Player Matchup

King Arthur
King Arthur
Asour
King Arthur
Level 60
God Stats
6W - 2L
1,860 SR
Queue Stats
141W - 75L
1,646 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Contery
Kumbhakarna
Level 44
God Stats
5W - 2L
1,843 SR
Queue Stats
52W - 18L
1,674 Elo+
Party 2
Thanatos
Thanatos
Distanceld
Thanatos
Level 58
God Stats
12W - 5L
1,861 SR
Queue Stats
131W - 103L
1,619 Elo+
Party 2
Zeus
Zeus
别打kk啊
Zeus
Level 49
God Stats
16W - 2L
1,851 SR
Queue Stats
130W - 83L
1,644 Elo+
Party 2
Medusa
Medusa
白给别bb
Medusa
Level 49
God Stats
13W - 3L
1,952 SR
Queue Stats
104W - 60L
1,648 Elo+
Party 2
Team Averages
Level 52
1,873 SR
1,646 Elo+

VS

Team Averages
Level 83
1,650 SR
1,601 Elo+
Cerberus
Cerberus
BodyHoodworth
Cerberus
Level 89
God Stats
5W - 8L
1,639 SR
Queue Stats
283W - 246L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DemonicNachos
Tsukuyomi
Level 121
God Stats
11W - 12L
1,467 SR
Queue Stats
681W - 644L
1,487 Elo+
Solo
Achilles
Achilles
RabidGiraffe447
Achilles
Level 89
God Stats
3W - 4L
1,725 SR
Queue Stats
257W - 207L
1,677 Elo+
Party 1
Neith
Neith
SinKatori
Neith
Level 10
God Stats
3W - 3L
1,685 SR
Queue Stats
4W - 5L
1,589 Elo+
Party 1
The Morrigan
The Morrigan
ryjilla
The Morrigan
Level 104
God Stats
5W - 3L
1,732 SR
Queue Stats
90W - 70L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asour
King Arthur
16
2 / 2 / 6
10,547
555
14,941
21,760
14,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
Contery
Kumbhakarna
11
1 / 4 / 9
8,439
444
4,626
14,914
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Distanceld
Thanatos
18
13 / 2 / 5
11,875
625
12,547
14,569
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 1 / 11
12,254
645
17,631
7,526
3,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
5 / 3 / 13
11,014
580
14,982
12,335
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BodyHoodworth
Cerberus
15
2 / 4 / 2
9,407
495
15,404
27,247
18,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
DemonicNachos
Tsukuyomi
16
1 / 5 / 6
9,450
497
9,330
16,135
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
12
3 / 6 / 3
8,605
453
7,137
19,239
16,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
SinKatori
Neith
13
1 / 8 / 6
8,681
457
6,197
12,893
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ryjilla
The Morrigan
15
5 / 8 / 0
9,788
515
9,383
12,398
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
31
Kills
12
12
Deaths
31
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asour
King Arthur
2
2
6
2.5
L
Cerberus
BodyHoodworth
Cerberus
2
4
2
0.75
W
Kumbhakarna
Contery
Kumbhakarna
1
4
9
1.38
L
Tsukuyomi
DemonicNachos
Tsukuyomi
1
5
6
0.8
W
Thanatos
Distanceld
Thanatos
13
2
5
7.75
L
Achilles
3
6
3
0.75
L
Neith
SinKatori
Neith
1
8
6
0.5
L
The Morrigan
ryjilla
The Morrigan
5
8
0
0.63
W
10
1
11
15.5
W
Medusa
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,727
Damage
47,451
71,104
Taken
87,912
39,516
Mitigated
49,556
35,651
Healing
26,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asour
King Arthur
14,941
3,001
641
7,414
21,760
14,579
224
7,754
13,706
0
69,787
L
Cerberus
BodyHoodworth
Cerberus
15,404
1,599
0
14,188
27,247
18,209
0
4,404
22,751
61,324
0
W
Kumbhakarna
Contery
Kumbhakarna
4,626
297
700
1,682
14,914
10,076
52
5,122
9,650
11,204
0
L
Tsukuyomi
DemonicNachos
Tsukuyomi
9,330
1,703
0
4,280
16,135
7,269
0
3,678
12,457
0
68,906
W
Thanatos
Distanceld
Thanatos
12,547
3,853
0
17,118
14,569
5,707
705
4,223
10,110
0
81,907
L
Achilles
7,137
851
0
4,831
19,239
16,325
0
7,478
11,761
0
28,888
L
Neith
SinKatori
Neith
6,197
2,364
0
1,977
12,893
3,606
528
1,006
11,887
0
36,383
L
The Morrigan
ryjilla
The Morrigan
9,383
2,314
0
1,118
12,398
4,147
0
5,991
6,407
57,330
5,432
W
17,631
3,535
101
4,405
7,526
3,553
707
1,418
6,090
93,479
0
W
Medusa
14,982
7,035
0
3,590
12,335
5,601
2,232
1,854
10,415
0
74,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,129
Gold Earned
45,931
539
Minions Killed
491
0
Camps Cleared
0
1,935,268
Distance Traveled
1,729,625
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,547
555
133
7
0
384,361
0
L
Cerberus
9,407
495
137
7
0
343,842
2
W
Kumbhakarna
8,439
444
15
1
0
396,907
8
L
Tsukuyomi
9,450
497
114
6
0
392,878
3
W
Thanatos
11,875
625
119
6
0
424,893
5
L
Achilles
8,605
453
38
2
0
367,641
7
L
Neith
8,681
457
73
4
0
325,274
4
L
The Morrigan
9,788
515
129
7
0
299,990
3
W
Zeus
12,254
645
156
8
0
366,917
4
W
Medusa
11,014
580
116
6
0
362,190
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role