Player Matchup

Fenrir
Fenrir
Imanol_cuenca
Fenrir
Level 28
God Stats
7W - 3L
1,804 SR
Queue Stats
49W - 39L
1,586 Elo+
Solo
Ymir
Ymir
Max_Musterknabe_
Ymir
Level 17
God Stats
3W - 0L
1,789 SR
Queue Stats
128W - 128L
1,488 Elo+
Solo
Merlin
Merlin
NesyouZ
Merlin
Level 18
God Stats
24W - 22L
1,381 SR
Queue Stats
149W - 150L
1,504 Elo+
Solo
Athena
Athena
SMITEISOK
Athena
Level 27
God Stats
2W - 0L
1,707 SR
Queue Stats
65W - 74L
1,491 Elo+
Solo
Izanami
Izanami
Toniogod_V1
Izanami
Level 26
God Stats
4W - 2L
1,435 SR
Queue Stats
30W - 28L
1,419 Elo+
Solo
Team Averages
Level 23
1,623 SR
1,497 Elo+

VS

Team Averages
Level 19
1,508 SR
1,461 Elo+
Pele
Pele
ForgetfullMe
Pele
Level 14
God Stats
1W - 2L
1,735 SR
Queue Stats
7W - 15L
1,270 Elo+
Party 2
Achilles
Achilles
LorenTJ
Achilles
Level 29
God Stats
8W - 17L
1,402 SR
Queue Stats
235W - 201L
1,636 Elo+
Party 1
Baba Yaga
Baba Yaga
Reoxit
Baba Yaga
Level 18
God Stats
17W - 18L
1,319 SR
Queue Stats
156W - 131L
1,530 Elo+
Solo
Hun Batz
Hun Batz
Zequi_SB
Hun Batz
Level 28
God Stats
16W - 13L
1,488 SR
Queue Stats
213W - 189L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
jcxslayer1
Jormungandr
Level 8
God Stats
3W - 6L
1,595 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 4
8,914
637
9,104
10,590
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
7 / 0 / 9
8,251
589
7,197
8,931
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
NesyouZ
Merlin
12
2 / 2 / 12
7,343
525
5,350
4,739
1,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
SMITEISOK
Athena
14
4 / 0 / 6
8,132
581
7,234
7,851
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Toniogod_V1
Izanami
13
0 / 1 / 2
8,003
572
2,327
5,550
2,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,254
375
2,214
6,934
1,993
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
LorenTJ
Achilles
12
0 / 3 / 0
6,765
483
4,342
10,422
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Reoxit
Baba Yaga
13
2 / 5 / 0
7,356
525
9,011
9,278
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Zequi_SB
Hun Batz
11
1 / 3 / 1
6,713
480
2,131
9,238
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
jcxslayer1
Jormungandr
5
0 / 5 / 0
4,708
336
1,467
10,776
3,633
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
21
Kills
3
3
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
8
0
4
10
L
Achilles
LorenTJ
Achilles
0
3
0
0
W
7
0
9
11.5
W
Merlin
NesyouZ
Merlin
2
2
12
4
L
Baba Yaga
Reoxit
Baba Yaga
2
5
0
0.4
W
Athena
SMITEISOK
Athena
4
0
6
7
W
Izanami
Toniogod_V1
Izanami
0
1
2
1
L
Hun Batz
Zequi_SB
Hun Batz
1
3
1
0.5
L
Jormungandr
jcxslayer1
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
19,165
37,661
Taken
46,648
18,109
Mitigated
20,021
14,564
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,214
505
0
146
6,934
1,993
0
3,013
3,921
0
14,316
W
9,104
1,508
0
6,415
10,590
4,404
357
2,465
7,870
0
59,146
L
Achilles
LorenTJ
Achilles
4,342
1,333
0
3,136
10,422
7,769
0
5,245
5,177
0
37,068
W
7,197
2,178
5
3,263
8,931
4,759
0
2,677
5,954
21,134
0
W
Merlin
NesyouZ
Merlin
5,350
702
0
759
4,739
1,594
0
1,973
2,593
36,835
0
L
Baba Yaga
Reoxit
Baba Yaga
9,011
760
0
3,005
9,278
3,347
0
4,291
4,987
50,898
0
W
Athena
SMITEISOK
Athena
7,234
3,008
0
3,490
7,851
5,153
25
1,324
6,099
45,096
0
W
Izanami
Toniogod_V1
Izanami
2,327
1,866
0
632
5,550
2,199
4,593
1,360
4,104
0
56,010
L
Hun Batz
Zequi_SB
Hun Batz
2,131
675
0
2,372
9,238
3,279
0
2,406
6,832
0
35,381
L
Jormungandr
jcxslayer1
Jormungandr
1,467
816
0
0
10,776
3,633
0
4,826
5,950
9,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
30,796
430
Minions Killed
286
0
Camps Cleared
0
1,361,662
Distance Traveled
1,305,703
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,254
375
18
1
0
283,732
0
W
Fenrir
8,914
637
107
8
0
292,213
3
L
Achilles
6,765
483
78
6
0
262,510
3
W
Ymir
8,251
589
19
1
0
281,624
7
W
Merlin
7,343
525
79
6
0
263,725
4
L
Baba Yaga
7,356
525
96
7
0
255,207
0
W
Athena
8,132
581
109
8
0
305,078
0
W
Izanami
8,003
572
116
8
0
219,022
2
L
Hun Batz
6,713
480
80
6
0
294,820
3
L
Jormungandr
4,708
336
14
1
0
209,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role