Player Matchup

Discordia
Discordia
Account51314
Discordia
Level 29
God Stats
3W - 4L
1,567 SR
Queue Stats
144W - 152L
1,493 Elo+
Solo
Fenrir
Fenrir
Rambo0905b
Fenrir
Level 27
God Stats
9W - 6L
1,596 SR
Queue Stats
28W - 28L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Ross6028
Guan Yu
Level 26
God Stats
2W - 3L
1,649 SR
Queue Stats
175W - 168L
1,517 Elo+
Solo
Sobek
Sobek
Spxrkit
Sobek
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 48L
1,500 Elo+
Solo
Artemis
Artemis
sBlackRabiTs
Artemis
Level 26
God Stats
5W - 2L
1,661 SR
Queue Stats
97W - 110L
1,558 Elo+
Solo
Team Averages
Level 25
1,595 SR
1,498 Elo+

VS

Team Averages
Level 37
1,291 SR
1,417 Elo+
Tiamat
Tiamat
KoSTeQ1
Tiamat
Level 14
God Stats
2W - 4L
1,235 SR
Queue Stats
22W - 31L
1,378 Elo+
Solo
Rama
Rama
NoLoveMafia
Rama
Level 29
God Stats
38W - 33L
1,122 SR
Queue Stats
197W - 176L
1,510 Elo+
Solo
Bellona
Bellona
UEF-Envoy
Bellona
Level 107
God Stats
1W - 0L
1,366 SR
Queue Stats
41W - 44L
1,414 Elo+
Party 1
Athena
Athena
iFredword1652
Athena
Level 26
God Stats
4W - 1L
1,356 SR
Queue Stats
56W - 52L
1,468 Elo+
Solo
Nemesis
Nemesis
zTekuu
Nemesis
Level 7
God Stats
10W - 9L
1,377 SR
Queue Stats
20W - 20L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Account51314
Discordia
20
8 / 4 / 3
14,104
542
17,640
16,678
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Rambo0905b
Fenrir
20
13 / 6 / 3
13,291
511
19,052
20,761
10,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Ross6028
Guan Yu
20
1 / 5 / 9
12,758
491
8,912
23,155
25,341
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Spxrkit
Sobek
14
1 / 6 / 4
9,884
380
6,915
25,795
28,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
sBlackRabiTs
Artemis
14
3 / 10 / 6
9,739
375
16,972
17,447
6,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KoSTeQ1
Tiamat
15
2 / 9 / 4
10,864
418
5,757
16,898
7,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
9 / 1 / 10
16,243
625
23,246
17,189
8,344
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
UEF-Envoy
Bellona
20
8 / 7 / 6
15,194
584
19,275
26,023
20,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 3 / 14
14,619
562
15,496
23,091
31,066
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
zTekuu
Nemesis
20
5 / 6 / 5
13,510
520
7,676
20,858
12,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
26
Kills
31
31
Deaths
26
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Discordia
Account51314
Discordia
8
4
3
2.38
W
Tiamat
KoSTeQ1
Tiamat
2
9
4
0.44
W
9
1
10
14
L
Fenrir
Rambo0905b
Fenrir
13
6
3
2.42
L
Guan Yu
Ross6028
Guan Yu
1
5
9
1.1
L
Sobek
Spxrkit
Sobek
1
6
4
0.5
W
Bellona
UEF-Envoy
Bellona
8
7
6
1.57
W
7
3
14
4.67
L
Artemis
sBlackRabiTs
Artemis
3
10
6
0.6
W
Nemesis
zTekuu
Nemesis
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,491
Damage
71,450
103,836
Taken
104,059
78,259
Mitigated
79,602
24,737
Healing
26,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Account51314
Discordia
17,640
1,598
0
3,649
16,678
6,905
242
2,965
13,713
121,028
0
W
Tiamat
KoSTeQ1
Tiamat
5,757
1,112
0
2,317
16,898
7,535
782
6,833
10,040
33,000
0
W
23,246
17,529
0
8,819
17,189
8,344
4,214
4,596
12,593
65
149,439
L
Fenrir
Rambo0905b
Fenrir
19,052
5,884
0
5,970
20,761
10,082
3,245
4,618
16,143
0
83,739
L
Guan Yu
Ross6028
Guan Yu
8,912
1,998
981
6,598
23,155
25,341
1,486
1,662
21,493
0
78,647
L
Sobek
Spxrkit
Sobek
6,915
1,017
0
3,960
25,795
28,945
221
6,539
19,256
32,595
0
W
Bellona
UEF-Envoy
Bellona
19,275
7,573
0
3,926
26,023
20,130
2,020
3,769
21,480
2,316
81,405
W
15,496
4,404
0
4,650
23,091
31,066
244
5,832
17,109
49,387
0
L
Artemis
sBlackRabiTs
Artemis
16,972
5,342
1,752
1,827
17,447
6,986
710
6,242
11,205
0
43,441
W
Nemesis
zTekuu
Nemesis
7,676
3,294
0
7,276
20,858
12,527
3,298
3,525
17,258
0
97,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,776
Gold Earned
70,430
558
Minions Killed
611
0
Camps Cleared
0
2,225,593
Distance Traveled
2,355,611
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,104
542
189
7
0
400,579
4
W
Tiamat
10,864
418
49
2
0
403,698
0
W
Rama
16,243
625
242
9
0
441,045
3
L
Fenrir
13,291
511
105
4
0
452,264
5
L
Guan Yu
12,758
491
165
6
0
499,563
1
L
Sobek
9,884
380
37
1
0
492,986
0
W
Bellona
15,194
584
133
5
0
453,237
0
W
Athena
14,619
562
55
2
0
481,058
2
L
Artemis
9,739
375
62
2
0
380,201
0
W
Nemesis
13,510
520
132
5
0
576,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role