Player Matchup

Apollo
Apollo
IDivineRuler4I
Apollo
Level 23
God Stats
4W - 5L
1,232 SR
Queue Stats
82W - 53L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Zeus232
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,345 Elo+
Solo
Ra
Ra
adzisiema
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nox
Nox
haenfaith
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,438 Elo+
Solo
Hun Batz
Hun Batz
iiNyw
Hun Batz
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 65L
1,492 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,471 Elo+

VS

Team Averages
Level 23
1,454 SR
1,388 Elo+
Cerberus
Cerberus
BblackB
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,212 Elo+
Solo
Serqet
Serqet
Endeca
Serqet
Level 26
God Stats
0W - 3L
1,091 SR
Queue Stats
159W - 180L
1,528 Elo+
Solo
Merlin
Merlin
MrHulky
Merlin
Level 29
God Stats
4W - 4L
1,589 SR
Queue Stats
10W - 13L
1,418 Elo+
Solo
Skadi
Skadi
SylverTounge
Skadi
Level 28
God Stats
18W - 21L
1,389 SR
Queue Stats
123W - 130L
1,461 Elo+
Solo
Anubis
Anubis
ladymacbethee
Anubis
Level 28
God Stats
20W - 39L
1,699 SR
Queue Stats
100W - 162L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 1 / 17
17,401
1,582
36,562
13,677
5,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Zeus232
Cthulhu
19
9 / 3 / 23
12,994
1,181
12,019
13,322
10,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 7 / 23
10,904
991
6,812
9,683
2,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 4 / 35
11,282
1,026
10,384
8,938
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
iiNyw
Hun Batz
20
9 / 3 / 31
13,655
1,241
19,573
17,390
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BblackB
Cerberus
17
0 / 10 / 11
10,078
916
3,893
22,157
20,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
Endeca
Serqet
18
5 / 10 / 9
11,860
1,078
15,602
16,233
6,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MrHulky
Merlin
18
3 / 6 / 10
11,641
1,058
18,338
14,848
9,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 15 / 9
10,678
971
9,348
23,226
21,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 7 / 2
12,156
1,105
8,900
14,310
6,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
59
48
Kills
18
18
Deaths
48
129
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BblackB
Cerberus
0
10
11
0.55
L
Serqet
Endeca
Serqet
5
10
9
0.95
W
28
1
17
36.5
L
Merlin
MrHulky
Merlin
3
6
10
1.33
L
2
15
9
0.43
W
Cthulhu
Zeus232
Cthulhu
9
3
23
6.83
W
2
7
23
1.93
W
0
4
35
4.38
W
Hun Batz
iiNyw
Hun Batz
9
3
31
8.17
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,350
Damage
56,081
63,010
Taken
90,774
29,917
Mitigated
65,491
10,209
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BblackB
Cerberus
3,893
452
0
1,206
22,157
20,816
0
9,233
12,699
15,703
0
L
Serqet
Endeca
Serqet
15,602
3,823
0
220
16,233
6,649
0
2,120
13,963
0
28,172
W
36,562
30,892
0
6,915
13,677
5,889
0
7,909
5,638
0
58,880
L
Merlin
MrHulky
Merlin
18,338
1,065
516
1,322
14,848
9,428
0
7,020
7,753
59,909
0
L
9,348
4,538
0
34
23,226
21,862
0
8,043
15,108
0
30,417
W
Cthulhu
Zeus232
Cthulhu
12,019
884
0
735
13,322
10,394
0
7,631
5,691
30,830
0
W
6,812
1,191
833
419
9,683
2,798
0
3,770
5,750
20,478
0
W
10,384
1,068
0
0
8,938
3,316
0
4,880
4,058
20,148
0
W
Hun Batz
iiNyw
Hun Batz
19,573
7,890
0
1,307
17,390
7,520
0
6,941
10,185
0
40,583
L
8,900
580
0
1,851
14,310
6,736
0
2,799
11,411
22,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,236
Gold Earned
56,413
185
Minions Killed
231
11
Camps Cleared
5
952,817
Distance Traveled
818,145
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,078
916
41
4
1
151,712
0
L
Serqet
11,860
1,078
26
2
1
227,590
2
W
Apollo
17,401
1,582
46
4
6
203,120
1
L
Merlin
11,641
1,058
99
9
1
153,070
0
L
Skadi
10,678
971
41
4
0
148,950
2
W
Cthulhu
12,994
1,181
49
4
1
206,874
0
W
Ra
10,904
991
28
3
0
161,140
0
W
Nox
11,282
1,026
22
2
2
163,078
0
W
Hun Batz
13,655
1,241
40
4
2
218,605
1
L
Anubis
12,156
1,105
24
2
2
136,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role