Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Arseneal-
Poseidon
Level 84
God Stats
4W - 1L
1,821 SR
Queue Stats
45W - 41L
1,582 Elo+
Party 1
Anhur
Anhur
InfiniteRegress-
Anhur
Level 121
God Stats
3W - 4L
1,527 SR
Queue Stats
42W - 45L
1,484 Elo+
Solo
Vulcan
Vulcan
Mhamad-ZerO
Vulcan
Level 149
God Stats
1W - 1L
1,550 SR
Queue Stats
210W - 172L
1,605 Elo+
Party 1
Hercules
Hercules
Thy_Dredgen
Hercules
Level 152
God Stats
5W - 2L
1,714 SR
Queue Stats
437W - 358L
1,554 Elo+
Party 1
Team Averages
Level 133
1,622 SR
1,545 Elo+

VS

Team Averages
Level 105
1,602 SR
1,639 Elo+
Ne Zha
Ne Zha
Deyhem
Ne Zha
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
376W - 371L
1,665 Elo+
Solo
Loki
Loki
MopedRodent
Loki
Level 128
God Stats
43W - 23L
1,736 SR
Queue Stats
480W - 463L
1,632 Elo+
Solo
Cthulhu
Cthulhu
ZypreX-_-
Cthulhu
Level 77
God Stats
3W - 7L
1,425 SR
Queue Stats
231W - 234L
1,609 Elo+
Solo
Neith
Neith
lLaStl lHeRo
Neith
Level 101
God Stats
3W - 7L
1,529 SR
Queue Stats
480W - 435L
1,627 Elo+
Solo
Ah Puch
Ah Puch
orangeherring
Ah Puch
Level 109
God Stats
2W - 1L
1,821 SR
Queue Stats
47W - 49L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
5 / 3 / 3
6,130
557
3,864
7,051
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Arseneal-
Poseidon
9
2 / 3 / 0
5,513
501
4,247
5,151
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,370
488
2,457
7,715
1,715
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
3 / 3 / 4
6,358
578
3,992
5,689
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Thy_Dredgen
Hercules
8
2 / 7 / 4
5,742
522
5,737
11,207
4,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deyhem
Ne Zha
11
2 / 5 / 5
6,160
560
3,251
9,206
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 2 / 6
6,352
577
5,709
7,639
2,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
ZypreX-_-
Cthulhu
12
6 / 1 / 2
7,216
656
4,819
6,081
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 2
6,857
623
4,613
7,622
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
11
4 / 2 / 4
6,698
609
7,340
4,237
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
19
19
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
3
3
2.17
L
Poseidon
Arseneal-
Poseidon
2
3
0
0.67
W
Ne Zha
Deyhem
Ne Zha
2
5
5
0.9
L
0
3
1
0.17
L
Vulcan
3
3
4
1.67
W
4
2
6
3.5
L
Hercules
Thy_Dredgen
Hercules
2
7
4
0.57
W
Cthulhu
ZypreX-_-
Cthulhu
6
1
2
7
W
3
2
2
2
W
Ah Puch
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
25,732
36,813
Taken
34,785
11,294
Mitigated
12,756
7,805
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,864
2,499
0
380
7,051
2,019
0
2,101
4,767
0
25,587
L
Poseidon
Arseneal-
Poseidon
4,247
182
0
500
5,151
1,080
0
303
4,761
21,332
0
W
Ne Zha
Deyhem
Ne Zha
3,251
1,039
0
2,938
9,206
2,900
0
1,418
7,724
0
29,063
L
2,457
804
0
2,925
7,715
1,715
502
248
7,353
0
30,465
L
Vulcan
3,992
887
0
750
5,689
1,884
0
2,462
3,031
29,803
0
W
5,709
1,338
134
2,918
7,639
2,177
0
1,756
5,629
0
29,623
L
Hercules
Thy_Dredgen
Hercules
5,737
2,050
180
3,070
11,207
4,596
0
6,139
4,543
0
15,597
W
Cthulhu
ZypreX-_-
Cthulhu
4,819
782
2
2,535
6,081
4,385
0
1,365
4,608
32,748
0
W
4,613
1,303
0
3,080
7,622
2,189
923
2,402
4,992
0
37,235
W
Ah Puch
7,340
187
0
2,357
4,237
1,105
0
552
3,593
30,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
33,283
237
Minions Killed
349
0
Camps Cleared
0
1,050,302
Distance Traveled
1,065,928
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,130
557
47
4
0
230,732
3
L
Poseidon
5,513
501
43
4
0
220,429
2
W
Ne Zha
6,160
560
64
6
0
197,776
2
L
Anhur
5,370
488
54
5
0
169,002
0
L
Vulcan
6,358
578
70
6
0
208,477
1
W
Loki
6,352
577
50
5
0
230,536
2
L
Hercules
5,742
522
23
2
0
221,662
1
W
Cthulhu
7,216
656
77
7
0
229,760
5
W
Neith
6,857
623
82
7
0
202,067
5
W
Ah Puch
6,698
609
76
7
0
205,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role