Player Matchup

Olorun
Olorun
Merdadicane
Olorun
Level 105
God Stats
4W - 5L
1,647 SR
Queue Stats
162W - 166L
1,526 Elo+
Solo
King Arthur
King Arthur
Truckplan
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
pupecornekiller
Arachne
Level 60
God Stats
3W - 3L
1,492 SR
Queue Stats
4W - 5L
1,344 Elo+
Solo
Ares
Ares
xXTHEJHONIXx
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
yukikatori
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,528 SR
1,474 Elo+

VS

Team Averages
Level 81
1,489 SR
1,374 Elo+
Discordia
Discordia
Belgarion489
Discordia
Level 127
God Stats
1W - 3L
1,286 SR
Queue Stats
80W - 65L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Bukgur
Sun Wukong
Level 89
God Stats
0W - 1L
1,469 SR
Queue Stats
13W - 15L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
Elegort
Danzaburou
Level 39
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 6L
1,163 Elo+
Solo
Chaac
Chaac
Xeon3000
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
raeghor
Ymir
Level 64
God Stats
18W - 18L
1,435 SR
Queue Stats
27W - 26L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 0 / 4
7,535
502
5,827
7,217
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Truckplan
King Arthur
17
3 / 0 / 0
9,626
642
7,805
11,965
7,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 3 / 2
8,500
567
8,156
13,829
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 3 / 6
8,700
580
12,646
14,544
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
yukikatori
Anubis
13
1 / 7 / 8
7,975
532
7,555
11,044
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Belgarion489
Discordia
13
2 / 4 / 7
8,026
535
11,637
7,490
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Bukgur
Sun Wukong
13
0 / 2 / 0
6,983
466
4,898
12,648
5,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Elegort
Danzaburou
10
0 / 5 / 1
6,251
417
5,923
9,046
2,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Xeon3000
Chaac
12
10 / 4 / 1
8,315
554
12,133
15,767
7,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
raeghor
Ymir
10
1 / 4 / 1
6,730
449
1,760
12,851
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
19
Kills
13
13
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Belgarion489
Discordia
2
4
7
1.38
L
Sun Wukong
Bukgur
Sun Wukong
0
2
0
0
L
Danzaburou
Elegort
Danzaburou
0
5
1
0.1
W
Olorun
2
0
4
4
W
King Arthur
Truckplan
King Arthur
3
0
0
3
L
Chaac
Xeon3000
Chaac
10
4
1
2.63
W
6
3
2
2.33
L
Ymir
raeghor
Ymir
1
4
1
0.38
W
7
3
6
3.33
W
Anubis
yukikatori
Anubis
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,989
Damage
36,351
58,599
Taken
57,802
33,524
Mitigated
26,338
23,496
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Belgarion489
Discordia
11,637
831
0
1,017
7,490
1,828
133
5,973
1,517
50,080
0
L
Sun Wukong
Bukgur
Sun Wukong
4,898
863
0
3,818
12,648
5,236
0
1,017
11,201
0
44,006
L
Danzaburou
Elegort
Danzaburou
5,923
3,046
0
1,790
9,046
2,643
0
5,654
3,392
0
34,034
W
Olorun
5,827
2,932
809
4,314
7,217
3,506
0
1,207
5,884
40,300
3,313
W
King Arthur
Truckplan
King Arthur
7,805
712
0
5,398
11,965
7,380
293
0
11,965
0
75,892
L
Chaac
Xeon3000
Chaac
12,133
4,833
0
6,183
15,767
7,638
0
6,027
9,740
0
47,685
W
8,156
5,971
0
4,145
13,829
5,049
0
1,976
11,691
0
62,096
L
Ymir
raeghor
Ymir
1,760
290
0
1,756
12,851
8,993
0
6,936
5,915
22,061
0
W
12,646
770
0
3,751
14,544
12,255
0
4,116
10,178
28,860
0
W
Anubis
yukikatori
Anubis
7,555
223
1,079
4,000
11,044
5,334
58
4,980
5,484
51,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
36,305
451
Minions Killed
376
0
Camps Cleared
0
1,444,087
Distance Traveled
1,325,265
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,026
535
96
6
0
280,117
6
L
Sun Wukong
6,983
466
91
6
0
270,162
3
L
Danzaburou
6,251
417
69
5
0
235,302
5
W
Olorun
7,535
502
75
5
0
277,382
7
W
King Arthur
9,626
642
156
10
0
337,818
4
L
Chaac
8,315
554
79
5
0
285,424
6
W
Arachne
8,500
567
86
6
0
306,073
0
L
Ymir
6,730
449
41
3
0
254,260
0
W
Ares
8,700
580
27
2
0
278,886
5
W
Anubis
7,975
532
107
7
0
243,928
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role