Player Matchup

Sylvanus
Sylvanus
Silver III
Distantforce10
Sylvanus
Silver III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,468 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Gongall
Cu Chulainn
Platinum V
Level 154
God Stats
5W - 6L
1,661 SR
Queue Stats
245W - 219L
1,936 MMR
Solo
Mercury
Mercury
Gold III
Yelkage
Mercury
Gold III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,623 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
fusedeclipse
Danzaburou
Platinum I
Level 152
God Stats
2W - 1L
1,748 SR
Queue Stats
30W - 14L
2,326 MMR
Solo
Zeus
Zeus
Silver V
皖A248528
Zeus
Silver V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,582 SR
1,771 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,559 SR
1,755 MMR
Ymir
Ymir
Bronze III
Beta01
Ymir
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
KarenLeeArcher
Cernunnos
Gold III
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 6L
1,757 MMR
Solo
Guan Yu
Guan Yu
Gold I
OhHiFam
Guan Yu
Gold I
Level 90
God Stats
4W - 1L
1,338 SR
Queue Stats
114W - 96L
1,739 MMR
Solo
Set
Set
Masters
Oppression
Set
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum I
moonjumping
Raijin
Platinum I
Level 147
God Stats
26W - 7L
1,956 SR
Queue Stats
188W - 177L
2,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 8 / 5
5,636
434
5,099
11,719
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Gongall
Cu Chulainn
11
1 / 6 / 3
6,572
506
7,642
12,217
8,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Yelkage
Mercury
10
2 / 7 / 2
6,381
491
2,185
11,261
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
fusedeclipse
Danzaburou
11
5 / 5 / 2
7,202
554
7,304
11,119
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 2
6,793
523
6,260
9,398
2,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiAthenaTiamatApolloPersephone

VS

Bans
NemesisNu WaCupidJanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beta01
Ymir
12
0 / 4 / 14
7,780
598
2,107
9,054
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
KarenLeeArcher
Cernunnos
15
10 / 1 / 10
9,918
763
12,641
12,155
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
OhHiFam
Guan Yu
14
5 / 2 / 10
8,672
667
9,341
12,246
11,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
13 / 2 / 8
9,985
768
8,813
9,893
6,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
14
6 / 1 / 14
9,211
709
10,521
7,515
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
10
Kills
34
34
Deaths
10
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ymir
Beta01
Ymir
0
4
14
1.75
L
Sylvanus
1
8
5
0.44
L
Cu Chulainn
Gongall
Cu Chulainn
1
6
3
0.42
W
Cernunnos
KarenLeeArcher
Cernunnos
10
1
10
15
W
Guan Yu
OhHiFam
Guan Yu
5
2
10
5
W
13
2
8
8.5
L
Mercury
Yelkage
Mercury
2
7
2
0.43
L
Danzaburou
fusedeclipse
Danzaburou
5
5
2
1.2
W
Raijin
6
1
14
13
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
43,423
55,714
Taken
50,863
25,263
Mitigated
31,113
13,104
Healing
23,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Beta01
Ymir
2,107
126
0
1,657
9,054
6,002
341
1,855
7,199
16,535
0
L
Sylvanus
5,099
1,750
2,122
2,689
11,719
7,487
0
2,689
8,955
13,241
4,601
L
Cu Chulainn
Gongall
Cu Chulainn
7,642
2,085
0
3,004
12,217
8,044
0
2,286
9,906
1,115
35,769
W
Cernunnos
KarenLeeArcher
Cernunnos
12,641
7,094
0
8,069
12,155
4,157
4,492
3,965
8,190
0
69,655
W
Guan Yu
OhHiFam
Guan Yu
9,341
2,025
1,212
6,563
12,246
11,030
711
1,357
10,889
0
51,002
W
8,813
3,607
0
4,313
9,893
6,492
0
1,750
8,143
0
57,102
L
Mercury
Yelkage
Mercury
2,185
557
0
380
11,261
3,180
0
1,088
10,148
0
30,734
L
Danzaburou
fusedeclipse
Danzaburou
7,304
3,573
0
3,686
11,119
3,640
0
2,267
8,827
0
34,799
W
Raijin
10,521
893
0
1,651
7,515
3,432
620
2,777
4,738
56,828
0
L
6,260
121
0
1,223
9,398
2,912
0
4,023
5,250
33,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
45,566
290
Minions Killed
445
0
Camps Cleared
0
1,152,577
Distance Traveled
1,374,001
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,780
598
30
2
0
275,868
1
L
Sylvanus
5,636
434
16
1
0
208,163
1
L
Cu Chulainn
6,572
506
69
5
0
262,815
3
W
Cernunnos
9,918
763
115
9
0
247,796
2
W
Guan Yu
8,672
667
83
6
0
268,181
5
W
Set
9,985
768
109
8
0
322,861
4
L
Mercury
6,381
491
58
4
0
261,715
4
L
Danzaburou
7,202
554
79
6
0
210,621
1
W
Raijin
9,211
709
108
8
0
259,295
5
L
Zeus
6,793
523
68
5
0
209,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role