Player Matchup

Awilix
Awilix
Devils_Enmity
Awilix
Level 149
God Stats
11W - 12L
1,500 SR
Queue Stats
486W - 480L
1,514 Elo+
Solo
Scylla
Scylla
Mothubus
Scylla
Level 62
God Stats
2W - 5L
1,537 SR
Queue Stats
213W - 200L
1,487 Elo+
Solo
Thor
Thor
OceanicSpace
Thor
Level 107
God Stats
23W - 38L
1,453 SR
Queue Stats
353W - 379L
1,435 Elo+
Solo
Skadi
Skadi
SmiteIsTrash754
Skadi
Level 122
God Stats
3W - 2L
1,691 SR
Queue Stats
39W - 38L
1,468 Elo+
Solo
Artio
Artio
bbsmo
Artio
Level 107
God Stats
13W - 13L
1,316 SR
Queue Stats
729W - 659L
1,520 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,485 Elo+

VS

Team Averages
Level 95
1,526 SR
1,490 Elo+
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
E-boystealer69
Horus
Level 78
God Stats
11W - 7L
1,500 SR
Queue Stats
645W - 589L
1,510 Elo+
Solo
King Arthur
King Arthur
LexaeusV-
King Arthur
Level 107
God Stats
9W - 17L
1,598 SR
Queue Stats
373W - 368L
1,503 Elo+
Party 2
Scylla
Scylla
RealisticMars0
Scylla
Level 84
God Stats
18W - 12L
1,620 SR
Queue Stats
668W - 668L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
ZOTTmaster
Heimdallr
Level 82
God Stats
19W - 22L
1,412 SR
Queue Stats
329W - 326L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,918
538
5,430
6,101
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Mothubus
Scylla
8
0 / 4 / 1
4,977
452
516
4,350
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
5,921
538
1,784
6,088
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,436
494
1,625
6,403
1,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
bbsmo
Artio
9
0 / 1 / 1
5,150
468
2,076
8,986
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
6 / 0 / 0
7,073
643
5,266
3,687
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 5
5,880
535
3,257
6,837
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
LexaeusV-
King Arthur
12
2 / 2 / 2
6,706
610
4,318
8,793
3,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 2
5,545
504
1,841
4,663
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ZOTTmaster
Heimdallr
10
1 / 0 / 2
5,978
543
5,299
4,650
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
0
0
6
L
2
2
0
1
W
1
0
5
3.5
W
King Arthur
LexaeusV-
King Arthur
2
2
2
1.5
L
Scylla
Mothubus
Scylla
0
4
1
0.13
L
1
1
1
1.5
W
0
1
2
1
L
0
2
0
0
W
Heimdallr
ZOTTmaster
Heimdallr
1
0
2
2
L
Artio
bbsmo
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,431
Damage
19,981
31,928
Taken
28,630
12,643
Mitigated
11,427
8,597
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,266
324
0
717
3,687
1,173
0
399
3,274
39,913
0
L
5,430
1,973
0
815
6,101
4,403
962
143
5,924
0
28,352
W
3,257
1,580
817
2,829
6,837
4,051
0
1,095
5,717
0
12,661
W
King Arthur
LexaeusV-
King Arthur
4,318
520
0
3,254
8,793
3,553
78
0
8,497
0
33,260
L
Scylla
Mothubus
Scylla
516
93
0
0
4,350
1,285
0
2,640
1,468
16,349
0
L
1,784
170
0
2,238
6,088
2,004
0
442
5,568
0
33,269
W
1,841
87
0
2,800
4,663
1,164
0
214
4,421
27,874
0
L
1,625
883
0
2,067
6,403
1,247
898
591
5,812
0
30,906
W
Heimdallr
ZOTTmaster
Heimdallr
5,299
2,823
111
2,258
4,650
1,486
206
842
3,808
0
35,084
L
Artio
bbsmo
Artio
2,076
268
160
3,317
8,986
3,704
0
2,777
6,049
12,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,402
Gold Earned
31,182
243
Minions Killed
321
0
Camps Cleared
0
1,060,587
Distance Traveled
1,060,986
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,073
643
86
8
0
218,040
4
L
Awilix
5,918
538
57
5
0
203,098
0
W
Horus
5,880
535
31
3
0
217,013
5
W
King Arthur
6,706
610
76
7
0
206,969
1
L
Scylla
4,977
452
25
2
0
213,911
2
L
Thor
5,921
538
72
7
0
211,074
5
W
Scylla
5,545
504
69
6
0
237,078
4
L
Skadi
5,436
494
69
6
0
190,819
0
W
Heimdallr
5,978
543
59
5
0
181,886
1
L
Artio
5,150
468
20
2
0
241,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role