Player Matchup

Thor
Thor
Flexin AK
Thor
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 138L
1,426 Elo+
Party 1
Anhur
Anhur
ImTheLastShadow
Anhur
Level 28
God Stats
90W - 72L
1,519 SR
Queue Stats
766W - 654L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Smellytoad08
Baron Samedi
Level 5
God Stats
2W - 0L
1,725 SR
Queue Stats
17W - 11L
1,527 Elo+
Solo
Athena
Athena
Stove6362
Athena
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 230L
1,475 Elo+
Party 1
Set
Set
TvSnova6ix
Set
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,561 Elo+
Party 1
Team Averages
Level 26
1,549 SR
1,499 Elo+

VS

Team Averages
Level 18
1,361 SR
1,306 Elo+
Artemis
Artemis
KawaiiKatChanTTV
Artemis
Level 21
God Stats
1W - 4L
1,280 SR
Queue Stats
42W - 36L
1,502 Elo+
Solo
Ra
Ra
OS1K_EgYpTiAn_
Ra
Level 7
God Stats
48W - 56L
1,373 SR
Queue Stats
375W - 370L
1,283 Elo+
Solo
Cthulhu
Cthulhu
Papa_Craft
Cthulhu
Level 29
God Stats
48W - 53L
1,600 SR
Queue Stats
229W - 327L
1,360 Elo+
Solo
Cerberus
Cerberus
jacob_spikey
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,076 Elo+
Solo
Loki
Loki
kidflash_2567
Loki
Level 26
God Stats
1W - 9L
1,053 SR
Queue Stats
189W - 260L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 0 / 1
7,349
565
4,108
5,842
1,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 3 / 4
7,657
589
9,268
9,646
3,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Smellytoad08
Baron Samedi
12
5 / 2 / 9
7,840
603
6,390
7,005
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Stove6362
Athena
10
1 / 2 / 13
6,904
531
2,775
8,601
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
16 / 1 / 7
9,444
726
13,070
8,875
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
5,512
424
4,159
6,913
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 7 / 1
6,628
510
3,791
10,146
2,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Papa_Craft
Cthulhu
9
3 / 7 / 3
6,700
515
6,593
10,999
5,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
jacob_spikey
Cerberus
6
0 / 8 / 4
4,898
377
3,538
9,770
4,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 6 / 2
6,250
481
2,190
8,558
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
33
Kills
8
8
Deaths
33
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
4
0
1
4.5
W
7
3
4
3
L
1
5
3
0.5
L
3
7
1
0.5
L
Cthulhu
Papa_Craft
Cthulhu
3
7
3
0.64
W
Baron Samedi
Smellytoad08
Baron Samedi
5
2
9
4.75
W
Athena
Stove6362
Athena
1
2
13
3.75
W
16
1
7
19.5
L
Cerberus
jacob_spikey
Cerberus
0
8
4
0.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,611
Damage
20,271
39,969
Taken
46,386
15,787
Mitigated
16,882
14,809
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,108
1,387
0
0
5,842
1,878
1,009
1,686
4,031
0
29,967
W
9,268
5,212
0
5,175
9,646
3,095
356
3,209
6,337
0
50,020
L
4,159
1,731
0
0
6,913
2,247
0
1,065
5,848
0
15,207
L
3,791
1,199
273
2,698
10,146
2,883
0
3,057
6,881
26,280
0
L
Cthulhu
Papa_Craft
Cthulhu
6,593
990
816
936
10,999
5,277
0
2,539
8,361
20,438
0
W
Baron Samedi
Smellytoad08
Baron Samedi
6,390
1,056
558
2,735
7,005
2,723
847
3,203
3,702
32,080
0
W
Athena
Stove6362
Athena
2,775
1,071
0
2,112
8,601
4,238
255
3,111
5,390
9,381
0
W
13,070
6,988
0
4,229
8,875
3,853
472
2,163
6,587
0
66,476
L
Cerberus
jacob_spikey
Cerberus
3,538
546
0
916
9,770
4,258
0
1,261
8,437
10,196
0
L
2,190
97
0
2,122
8,558
2,217
0
774
7,694
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
29,988
342
Minions Killed
194
0
Camps Cleared
0
1,183,773
Distance Traveled
1,105,483
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,349
565
57
4
0
208,746
2
W
Anhur
7,657
589
79
6
0
228,248
3
L
Artemis
5,512
424
43
3
0
220,808
0
L
Ra
6,628
510
49
4
0
205,480
3
L
Cthulhu
6,700
515
24
2
0
209,592
2
W
Baron Samedi
7,840
603
67
5
0
213,882
0
W
Athena
6,904
531
17
1
0
254,209
0
W
Set
9,444
726
122
9
0
278,688
1
L
Cerberus
4,898
377
19
1
0
232,443
1
L
Loki
6,250
481
59
5
0
237,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role