Player Matchup

Fenrir
Fenrir
IronHe4d
Fenrir
Level 158
God Stats
143W - 99L
1,707 SR
Queue Stats
542W - 465L
1,640 Elo+
Party 1
Artio
Artio
LilNils
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,573 Elo+
Party 2
Ra
Ra
PainPants
Ra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 149L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
ShxmsyShxme
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vackk
Kumbhakarna
Level 86
God Stats
1W - 3L
1,357 SR
Queue Stats
43W - 51L
1,479 Elo+
Party 2
Team Averages
Level 129
1,513 SR
1,561 Elo+

VS

Team Averages
Level 109
1,533 SR
1,551 Elo+
Hel
Hel
Haowee
Hel
Level 124
God Stats
4W - 3L
1,507 SR
Queue Stats
141W - 135L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jazu
Heimdallr
Level 149
God Stats
19W - 33L
1,305 SR
Queue Stats
674W - 643L
1,569 Elo+
Solo
Merlin
Merlin
Klessk
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
WeLove
Sobek
Level 140
God Stats
2W - 0L
1,749 SR
Queue Stats
43W - 43L
1,574 Elo+
Solo
Susano
Susano
mikswagger901
Susano
Level 70
God Stats
13W - 12L
1,603 SR
Queue Stats
179W - 139L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IronHe4d
Fenrir
15
0 / 1 / 5
9,219
838
6,349
14,880
16,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
LilNils
Artio
16
4 / 4 / 1
10,330
939
11,859
21,772
24,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 3
9,498
863
9,838
11,391
4,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ShxmsyShxme
Danzaburou
16
1 / 2 / 4
10,071
916
11,793
11,908
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Vackk
Kumbhakarna
14
0 / 5 / 2
8,802
800
4,400
18,454
16,897
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

200

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Haowee
Hel
16
1 / 2 / 14
9,693
881
8,680
10,102
6,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Jazu
Heimdallr
16
2 / 0 / 15
10,302
937
21,538
5,417
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Klessk
Merlin
16
2 / 1 / 11
10,342
940
14,290
7,674
3,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
WeLove
Sobek
17
6 / 1 / 11
11,922
1,084
14,142
15,169
17,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 5
11,000
1,000
14,734
9,855
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
5
Kills
17
17
Deaths
5
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hel
Haowee
Hel
1
2
14
4
L
Fenrir
IronHe4d
Fenrir
0
1
5
2.5
W
Heimdallr
Jazu
Heimdallr
2
0
15
9.5
W
Merlin
Klessk
Merlin
2
1
11
7.5
L
Artio
LilNils
Artio
4
4
1
1.13
L
0
5
3
0.3
L
Danzaburou
ShxmsyShxme
Danzaburou
1
2
4
1.5
L
Kumbhakarna
Vackk
Kumbhakarna
0
5
2
0.2
W
Sobek
WeLove
Sobek
6
1
11
11.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,239
Damage
73,384
78,405
Taken
48,217
66,965
Mitigated
33,846
13,602
Healing
21,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Haowee
Hel
8,680
173
8,061
5,320
10,102
6,187
0
5,742
4,360
20,003
0
L
Fenrir
IronHe4d
Fenrir
6,349
2,493
0
722
14,880
16,225
0
6,724
8,156
0
12,856
W
Heimdallr
Jazu
Heimdallr
21,538
11,236
0
1,962
5,417
2,363
0
2,767
2,650
0
42,313
W
Merlin
Klessk
Merlin
14,290
619
0
513
7,674
3,832
0
4,204
3,470
37,816
0
L
Artio
LilNils
Artio
11,859
483
3,018
4,633
21,772
24,173
0
9,970
11,802
20,159
0
L
9,838
114
1,246
708
11,391
4,846
0
6,479
4,912
39,760
0
L
Danzaburou
ShxmsyShxme
Danzaburou
11,793
4,749
0
1,533
11,908
4,824
0
5,814
6,094
0
43,717
L
Kumbhakarna
Vackk
Kumbhakarna
4,400
652
925
817
18,454
16,897
0
8,125
10,329
13,462
0
W
Sobek
WeLove
Sobek
14,142
1,318
0
4,680
15,169
17,258
0
8,369
6,800
26,095
0
W
14,734
2,711
0
1,443
9,855
4,206
0
5,015
4,840
0
33,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
53,259
185
Minions Killed
207
4
Camps Cleared
11
1,147,378
Distance Traveled
1,084,561
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,693
881
32
3
1
219,135
0
L
Fenrir
9,219
838
16
1
2
257,882
3
W
Heimdallr
10,302
937
56
5
3
213,874
0
W
Merlin
10,342
940
56
5
2
193,360
1
L
Artio
10,330
939
5
0
0
241,790
1
L
Ra
9,498
863
82
7
1
226,547
0
L
Danzaburou
10,071
916
70
6
0
191,422
1
L
Kumbhakarna
8,802
800
12
1
1
229,737
1
W
Sobek
11,922
1,084
16
1
2
217,450
1
W
Susano
11,000
1,000
47
4
3
240,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role