Player Matchup

Izanami
Izanami
Anthony0249
Izanami
Level 88
God Stats
27W - 16L
1,664 SR
Queue Stats
166W - 111L
1,620 Elo+
Party 1
Anhur
Anhur
EkkOnr7
Anhur
Level 23
God Stats
12W - 5L
1,784 SR
Queue Stats
354W - 141L
1,809 Elo+
Party 1
Hachiman
Hachiman
Ichadds
Hachiman
Level 142
God Stats
21W - 12L
1,682 SR
Queue Stats
478W - 246L
1,713 Elo+
Party 1
Cernunnos
Cernunnos
Shiosuo
Cernunnos
Level 83
God Stats
18W - 10L
1,701 SR
Queue Stats
215W - 188L
1,551 Elo+
Party 1
Apollo
Apollo
Yourdawg1st
Apollo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
593W - 320L
1,678 Elo+
Party 1
Team Averages
Level 75
1,666 SR
1,674 Elo+

VS

Team Averages
Level 76
1,598 SR
1,442 Elo+
Chang'e
Chang'e
ChicasDaddy
Chang'e
Level 33
God Stats
1W - 1L
1,800 SR
Queue Stats
98W - 89L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
NIKOS_TYRXANIDIS
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,407 Elo+
Solo
Pele
Pele
NotAngelzkid
Pele
Level 32
God Stats
23W - 21L
1,545 SR
Queue Stats
34W - 31L
1,493 Elo+
Solo
Bacchus
Bacchus
Stygian_666
Bacchus
Level 147
God Stats
24W - 26L
1,614 SR
Queue Stats
672W - 721L
1,414 Elo+
Party 2
Neith
Neith
TechnoToxan
Neith
Level 123
God Stats
33W - 31L
1,530 SR
Queue Stats
236W - 235L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anthony0249
Izanami
20
3 / 9 / 9
16,344
564
15,122
25,222
9,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
EkkOnr7
Anhur
20
4 / 6 / 10
16,353
564
10,915
38,235
29,345
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Ichadds
Hachiman
20
10 / 4 / 6
17,129
591
20,359
26,724
11,078
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Shiosuo
Cernunnos
20
5 / 6 / 9
17,261
595
21,466
25,902
16,284
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
20
8 / 3 / 2
20,106
693
21,625
24,433
15,168
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChicasDaddy
Chang'e
19
5 / 6 / 9
12,085
417
18,048
20,744
23,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
NIKOS_TYRXANIDIS
Erlang Shen
18
0 / 8 / 3
11,571
399
6,595
25,875
23,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
15 / 7 / 2
15,821
546
31,895
29,945
14,909
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Stygian_666
Bacchus
18
2 / 6 / 15
12,864
444
14,748
22,667
40,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 4 / 6
13,927
480
22,072
18,908
8,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
30
Kills
27
28
Deaths
31
36
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anthony0249
Izanami
3
9
9
0.83
L
Chang'e
ChicasDaddy
Chang'e
5
6
9
1.58
W
Anhur
EkkOnr7
Anhur
4
6
10
1.5
W
Hachiman
Ichadds
Hachiman
10
4
6
3.25
L
Erlang Shen
NIKOS_TYRXANIDIS
Erlang Shen
0
8
3
0.19
L
15
7
2
2.29
W
Cernunnos
Shiosuo
Cernunnos
5
6
9
1.58
L
Bacchus
Stygian_666
Bacchus
2
6
15
1.58
L
5
4
6
2
W
Apollo
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,487
Damage
93,358
140,516
Taken
118,139
81,770
Mitigated
110,633
53,711
Healing
35,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anthony0249
Izanami
15,122
10,743
0
7,063
25,222
9,895
1,644
10,066
15,156
0
113,605
L
Chang'e
ChicasDaddy
Chang'e
18,048
284
3,371
8,253
20,744
23,392
0
108
20,636
78,416
0
W
Anhur
EkkOnr7
Anhur
10,915
3,758
0
13,032
38,235
29,345
963
9,600
25,320
4,633
38,890
W
Hachiman
Ichadds
Hachiman
20,359
9,178
0
15,609
26,724
11,078
2,325
6,166
20,558
0
131,148
L
Erlang Shen
NIKOS_TYRXANIDIS
Erlang Shen
6,595
2,873
0
6,257
25,875
23,613
2,692
222
25,653
0
52,245
L
31,895
6,854
0
9,251
29,945
14,909
0
0
29,945
0
118,057
W
Cernunnos
Shiosuo
Cernunnos
21,466
12,140
0
5,942
25,902
16,284
2,861
5,807
20,095
0
139,246
L
Bacchus
Stygian_666
Bacchus
14,748
528
0
1,369
22,667
40,035
18
524
22,143
44,061
0
L
22,072
11,082
0
7,252
18,908
8,684
524
0
18,908
0
107,437
W
Apollo
21,625
13,789
0
12,065
24,433
15,168
11,133
2,798
21,635
0
190,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,193
Gold Earned
66,268
798
Minions Killed
579
0
Camps Cleared
0
2,528,878
Distance Traveled
2,562,928
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,344
564
178
6
0
454,695
3
L
Chang'e
12,085
417
110
4
0
537,875
7
W
Anhur
16,353
564
43
1
0
520,131
5
W
Hachiman
17,129
591
157
5
0
494,624
2
L
Erlang Shen
11,571
399
81
3
0
394,937
0
L
Pele
15,821
546
159
5
0
572,251
2
W
Cernunnos
17,261
595
156
5
0
553,968
2
L
Bacchus
12,864
444
50
2
0
581,095
1
L
Neith
13,927
480
179
6
0
476,770
13
W
Apollo
20,106
693
264
9
0
505,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role