Player Matchup

Zeus
Zeus
CA1A_Alberto5
Zeus
Level 28
God Stats
2W - 3L
1,428 SR
Queue Stats
25W - 21L
1,454 Elo+
Party 1
Neith
Neith
Grosul
Neith
Level 7
God Stats
4W - 7L
1,365 SR
Queue Stats
15W - 24L
1,491 Elo+
Solo
Tyr
Tyr
UNAILC12
Tyr
Level 27
God Stats
11W - 11L
1,497 SR
Queue Stats
76W - 81L
1,412 Elo+
Party 1
Fenrir
Fenrir
WahabSmith
Fenrir
Level 5
God Stats
2W - 9L
1,449 SR
Queue Stats
18W - 20L
1,384 Elo+
Solo
Odin
Odin
炸鱼丸和小土豆
Odin
Level 27
God Stats
1W - 1L
1,267 SR
Queue Stats
38W - 60L
1,463 Elo+
Solo
Team Averages
Level 19
1,401 SR
1,441 Elo+

VS

Team Averages
Level 16
1,567 SR
1,456 Elo+
Danzaburou
Danzaburou
Glacebon
Danzaburou
Level 21
God Stats
28W - 19L
1,599 SR
Queue Stats
48W - 37L
1,511 Elo+
Solo
Apollo
Apollo
KerubinRUBIN
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Vrbac
Agni
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Solo
Hun Batz
Hun Batz
Yukatan00
Hun Batz
Level 16
God Stats
3W - 1L
1,612 SR
Queue Stats
34W - 32L
1,305 Elo+
Solo
Ymir
Ymir
warkfu
Ymir
Level 22
God Stats
6W - 4L
1,625 SR
Queue Stats
17W - 25L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,238
480
2,146
5,515
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Grosul
Neith
10
3 / 2 / 4
6,573
506
5,187
5,694
1,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 5 / 4
6,342
488
4,447
9,422
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
WahabSmith
Fenrir
11
3 / 3 / 0
6,697
515
2,757
8,424
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 0
6,504
500
5,514
4,928
3,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Glacebon
Danzaburou
11
3 / 2 / 2
6,690
515
5,983
6,788
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
11
0 / 3 / 0
6,309
485
2,069
9,550
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
Vrbac
Agni
11
3 / 6 / 3
6,484
499
4,142
5,325
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Yukatan00
Hun Batz
13
3 / 0 / 4
7,072
544
5,056
6,902
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
warkfu
Ymir
11
5 / 2 / 4
6,696
515
2,832
6,038
5,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
13
Kills
14
14
Deaths
13
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Danzaburou
Glacebon
Danzaburou
3
2
2
2
L
Neith
Grosul
Neith
3
2
4
2.5
W
Apollo
0
3
0
0
L
3
5
4
1
W
Agni
Vrbac
Agni
3
6
3
0.75
L
Fenrir
WahabSmith
Fenrir
3
3
0
1
W
Hun Batz
Yukatan00
Hun Batz
3
0
4
5
W
Ymir
warkfu
Ymir
5
2
4
3.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
20,082
33,983
Taken
34,603
14,269
Mitigated
14,649
8,599
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,146
69
0
300
5,515
1,633
572
1,808
3,479
26,293
0
W
Danzaburou
Glacebon
Danzaburou
5,983
3,040
0
2,332
6,788
1,974
942
0
6,788
0
35,268
L
Neith
Grosul
Neith
5,187
2,619
0
2,305
5,694
1,630
692
735
4,919
0
25,415
W
Apollo
2,069
1,313
0
4,405
9,550
3,143
0
0
9,150
0
32,066
L
4,447
785
0
1,676
9,422
4,898
0
2,277
7,093
0
24,766
W
Agni
Vrbac
Agni
4,142
949
0
0
5,325
1,223
45
881
4,353
21,448
0
L
Fenrir
WahabSmith
Fenrir
2,757
792
0
3,084
8,424
2,810
0
1,109
7,239
0
37,377
W
Hun Batz
Yukatan00
Hun Batz
5,056
2,032
0
2,281
6,902
2,443
0
1,051
5,678
0
42,313
W
Ymir
warkfu
Ymir
2,832
856
333
1,417
6,038
5,866
68
0
6,038
14,086
0
L
5,514
1,051
0
1,234
4,928
3,298
0
577
4,279
0
24,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
33,251
276
Minions Killed
276
0
Camps Cleared
0
1,055,456
Distance Traveled
1,083,632
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,238
480
59
5
0
173,429
1
W
Danzaburou
6,690
515
52
4
0
196,214
5
L
Neith
6,573
506
52
4
0
168,222
1
W
Apollo
6,309
485
76
6
0
196,249
5
L
Tyr
6,342
488
45
3
0
238,336
0
W
Agni
6,484
499
36
3
0
219,696
3
L
Fenrir
6,697
515
73
6
0
222,389
1
W
Hun Batz
7,072
544
80
6
0
290,889
4
W
Ymir
6,696
515
32
2
0
180,584
0
L
Odin
6,504
500
47
4
0
253,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role