Player Matchup

Sol
Sol
Beutelratte101
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 18L
1,650 Elo+
Party 3
Apollo
Apollo
Die_WyldeHilde
Apollo
Level 10
God Stats
0W - 3L
1,343 SR
Queue Stats
17W - 7L
1,709 Elo+
Party 3
Izanami
Izanami
ToXiC_LegEnDzZz_
Izanami
Level 21
God Stats
12W - 12L
1,481 SR
Queue Stats
19W - 34L
1,275 Elo+
Party 2
Arachne
Arachne
ToXiC_ol2eaPerzZ
Arachne
Level 29
God Stats
31W - 22L
1,568 SR
Queue Stats
40W - 46L
1,367 Elo+
Party 2
Amaterasu
Amaterasu
li_Bro02
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,356 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,472 Elo+

VS

Team Averages
Level 23
1,432 SR
1,462 Elo+
Fenrir
Fenrir
LeopardMite5315
Fenrir
Level 27
God Stats
16W - 24L
1,330 SR
Queue Stats
66W - 58L
1,408 Elo+
Party 1
Olorun
Olorun
Splittpush
Olorun
Level 16
God Stats
4W - 0L
1,529 SR
Queue Stats
61W - 17L
1,811 Elo+
Solo
Chernobog
Chernobog
YEET_PJ10
Chernobog
Level 17
God Stats
13W - 12L
1,353 SR
Queue Stats
15W - 15L
1,116 Elo+
Solo
Ah Puch
Ah Puch
jokervalent
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,538 Elo+
Solo
Guan Yu
Guan Yu
sansoukazake
Guan Yu
Level 27
God Stats
4W - 4L
1,449 SR
Queue Stats
61W - 48L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 7 / 0
10,933
683
16,563
14,824
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 7 / 7
8,951
559
8,126
12,717
4,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 5 / 3
8,096
506
8,399
10,045
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 3
7,068
442
5,596
12,206
3,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
li_Bro02
Amaterasu
10
0 / 11 / 5
6,609
413
5,166
18,086
6,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 7
10,161
635
12,272
12,299
5,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Splittpush
Olorun
17
15 / 1 / 5
12,061
754
19,153
17,555
6,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
YEET_PJ10
Chernobog
13
4 / 8 / 8
8,718
545
5,499
13,679
4,711
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
jokervalent
Ah Puch
15
4 / 4 / 12
9,382
586
12,839
9,549
2,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
sansoukazake
Guan Yu
16
4 / 4 / 6
9,678
605
3,599
9,013
4,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
19
Kills
38
38
Deaths
19
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
10
7
0
1.43
L
4
7
7
1.07
W
11
2
7
7.25
W
Olorun
Splittpush
Olorun
15
1
5
17.5
L
4
5
3
1.1
L
1
8
3
0.31
W
Chernobog
YEET_PJ10
Chernobog
4
8
8
1
W
Ah Puch
jokervalent
Ah Puch
4
4
12
2.5
L
Amaterasu
li_Bro02
Amaterasu
0
11
5
0.23
W
Guan Yu
sansoukazake
Guan Yu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,850
Damage
53,362
67,878
Taken
62,095
23,103
Mitigated
23,641
11,693
Healing
25,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,563
4,407
0
3,836
14,824
4,518
3,904
5,519
9,305
66,204
0
L
8,126
4,412
0
1,987
12,717
4,521
1,039
6,645
6,072
0
35,753
W
12,272
3,051
243
2,720
12,299
5,060
935
4,044
8,255
0
36,157
W
Olorun
Splittpush
Olorun
19,153
12,349
568
13,666
17,555
6,680
8,104
1,858
15,697
74,746
0
L
8,399
5,636
0
1,447
10,045
4,098
2,009
5,902
4,143
0
39,419
L
5,596
4,236
46
3,226
12,206
3,950
240
2,753
9,453
0
32,104
W
Chernobog
YEET_PJ10
Chernobog
5,499
3,451
987
1,916
13,679
4,711
847
3,592
10,087
0
25,150
W
Ah Puch
jokervalent
Ah Puch
12,839
2,308
705
2,522
9,549
2,861
825
2,454
7,095
44,010
0
L
Amaterasu
li_Bro02
Amaterasu
5,166
2,362
0
1,151
18,086
6,016
343
11,173
6,913
0
15,914
W
Guan Yu
sansoukazake
Guan Yu
3,599
224
548
1,998
9,013
4,329
3,231
4,615
4,398
0
36,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
50,000
344
Minions Killed
382
0
Camps Cleared
0
1,203,981
Distance Traveled
1,371,707
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,933
683
126
8
0
219,124
1
L
Apollo
8,951
559
66
4
0
266,210
1
W
Fenrir
10,161
635
54
3
0
327,428
0
W
Olorun
12,061
754
124
8
0
253,806
1
L
Izanami
8,096
506
78
5
0
227,628
0
L
Arachne
7,068
442
51
3
0
266,961
1
W
Chernobog
8,718
545
50
3
0
256,752
1
W
Ah Puch
9,382
586
65
4
0
281,549
0
L
Amaterasu
6,609
413
23
1
0
224,058
0
W
Guan Yu
9,678
605
89
6
0
252,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role