
L
Nu Wa
beladan
Nu Wa
33,135
6,575
0
0
19,888
6,095
0
5,698
14,190
83,428
0
L
Ah Muzen Cab
marko102
Ah Muzen Cab
24,031
10,081
0
3,687
24,362
7,733
0
5,647
18,715
0
65,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,193
Gold Earned
72,176
406
Minions Killed
343
8
Camps Cleared
12
1,559,721
Distance Traveled
1,348,111
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,672
978
127
8
0
255,313
1
W
Guan Yu
14,913
994
60
4
0
359,478
0
W
Tsukuyomi
16,403
1,094
61
4
3
330,157
1
W
Ah Muzen Cab
15,552
1,037
117
8
4
292,635
0
L
The Morrigan
13,407
894
62
4
3
263,691
0
W
Cerberus
13,653
910
41
3
1
322,138
0
L
Fafnir
14,576
972
30
2
1
303,581
0
L
Hercules
15,293
1,020
34
2
1
303,326
0
L
Nu Wa
14,680
979
103
7
1
261,426
0
L
Ah Muzen Cab
14,220
948
114
8
6
216,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role