Player Matchup

Chaac
Chaac
CA1A_Alberto5
Chaac
Level 28
God Stats
4W - 3L
1,456 SR
Queue Stats
25W - 21L
1,441 Elo+
Party 2
Thanatos
Thanatos
UNAILC12
Thanatos
Level 27
God Stats
25W - 17L
1,594 SR
Queue Stats
76W - 81L
1,403 Elo+
Party 2
Ra
Ra
Yukatan00
Ra
Level 16
God Stats
5W - 3L
1,234 SR
Queue Stats
34W - 32L
1,346 Elo+
Solo
Izanami
Izanami
log1913
Izanami
Level 20
God Stats
37W - 16L
1,575 SR
Queue Stats
96W - 107L
1,255 Elo+
Solo
Osiris
Osiris
xBorjabalic
Osiris
Level 16
God Stats
24W - 27L
1,346 SR
Queue Stats
66W - 68L
1,286 Elo+
Solo
Team Averages
Level 21
1,441 SR
1,346 Elo+

VS

Team Averages
Level 32
1,487 SR
1,474 Elo+
Erlang Shen
Erlang Shen
Avistanchik
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Athena
Athena
BOPOHx
Athena
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
Grosul
Neith
Level 7
God Stats
4W - 7L
1,317 SR
Queue Stats
15W - 24L
1,455 Elo+
Solo
Scylla
Scylla
Liberica
Scylla
Level 127
God Stats
19W - 16L
1,618 SR
Queue Stats
246W - 246L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
TErminatorr45
Hun Batz
Level 4
God Stats
17W - 7L
1,500 SR
Queue Stats
36W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 18
12,540
523
16,607
23,158
23,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
UNAILC12
Thanatos
20
24 / 8 / 5
15,336
639
27,023
22,327
9,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 12
12,385
516
12,774
12,254
5,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
log1913
Izanami
18
5 / 6 / 6
12,328
514
9,902
16,396
6,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
20
5 / 1 / 12
13,417
559
12,027
19,750
16,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Avistanchik
Erlang Shen
14
4 / 16 / 4
9,758
407
9,467
23,361
9,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
BOPOHx
Athena
15
4 / 10 / 3
10,380
433
7,735
30,044
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Grosul
Neith
13
0 / 9 / 6
8,568
357
8,824
16,048
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Liberica
Scylla
20
5 / 2 / 5
12,800
533
16,493
9,151
2,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
TErminatorr45
Hun Batz
20
8 / 7 / 6
13,382
558
18,447
21,293
10,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
44
Kills
21
23
Deaths
44
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Avistanchik
Erlang Shen
4
16
4
0.38
L
Athena
BOPOHx
Athena
4
10
3
0.55
W
7
4
18
4
L
Neith
Grosul
Neith
0
9
6
0.33
L
Scylla
Liberica
Scylla
5
2
5
3.75
L
Hun Batz
TErminatorr45
Hun Batz
8
7
6
1.57
W
Thanatos
UNAILC12
Thanatos
24
8
5
3.31
W
3
4
12
2.25
W
Izanami
log1913
Izanami
5
6
6
1.33
W
Osiris
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,333
Damage
60,966
93,885
Taken
99,897
61,125
Mitigated
44,101
48,409
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Avistanchik
Erlang Shen
9,467
5,259
0
631
23,361
9,895
0
3,655
19,706
0
30,083
L
Athena
BOPOHx
Athena
7,735
3,104
1,213
7,402
30,044
16,678
0
2,678
27,366
31,446
0
W
16,607
3,281
1,223
7,632
23,158
23,929
1,260
9,122
14,036
0
59,467
L
Neith
Grosul
Neith
8,824
5,070
0
3,750
16,048
4,440
93
1,507
14,541
0
38,305
L
Scylla
Liberica
Scylla
16,493
1,598
0
1,106
9,151
2,593
164
862
8,289
83,521
0
L
Hun Batz
TErminatorr45
Hun Batz
18,447
6,616
243
7,962
21,293
10,495
0
4,072
17,221
0
108,555
W
Thanatos
UNAILC12
Thanatos
27,023
9,168
345
14,848
22,327
9,236
1,217
7,724
14,603
0
97,257
W
12,774
1,485
6,904
4,588
12,254
5,105
1,207
4,159
8,095
90,101
0
W
Izanami
log1913
Izanami
9,902
6,343
0
4,335
16,396
6,002
3,017
3,934
12,462
0
69,037
W
Osiris
12,027
6,846
0
8,534
19,750
16,853
3,811
4,014
15,736
0
78,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,006
Gold Earned
54,888
551
Minions Killed
479
0
Camps Cleared
0
2,196,115
Distance Traveled
2,086,610
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,758
407
45
2
0
387,721
6
L
Athena
10,380
433
35
1
0
386,411
4
W
Chaac
12,540
523
57
2
0
444,155
1
L
Neith
8,568
357
61
3
0
372,799
0
L
Scylla
12,800
533
175
7
0
470,461
4
L
Hun Batz
13,382
558
163
7
0
469,218
2
W
Thanatos
15,336
639
111
5
0
442,021
0
W
Ra
12,385
516
123
5
0
484,066
9
W
Izanami
12,328
514
123
5
0
397,595
0
W
Osiris
13,417
559
137
6
0
428,278
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role