Player Matchup

Sobek
Sobek
Blaxial
Sobek
Level 16
God Stats
5W - 8L
1,280 SR
Queue Stats
45W - 56L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
BlaxialAcrux
Danzaburou
Level 26
God Stats
8W - 6L
1,597 SR
Queue Stats
137W - 155L
1,400 Elo+
Party 2
Mercury
Mercury
Netstallker
Mercury
Level 29
God Stats
2W - 0L
1,696 SR
Queue Stats
6W - 8L
1,397 Elo+
Party 3
Janus
Janus
floflo93130
Janus
Level 30
God Stats
4W - 9L
1,166 SR
Queue Stats
75W - 94L
1,331 Elo+
Solo
Bellona
Bellona
vasyapuppchen
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,397 Elo+
Party 3
Team Averages
Level 21
1,448 SR
1,368 Elo+

VS

Team Averages
Level 25
1,384 SR
1,388 Elo+
Janus
Janus
Colaxy
Janus
Level 43
God Stats
3W - 10L
1,208 SR
Queue Stats
165W - 260L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
DerSashVL
Sun Wukong
Level 28
God Stats
13W - 29L
1,325 SR
Queue Stats
194W - 335L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
Furzmeister8
Nu Wa
Level 25
God Stats
76W - 84L
1,533 SR
Queue Stats
89W - 134L
1,401 Elo+
Party 1
Hun Batz
Hun Batz
Ilitur
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
svcksss
Aphrodite
Level 28
God Stats
1W - 3L
1,353 SR
Queue Stats
162W - 309L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blaxial
Sobek
15
4 / 1 / 12
10,321
491
5,680
14,475
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
BlaxialAcrux
Danzaburou
16
10 / 2 / 5
10,758
512
12,596
7,509
2,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Netstallker
Mercury
17
7 / 4 / 6
10,925
520
8,351
18,183
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 0 / 6
11,395
543
15,226
4,981
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
10 / 1 / 9
11,410
543
13,363
12,430
10,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Colaxy
Janus
14
1 / 11 / 0
8,571
408
6,412
16,648
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
DerSashVL
Sun Wukong
14
2 / 5 / 4
8,742
416
6,986
15,491
8,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 0
6,656
317
4,845
10,180
2,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
Ilitur
Hun Batz
14
1 / 13 / 1
8,675
413
1,830
15,266
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
svcksss
Aphrodite
14
3 / 7 / 2
8,532
406
7,988
12,174
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
42
Kills
7
8
Deaths
44
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
Blaxial
Sobek
4
1
12
10
W
Danzaburou
BlaxialAcrux
Danzaburou
10
2
5
6.25
L
Janus
Colaxy
Janus
1
11
0
0.09
L
Sun Wukong
DerSashVL
Sun Wukong
2
5
4
0.8
L
0
8
0
0
L
Hun Batz
Ilitur
Hun Batz
1
13
1
0.12
W
Mercury
Netstallker
Mercury
7
4
6
2.5
W
11
0
6
14
L
Aphrodite
svcksss
Aphrodite
3
7
2
0.57
W
Bellona
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,216
Damage
28,061
57,578
Taken
69,759
34,660
Mitigated
27,177
19,735
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Blaxial
Sobek
5,680
526
0
3,824
14,475
13,467
504
4,496
9,551
17,681
0
W
Danzaburou
BlaxialAcrux
Danzaburou
12,596
6,129
1,002
3,184
7,509
2,714
2,434
2,993
4,274
0
50,883
L
Janus
Colaxy
Janus
6,412
1,324
318
3,200
16,648
5,369
1,020
6,431
9,725
44,992
0
L
Sun Wukong
DerSashVL
Sun Wukong
6,986
1,721
77
2,707
15,491
8,891
285
4,291
11,112
0
39,988
L
4,845
1,402
0
828
10,180
2,798
199
3,485
6,485
19,496
0
L
Hun Batz
Ilitur
Hun Batz
1,830
590
0
369
15,266
5,366
1,877
4,127
10,877
0
29,938
W
Mercury
Netstallker
Mercury
8,351
4,262
0
6,431
18,183
6,338
0
2,637
15,374
0
90,547
W
15,226
1,866
132
1,480
4,981
1,482
1,544
2,801
1,990
56,878
0
L
Aphrodite
svcksss
Aphrodite
7,988
1,589
3,628
3,850
12,174
4,753
203
1,903
10,191
29,285
0
W
Bellona
13,363
5,917
0
3,682
12,430
10,659
1,000
5,056
7,144
97
61,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,809
Gold Earned
41,176
413
Minions Killed
272
0
Camps Cleared
0
1,907,109
Distance Traveled
1,536,738
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,321
491
24
1
0
472,604
0
W
Danzaburou
10,758
512
78
4
0
331,152
3
L
Janus
8,571
408
73
3
0
318,501
0
L
Sun Wukong
8,742
416
35
2
0
399,473
0
L
Nu Wa
6,656
317
17
1
0
150,780
1
L
Hun Batz
8,675
413
70
3
0
316,481
1
W
Mercury
10,925
520
115
5
0
369,132
1
W
Janus
11,395
543
106
5
0
331,943
3
L
Aphrodite
8,532
406
77
4
0
351,503
0
W
Bellona
11,410
543
90
4
0
402,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role