Player Matchup

Amaterasu
Amaterasu
Account51314
Amaterasu
Level 29
God Stats
3W - 5L
1,499 SR
Queue Stats
144W - 152L
1,490 Elo+
Solo
Yemoja
Yemoja
Adsey122489
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Solo
Arachne
Arachne
JHD_2570
Arachne
Level 29
God Stats
44W - 40L
1,499 SR
Queue Stats
117W - 115L
1,468 Elo+
Solo
Scylla
Scylla
Mxsic
Scylla
Level 18
God Stats
1W - 2L
1,453 SR
Queue Stats
48W - 44L
1,454 Elo+
Solo
Fafnir
Fafnir
xX-5P1N3LL1-Xx
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,497 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,478 Elo+

VS

Team Averages
Level 25
1,542 SR
1,424 Elo+
Yemoja
Yemoja
ADRIAN_R2D2
Yemoja
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 32L
1,335 Elo+
Solo
Ao Kuang
Ao Kuang
Anarchy_Snakez
Ao Kuang
Level 26
God Stats
4W - 4L
1,576 SR
Queue Stats
126W - 137L
1,439 Elo+
Solo
Pele
Pele
BadTumTumm
Pele
Level 24
God Stats
27W - 42L
1,395 SR
Queue Stats
66W - 83L
1,438 Elo+
Party 1
Tiamat
Tiamat
Karst1000
Tiamat
Level 29
God Stats
13W - 19L
1,651 SR
Queue Stats
226W - 238L
1,447 Elo+
Solo
Chaac
Chaac
Scale_Plu
Chaac
Level 29
God Stats
6W - 3L
1,590 SR
Queue Stats
197W - 213L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Account51314
Amaterasu
14
1 / 3 / 3
9,110
434
6,320
15,352
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
16
0 / 8 / 8
9,390
447
6,231
20,828
13,615
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
JHD_2570
Arachne
18
16 / 7 / 1
12,261
584
23,344
22,030
11,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Mxsic
Scylla
4
0 / 2 / 0
6,034
287
593
1,496
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 3 / 8
9,555
455
3,856
15,289
15,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 4 / 7
10,667
508
8,285
12,200
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
14
4 / 4 / 4
10,117
482
8,094
17,051
8,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 4 / 4
12,069
575
10,396
12,253
4,840
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Karst1000
Tiamat
15
3 / 3 / 5
10,365
494
9,567
10,959
7,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Scale_Plu
Chaac
18
6 / 5 / 8
12,070
575
15,872
20,268
13,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
19
Kills
23
23
Deaths
20
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
4
7
1.63
L
Amaterasu
Account51314
Amaterasu
1
3
3
0.83
L
Yemoja
0
8
8
0.5
W
Ao Kuang
4
4
4
1.5
W
7
4
4
2.25
L
Arachne
JHD_2570
Arachne
16
7
1
2.36
W
Tiamat
Karst1000
Tiamat
3
3
5
1.83
L
Scylla
Mxsic
Scylla
0
2
0
0
W
Chaac
Scale_Plu
Chaac
6
5
8
2
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,344
Damage
52,214
74,995
Taken
72,731
50,007
Mitigated
43,341
18,336
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,285
1,343
1,849
558
12,200
8,253
1,979
2,926
9,274
32,034
0
L
Amaterasu
Account51314
Amaterasu
6,320
2,437
0
6,540
15,352
9,650
1,895
3,362
11,902
0
53,684
L
Yemoja
6,231
2,190
1,643
3,481
20,828
13,615
0
9,199
11,439
45,770
0
W
Ao Kuang
8,094
2,524
0
6,629
17,051
8,731
3,819
1,226
15,825
40,658
0
W
10,396
3,502
0
3,354
12,253
4,840
3,949
1,421
10,832
0
72,455
L
Arachne
JHD_2570
Arachne
23,344
16,805
0
5,594
22,030
11,066
2,774
7,620
14,160
0
63,987
W
Tiamat
Karst1000
Tiamat
9,567
1,180
0
2,690
10,959
7,915
1,339
3,148
7,699
48,327
0
L
Scylla
Mxsic
Scylla
593
95
0
0
1,496
371
0
873
409
4,397
0
W
Chaac
Scale_Plu
Chaac
15,872
6,272
655
8,111
20,268
13,602
425
1,817
18,421
0
84,210
L
3,856
1,800
0
1,078
15,289
15,305
374
4,122
11,139
25,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
55,288
296
Minions Killed
482
0
Camps Cleared
0
1,335,445
Distance Traveled
1,833,394
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,667
508
52
2
0
314,939
0
L
Amaterasu
9,110
434
90
4
0
291,297
2
L
Yemoja
9,390
447
69
3
0
308,578
0
W
Ao Kuang
10,117
482
64
3
0
365,198
0
W
Pele
12,069
575
119
6
0
351,413
5
L
Arachne
12,261
584
93
4
0
347,762
0
W
Tiamat
10,365
494
114
5
0
390,722
3
L
Scylla
6,034
287
7
0
0
65,716
1
W
Chaac
12,070
575
133
6
0
411,122
4
L
Fafnir
9,555
455
37
2
0
322,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role