Player Matchup

Medusa
Medusa
Belhor
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,446 Elo+
Party 1
Anubis
Anubis
CelloJ
Anubis
Level 29
God Stats
12W - 18L
1,491 SR
Queue Stats
112W - 109L
1,533 Elo+
Solo
Loki
Loki
Inferion6677
Loki
Level 28
God Stats
58W - 61L
1,302 SR
Queue Stats
521W - 554L
1,432 Elo+
Solo
Bellona
Bellona
Kenseiga
Bellona
Level 16
God Stats
5W - 3L
1,684 SR
Queue Stats
7W - 7L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Voyajer
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 1
Team Averages
Level 19
1,496 SR
1,463 Elo+

VS

Team Averages
Level 17
1,604 SR
1,439 Elo+
Ymir
Ymir
Blank737683
Ymir
Level 25
God Stats
0W - 1L
1,460 SR
Queue Stats
56W - 80L
1,377 Elo+
Party 2
Discordia
Discordia
HonerSakura
Discordia
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 3L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
Tis丶0352
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vangeance03
Cu Chulainn
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
offwhitelol
Izanami
Level 27
God Stats
5W - 7L
1,852 SR
Queue Stats
64W - 74L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Belhor
Medusa
13
5 / 4 / 5
8,731
416
7,253
10,300
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
CelloJ
Anubis
17
7 / 0 / 7
10,460
498
16,476
15,180
7,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 6
10,587
504
11,275
13,942
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bellona
Kenseiga
Bellona
14
2 / 2 / 3
9,167
437
4,174
12,974
10,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Voyajer
Kukulkan
14
3 / 2 / 3
8,619
410
7,655
5,045
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,566
408
5,441
19,268
12,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
HonerSakura
Discordia
13
0 / 3 / 0
8,670
413
14,238
6,343
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Tis丶0352
Erlang Shen
13
1 / 7 / 1
8,391
400
3,814
12,987
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Vangeance03
Cu Chulainn
14
1 / 5 / 0
9,054
431
4,597
16,547
7,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
offwhitelol
Izanami
14
3 / 6 / 2
9,447
450
9,270
14,418
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
8
8
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Belhor
Medusa
5
4
5
1.88
L
3
3
1
1.17
W
Anubis
CelloJ
Anubis
7
0
7
10.5
L
Discordia
HonerSakura
Discordia
0
3
0
0
W
7
0
6
10
W
Bellona
Kenseiga
Bellona
2
2
3
1.75
L
Erlang Shen
Tis丶0352
Erlang Shen
1
7
1
0.21
L
Cu Chulainn
Vangeance03
Cu Chulainn
1
5
0
0.2
W
Kukulkan
Voyajer
Kukulkan
3
2
3
2.25
L
Izanami
offwhitelol
Izanami
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,833
Damage
37,360
57,441
Taken
69,563
27,497
Mitigated
35,111
18,694
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Belhor
Medusa
7,253
3,684
0
154
10,300
3,034
843
2,557
7,701
0
27,408
L
5,441
322
0
4,916
19,268
12,762
1,258
5,846
13,049
28,196
0
W
Anubis
CelloJ
Anubis
16,476
411
0
9,664
15,180
7,128
540
7,946
6,570
66,029
0
L
Discordia
HonerSakura
Discordia
14,238
693
0
0
6,343
1,980
721
2,751
3,592
52,718
0
W
11,275
3,556
1,299
7,059
13,942
4,872
0
4,010
9,750
0
63,151
W
Bellona
Kenseiga
Bellona
4,174
1,763
0
518
12,974
10,951
214
1,285
11,571
0
35,640
L
Erlang Shen
Tis丶0352
Erlang Shen
3,814
1,656
0
723
12,987
6,656
616
4,600
8,311
0
27,996
L
Cu Chulainn
Vangeance03
Cu Chulainn
4,597
1,022
0
4,566
16,547
7,695
0
6,929
9,514
0
66,462
W
Kukulkan
Voyajer
Kukulkan
7,655
809
0
0
5,045
1,512
436
2,727
2,170
32,503
0
L
Izanami
offwhitelol
Izanami
9,270
5,234
0
1,924
14,418
6,018
4,341
3,332
10,966
0
57,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,564
Gold Earned
44,128
375
Minions Killed
444
0
Camps Cleared
0
1,946,717
Distance Traveled
1,956,565
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,731
416
34
2
0
361,281
3
L
Ymir
8,566
408
68
3
0
374,047
3
W
Anubis
10,460
498
103
5
0
374,521
4
L
Discordia
8,670
413
93
4
0
405,313
2
W
Loki
10,587
504
104
5
0
488,478
0
W
Bellona
9,167
437
66
3
0
339,844
1
L
Erlang Shen
8,391
400
49
2
0
375,848
0
L
Cu Chulainn
9,054
431
122
6
0
435,358
3
W
Kukulkan
8,619
410
68
3
0
382,593
2
L
Izanami
9,447
450
112
5
0
365,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role