Player Matchup

Nox
Nox
DaddySkousen
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 45L
1,599 Elo+
Party 1
Achilles
Achilles
KingMalino808
Achilles
Level 71
God Stats
4W - 3L
1,472 SR
Queue Stats
48W - 32L
1,527 Elo+
Party 1
Anhur
Anhur
Magnificul
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
jaydensresume
Scylla
Level 64
God Stats
1W - 1L
1,625 SR
Queue Stats
35W - 24L
1,517 Elo+
Party 1
Izanami
Izanami
owlking010067
Izanami
Level 160
God Stats
3W - 0L
1,726 SR
Queue Stats
29W - 28L
1,460 Elo+
Solo
Team Averages
Level 107
1,565 SR
1,521 Elo+

VS

Team Averages
Level 105
1,608 SR
1,402 Elo+
Loki
Loki
Carry for Days
Loki
Level 47
God Stats
2W - 5L
1,556 SR
Queue Stats
105W - 143L
1,455 Elo+
Solo
Izanami
Izanami
KTM Avery
Izanami
Level 78
God Stats
0W - 2L
1,472 SR
Queue Stats
2W - 7L
1,005 Elo+
Solo
Bacchus
Bacchus
SaggyKnight
Bacchus
Level 159
God Stats
4W - 3L
1,864 SR
Queue Stats
190W - 173L
1,527 Elo+
Solo
Bellona
Bellona
sj3232867294
Bellona
Level 128
God Stats
203W - 165L
1,654 SR
Queue Stats
389W - 417L
1,476 Elo+
Solo
Janus
Janus
snowman1919
Janus
Level 115
God Stats
2W - 2L
1,494 SR
Queue Stats
12W - 6L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 12
9,888
899
8,412
7,916
3,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KingMalino808
Achilles
15
6 / 3 / 16
9,828
893
13,558
11,024
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
16
6 / 4 / 16
9,709
883
8,338
6,700
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
4 / 1 / 9
8,808
801
7,278
6,405
1,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
17
6 / 0 / 10
10,323
938
8,220
5,316
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
6,785
617
2,158
10,074
3,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
KTM Avery
Izanami
14
3 / 4 / 4
8,399
764
6,114
8,751
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
SaggyKnight
Bacchus
14
4 / 5 / 3
9,793
890
7,149
10,893
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
sj3232867294
Bellona
13
3 / 6 / 2
8,230
748
9,221
13,839
9,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 3
8,653
787
4,952
8,016
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
29
Kills
12
12
Deaths
29
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
7
4
12
3.25
L
Izanami
KTM Avery
Izanami
3
4
4
1.25
W
Achilles
KingMalino808
Achilles
6
3
16
4.67
W
Anhur
6
4
16
3.5
L
Bacchus
SaggyKnight
Bacchus
4
5
3
1.1
W
4
1
9
8.5
W
Izanami
6
0
10
11
L
Bellona
sj3232867294
Bellona
3
6
2
0.67
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,806
Damage
29,594
37,361
Taken
51,573
22,337
Mitigated
29,478
3,218
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,158
482
0
0
10,074
3,454
0
3,643
6,331
0
5,824
W
8,412
769
0
584
7,916
3,130
0
2,297
5,559
19,099
0
L
Izanami
KTM Avery
Izanami
6,114
3,512
0
1,485
8,751
2,930
0
3,619
5,057
0
27,036
W
Achilles
KingMalino808
Achilles
13,558
5,801
0
754
11,024
12,110
1
3,853
6,991
0
22,784
W
Anhur
8,338
4,817
0
455
6,700
2,595
600
2,288
4,348
79
25,820
L
Bacchus
SaggyKnight
Bacchus
7,149
339
0
357
10,893
10,767
0
3,087
7,737
12,283
0
W
7,278
1,352
0
705
6,405
1,894
148
2,310
4,003
26,734
0
W
Izanami
8,220
5,932
0
720
5,316
2,608
2,051
1,312
4,004
0
43,641
L
Bellona
sj3232867294
Bellona
9,221
4,264
0
2,771
13,839
9,705
0
3,816
9,798
0
23,383
L
4,952
275
0
724
8,016
2,622
1
1,851
6,065
35,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
41,860
266
Minions Killed
204
10
Camps Cleared
7
971,041
Distance Traveled
932,585
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,785
617
10
1
0
156,077
1
W
Nox
9,888
899
33
3
2
198,841
4
L
Izanami
8,399
764
58
5
1
177,630
1
W
Achilles
9,828
893
25
2
1
203,506
2
W
Anhur
9,709
883
49
4
2
170,105
2
L
Bacchus
9,793
890
13
1
0
197,064
1
W
Scylla
8,808
801
49
4
1
190,911
3
W
Izanami
10,323
938
110
10
4
207,678
2
L
Bellona
8,230
748
32
3
4
177,761
0
L
Janus
8,653
787
91
8
2
224,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role