Player Matchup

Kukulkan
Kukulkan
Jeddy_numNuts
Kukulkan
Level 4
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 4L
1,271 Elo+
Party 2
Cupid
Cupid
anubis999996
Cupid
Level 14
God Stats
12W - 12L
1,558 SR
Queue Stats
191W - 237L
1,369 Elo+
Solo
Ymir
Ymir
smell_My_PubEs12
Ymir
Level 8
God Stats
0W - 3L
1,363 SR
Queue Stats
0W - 4L
1,271 Elo+
Party 2
Team Averages
Level 9
1,406 SR
1,303 Elo+

VS

Team Averages
Level 51
1,332 SR
1,312 Elo+
Nemesis
Nemesis
EmpireofNurek
Nemesis
Level 22
God Stats
7W - 8L
1,225 SR
Queue Stats
50W - 50L
1,388 Elo+
Party 1
Ra
Ra
FerocityFigs
Ra
Level 6
God Stats
28W - 44L
1,272 SR
Queue Stats
29W - 46L
1,148 Elo+
Solo
Bacchus
Bacchus
TheSaltySeaman4
Bacchus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jeddy_numNuts
Kukulkan
9
1 / 14 / 2
7,308
664
4,157
12,096
3,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
5,733
521
341
623
138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 7 / 1
7,371
670
3,848
14,747
9,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
7 / 1 / 11
9,096
827
7,478
7,483
2,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 3 / 8
8,990
817
3,732
5,020
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 1 / 9
9,321
847
6,918
6,081
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
21
21
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
1
11
12.5
W
7
3
8
3.67
L
Kukulkan
Jeddy_numNuts
Kukulkan
1
14
2
0.14
W
7
1
9
11.5
L
0
0
0
0
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,346
Damage
18,128
27,466
Taken
18,584
13,043
Mitigated
8,405
710
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
7,478
5,205
0
219
7,483
2,727
1,220
3,777
3,706
0
22,023
W
3,732
882
1,136
1,199
5,020
2,006
1,126
2,507
2,513
28,211
0
L
Kukulkan
Jeddy_numNuts
Kukulkan
4,157
1,151
0
390
12,096
3,752
0
5,848
5,829
14,156
0
W
6,918
1,050
0
750
6,081
3,672
446
1,864
4,217
37,648
0
L
341
226
0
180
623
138
0
141
478
0
2,431
L
3,848
1,224
0
140
14,747
9,153
0
4,000
10,485
15,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,412
Gold Earned
27,407
28
Minions Killed
134
0
Camps Cleared
0
320,328
Distance Traveled
525,103
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,096
827
24
2
0
185,522
0
W
Ra
8,990
817
52
5
0
163,226
1
L
Kukulkan
7,308
664
10
1
0
120,129
1
W
Bacchus
9,321
847
58
5
0
176,355
0
L
Cupid
5,733
521
3
0
0
23,062
1
L
Ymir
7,371
670
15
1
0
177,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role