Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
All Dilligence
Tyr
Level 88
God Stats
11W - 13L
1,591 SR
Queue Stats
768W - 721L
1,517 Elo+
Solo
Agni
Agni
Oasis_SnyperWolf
Agni
Level 148
God Stats
7W - 15L
1,192 SR
Queue Stats
230W - 221L
1,555 Elo+
Party 1
Chiron
Chiron
Panzermau5
Chiron
Level 102
God Stats
2W - 3L
1,458 SR
Queue Stats
72W - 75L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Victor_WalyfoG69
Aphrodite
Level 107
God Stats
21W - 18L
1,531 SR
Queue Stats
76W - 62L
1,505 Elo+
Party 1
Team Averages
Level 111
1,454 SR
1,515 Elo+

VS

Team Averages
Level 108
1,575 SR
1,521 Elo+
Athena
Athena
King_Ragnarr96
Athena
Level 106
God Stats
25W - 19L
1,627 SR
Queue Stats
435W - 441L
1,537 Elo+
Solo
Tiamat
Tiamat
Torouk57
Tiamat
Level 77
God Stats
72W - 57L
1,683 SR
Queue Stats
576W - 565L
1,549 Elo+
Solo
Nox
Nox
Treizzer
Nox
Level 86
God Stats
3W - 2L
1,473 SR
Queue Stats
193W - 186L
1,516 Elo+
Party 2
Awilix
Awilix
Wicherini
Awilix
Level 147
God Stats
65W - 46L
1,556 SR
Queue Stats
417W - 448L
1,502 Elo+
Solo
Chernobog
Chernobog
jaime_les_gnochi
Chernobog
Level 122
God Stats
7W - 6L
1,538 SR
Queue Stats
107W - 111L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 5 / 2
7,186
479
6,292
14,854
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
7,642
509
3,123
10,926
6,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 0
6,367
424
7,780
9,280
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Panzermau5
Chiron
8
0 / 6 / 2
5,696
380
8,055
13,300
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
9
1 / 4 / 0
6,155
410
4,131
8,478
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
8,724
582
9,412
14,418
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Torouk57
Tiamat
16
2 / 0 / 6
9,288
619
9,137
9,647
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 2
8,652
577
9,122
5,249
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Wicherini
Awilix
14
6 / 1 / 4
8,449
563
7,928
11,623
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
13
6 / 1 / 5
8,395
560
6,873
5,181
1,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
22
22
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
2
0.4
L
1
1
0
1
W
5
1
10
10
L
1
6
0
0.17
L
Chiron
Panzermau5
Chiron
0
6
2
0.17
W
Tiamat
Torouk57
Tiamat
2
0
6
5
W
3
1
2
4
L
Aphrodite
1
4
0
0.25
W
Awilix
Wicherini
Awilix
6
1
4
8
W
Chernobog
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,381
Damage
42,472
56,838
Taken
46,118
20,282
Mitigated
25,241
18,621
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,292
3,990
0
5,077
14,854
4,827
0
4,657
10,129
0
40,040
L
3,123
325
0
3,769
10,926
6,181
0
8,829
2,047
0
43,393
W
9,412
2,313
0
4,606
14,418
10,718
444
3,043
11,303
27,095
0
L
7,780
250
0
359
9,280
2,487
440
4,212
4,906
33,475
0
L
Chiron
Panzermau5
Chiron
8,055
3,164
420
3,617
13,300
3,338
0
5,911
7,283
0
30,542
W
Tiamat
Torouk57
Tiamat
9,137
870
0
5,345
9,647
6,648
2,182
3,913
5,441
71,773
0
W
9,122
666
0
1,677
5,249
2,107
486
176
5,050
54,436
0
L
Aphrodite
4,131
1,036
2,037
3,342
8,478
3,449
0
3,598
4,802
20,173
0
W
Awilix
Wicherini
Awilix
7,928
3,149
258
6,199
11,623
4,265
0
3,286
8,142
0
47,684
W
Chernobog
6,873
3,517
0
1,147
5,181
1,503
1,222
828
4,271
0
42,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
43,508
359
Minions Killed
447
0
Camps Cleared
0
1,345,044
Distance Traveled
1,458,875
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,186
479
80
5
0
282,547
1
L
Tyr
7,642
509
111
7
0
292,125
4
W
Athena
8,724
582
26
2
0
321,355
3
L
Agni
6,367
424
80
5
0
262,554
4
L
Chiron
5,696
380
44
3
0
238,813
2
W
Tiamat
9,288
619
147
10
0
287,009
4
W
Nox
8,652
577
123
8
0
234,348
6
L
Aphrodite
6,155
410
44
3
0
269,005
8
W
Awilix
8,449
563
82
5
0
317,354
0
W
Chernobog
8,395
560
69
5
0
298,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role