Player Matchup

Zhong Kui
Zhong Kui
LotsaFajina
Zhong Kui
Level 25
God Stats
13W - 14L
1,644 SR
Queue Stats
473W - 428L
1,300 Elo+
Party 1
Ra
Ra
Maj0r Snipez
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,378 Elo+
Party 1
Izanami
Izanami
ZACK CROWDER 99
Izanami
Level 18
God Stats
17W - 18L
1,547 SR
Queue Stats
503W - 428L
1,326 Elo+
Party 1
Team Averages
Level 19
1,564 SR
1,334 Elo+

VS

Team Averages
Level 46
1,500 SR
1,530 Elo+
Cthulhu
Cthulhu
CRT Dingo
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 123L
1,631 Elo+
Solo
Hera
Hera
iNiNJA KiDZz
Hera
Level 104
God Stats
9W - 8L
1,500 SR
Queue Stats
236W - 293L
1,458 Elo+
Solo
Guan Yu
Guan Yu
sebööö
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LotsaFajina
Zhong Kui
14
1 / 9 / 2
11,702
532
9,441
23,256
23,609
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 7 / 3
12,288
559
10,618
21,540
8,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 1
12,111
551
11,212
15,291
5,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRT Dingo
Cthulhu
20
9 / 0 / 12
16,009
728
25,699
28,407
34,006
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 2 / 5
15,401
700
21,231
15,728
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
sebööö
Guan Yu
5
0 / 2 / 3
10,247
466
306
2,593
830

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
24
24
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CRT Dingo
Cthulhu
9
0
12
15
L
Zhong Kui
LotsaFajina
Zhong Kui
1
9
2
0.22
L
1
7
3
0.36
L
2
8
1
0.31
W
15
2
5
8.75
W
Guan Yu
sebööö
Guan Yu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,271
Damage
47,236
60,087
Taken
46,728
38,159
Mitigated
42,099
12,876
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CRT Dingo
Cthulhu
25,699
647
494
3,485
28,407
34,006
738
10,381
18,026
106,861
0
L
Zhong Kui
LotsaFajina
Zhong Kui
9,441
714
227
3,913
23,256
23,609
528
15,982
7,274
50,721
0
L
10,618
1,588
2,845
5,891
21,540
8,761
808
17,474
4,066
68,946
0
L
11,212
9,283
0
0
15,291
5,789
0
13,532
1,759
0
38,942
W
21,231
4,458
1,318
8,557
15,728
7,263
2,442
8,843
6,885
81,692
0
W
Guan Yu
sebööö
Guan Yu
306
106
255
305
2,593
830
0
993
1,600
0
2,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
41,657
211
Minions Killed
208
0
Camps Cleared
0
1,002,411
Distance Traveled
813,282
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,009
728
105
5
0
384,145
0
L
Zhong Kui
11,702
532
61
3
0
317,441
0
L
Ra
12,288
559
97
4
0
364,527
3
L
Izanami
12,111
551
53
2
0
320,443
1
W
Hera
15,401
700
94
4
0
392,989
4
W
Guan Yu
10,247
466
9
0
0
36,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role