Player Matchup

Guan Yu
Guan Yu
Aeggys
Guan Yu
Level 20
God Stats
1W - 4L
1,352 SR
Queue Stats
16W - 21L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
BuffUllrAgain
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LetsCreamPie97
Nu Wa
Level 61
God Stats
1W - 1L
1,695 SR
Queue Stats
108W - 119L
1,540 Elo+
Solo
Athena
Athena
asadsdas
Athena
Level 99
God Stats
8W - 4L
1,543 SR
Queue Stats
51W - 44L
1,545 Elo+
Party 2
Cernunnos
Cernunnos
sösa
Cernunnos
Level 61
God Stats
23W - 17L
1,618 SR
Queue Stats
474W - 410L
1,540 Elo+
Solo
Team Averages
Level 70
1,542 SR
1,514 Elo+

VS

Team Averages
Level 124
1,521 SR
1,508 Elo+
Sol
Sol
AngryGoku
Sol
Level 142
God Stats
13W - 15L
1,447 SR
Queue Stats
197W - 199L
1,424 Elo+
Party 3
Tiamat
Tiamat
Blue__Ravengirl
Tiamat
Level 145
God Stats
38W - 36L
1,523 SR
Queue Stats
284W - 302L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
Lanaana
Jing Wei
Level 160
God Stats
4W - 4L
1,322 SR
Queue Stats
164W - 175L
1,435 Elo+
Party 3
Chaac
Chaac
The__Window
Chaac
Level 35
God Stats
9W - 11L
1,560 SR
Queue Stats
50W - 37L
1,555 Elo+
Party 1
Fenrir
Fenrir
Viper169th_2
Fenrir
Level 138
God Stats
10W - 10L
1,753 SR
Queue Stats
205W - 170L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aeggys
Guan Yu
19
4 / 4 / 18
12,374
538
11,002
21,035
28,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
BuffUllrAgain
Hun Batz
20
7 / 4 / 13
12,993
565
12,499
22,065
10,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 2 / 9
14,010
609
22,112
12,209
5,682
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
asadsdas
Athena
17
5 / 4 / 14
12,339
536
9,735
18,820
19,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
sösa
Cernunnos
19
8 / 2 / 9
12,874
560
18,916
12,810
5,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
9,965
433
9,847
14,414
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 11 / 5
11,694
508
17,238
19,054
18,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Lanaana
Jing Wei
17
2 / 5 / 1
9,925
432
4,764
16,020
4,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 9 / 2
10,396
452
8,721
23,417
18,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
17
4 / 5 / 7
10,904
474
11,882
20,965
15,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
37
Kills
16
16
Deaths
37
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aeggys
Guan Yu
4
4
18
3.25
L
1
7
4
0.43
L
4
11
5
0.59
W
Hun Batz
BuffUllrAgain
Hun Batz
7
4
13
3.38
L
Jing Wei
Lanaana
Jing Wei
2
5
1
0.5
W
13
2
9
8.75
L
5
9
2
0.67
L
Fenrir
4
5
7
1.5
W
Athena
asadsdas
Athena
5
4
14
3
W
Cernunnos
sösa
Cernunnos
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,264
Damage
52,452
86,939
Taken
93,870
70,366
Mitigated
61,937
30,234
Healing
23,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aeggys
Guan Yu
11,002
1,097
5,275
10,114
21,035
28,798
1,077
7,231
13,714
0
58,425
L
9,847
1,137
0
3,920
14,414
4,873
1,445
6,664
7,750
65,141
0
L
17,238
2,624
0
3,086
19,054
18,127
431
7,019
11,692
71,783
0
W
Hun Batz
BuffUllrAgain
Hun Batz
12,499
4,668
0
7,194
22,065
10,345
1,649
6,733
14,987
0
92,064
L
Jing Wei
Lanaana
Jing Wei
4,764
3,537
0
4,776
16,020
4,939
0
5,838
10,157
0
52,798
W
22,112
5,987
0
2,372
12,209
5,682
2,266
4,369
7,598
108,261
0
L
8,721
2,069
0
5,278
23,417
18,986
0
6,602
16,690
0
45,117
L
Fenrir
11,882
3,791
0
6,342
20,965
15,012
0
5,724
15,143
0
69,324
W
Athena
asadsdas
Athena
9,735
2,339
0
2,528
18,820
19,733
1,221
4,863
12,561
36,384
0
W
Cernunnos
sösa
Cernunnos
18,916
9,839
0
2,751
12,810
5,808
5,635
3,252
9,349
0
97,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,590
Gold Earned
52,884
599
Minions Killed
537
0
Camps Cleared
0
2,182,913
Distance Traveled
1,734,215
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,374
538
113
5
0
460,852
0
L
Sol
9,965
433
110
5
0
307,140
3
L
Tiamat
11,694
508
126
5
0
301,477
0
W
Hun Batz
12,993
565
128
6
0
470,318
11
L
Jing Wei
9,925
432
115
5
0
338,526
6
W
Nu Wa
14,010
609
163
7
0
412,553
0
L
Chaac
10,396
452
67
3
0
382,571
1
L
Fenrir
10,904
474
119
5
0
404,501
0
W
Athena
12,339
536
55
2
0
440,107
2
W
Cernunnos
12,874
560
140
6
0
399,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role