Player Matchup

Artemis
Artemis
LuciusSeverus
Artemis
Level 17
God Stats
0W - 1L
1,329 SR
Queue Stats
25W - 16L
1,513 Elo+
Solo
Izanami
Izanami
Noxious47
Izanami
Level 17
God Stats
9W - 6L
1,575 SR
Queue Stats
32W - 37L
1,466 Elo+
Solo
Da Ji
Da Ji
T0xS1ck
Da Ji
Level 24
God Stats
4W - 3L
1,627 SR
Queue Stats
7W - 7L
1,521 Elo+
Party 1
Tiamat
Tiamat
Yarin175
Tiamat
Level 26
God Stats
0W - 1L
1,238 SR
Queue Stats
7W - 7L
1,521 Elo+
Party 1
Ra
Ra
greatplayerno1
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,609 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,526 Elo+

VS

Team Averages
Level 23
1,397 SR
1,420 Elo+
Ymir
Ymir
Jackhammer615
Ymir
Level 60
God Stats
5W - 4L
1,452 SR
Queue Stats
64W - 74L
1,471 Elo+
Party 2
Fenrir
Fenrir
Rarky
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,182 Elo+
Solo
Neith
Neith
StiofanOCAzazel
Neith
Level 6
God Stats
5W - 7L
1,304 SR
Queue Stats
16W - 19L
1,359 Elo+
Party 2
Anubis
Anubis
ZenMinds
Anubis
Level 18
God Stats
15W - 18L
1,520 SR
Queue Stats
97W - 94L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
iiNyw
Ao Kuang
Level 28
God Stats
1W - 0L
1,207 SR
Queue Stats
71W - 65L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
0 / 6 / 1
8,702
870
9,571
13,165
3,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Noxious47
Izanami
14
0 / 2 / 1
8,606
861
7,471
14,538
7,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Da Ji
T0xS1ck
Da Ji
14
2 / 9 / 0
9,166
917
4,601
13,081
4,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Yarin175
Tiamat
15
1 / 11 / 1
8,928
893
5,284
16,702
8,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 7 / 2
8,891
889
10,112
10,576
3,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

85

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 17
11,435
1,144
10,255
8,838
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rarky
Fenrir
15
7 / 1 / 4
9,896
990
7,498
7,497
3,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 0 / 16
10,813
1,081
10,305
5,886
2,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ZenMinds
Anubis
19
10 / 1 / 14
11,916
1,192
23,736
11,747
7,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
iiNyw
Ao Kuang
17
8 / 1 / 11
11,531
1,153
11,146
9,551
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
97
3
Kills
35
35
Deaths
3
5
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
0
17
14.5
L
Artemis
0
6
1
0.08
L
Izanami
Noxious47
Izanami
0
2
1
0.25
W
Fenrir
Rarky
Fenrir
7
1
4
9
W
4
0
16
12
L
Da Ji
T0xS1ck
Da Ji
2
9
0
0.22
L
Tiamat
Yarin175
Tiamat
1
11
1
0.14
W
Anubis
ZenMinds
Anubis
10
1
14
17
L
0
7
2
0.14
W
Ao Kuang
iiNyw
Ao Kuang
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,039
Damage
62,940
68,062
Taken
43,519
27,263
Mitigated
27,932
2,704
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,255
1,179
1,212
1,817
8,838
9,580
0
4,777
4,061
16,907
0
L
Artemis
9,571
4,681
0
714
13,165
3,858
0
10,093
2,997
0
35,057
L
Izanami
Noxious47
Izanami
7,471
4,339
438
219
14,538
7,517
0
9,435
5,028
0
24,381
W
Fenrir
Rarky
Fenrir
7,498
2,307
0
310
7,497
3,278
0
1,335
6,162
0
12,326
W
10,305
4,364
0
1,344
5,886
2,758
0
2,739
3,147
0
27,422
L
Da Ji
T0xS1ck
Da Ji
4,601
563
0
0
13,081
4,316
0
7,418
5,538
0
17,509
L
Tiamat
Yarin175
Tiamat
5,284
586
0
1,032
16,702
8,052
0
10,925
5,677
15,569
0
W
Anubis
ZenMinds
Anubis
23,736
1,316
172
5,505
11,747
7,617
0
5,169
6,578
52,780
0
L
10,112
866
117
184
10,576
3,520
0
6,816
3,685
22,147
0
W
Ao Kuang
iiNyw
Ao Kuang
11,146
2,430
0
5,474
9,551
4,699
0
1,376
7,182
34,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,293
Gold Earned
55,591
166
Minions Killed
187
5
Camps Cleared
9
876,510
Distance Traveled
855,404
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,435
1,144
23
2
0
186,477
0
L
Artemis
8,702
870
59
6
0
162,454
0
L
Izanami
8,606
861
38
4
2
167,157
0
W
Fenrir
9,896
990
4
0
1
138,260
0
W
Neith
10,813
1,081
40
4
2
190,180
0
L
Da Ji
9,166
917
21
2
2
181,801
0
L
Tiamat
8,928
893
25
3
0
178,277
1
W
Anubis
11,916
1,192
69
7
1
160,716
0
L
Ra
8,891
889
23
2
1
186,821
0
W
Ao Kuang
11,531
1,153
51
5
5
179,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role