Player Matchup

Geb
Geb
Grgm4n
Geb
Level 61
God Stats
1W - 0L
1,816 SR
Queue Stats
125W - 112L
1,612 Elo+
Party 1
Chiron
Chiron
Luvju
Chiron
Level 5
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 1
Cerberus
Cerberus
MelyoSmith
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 163L
1,474 Elo+
Solo
Ra
Ra
ReyApe
Ra
Level 10
God Stats
1W - 5L
1,500 SR
Queue Stats
75W - 66L
1,566 Elo+
Solo
Bakasura
Bakasura
我要把你们全拖下水
Bakasura
Level 29
God Stats
4W - 3L
1,578 SR
Queue Stats
154W - 135L
1,613 Elo+
Solo
Team Averages
Level 23
1,629 SR
1,524 Elo+

VS

Team Averages
Level 22
1,569 SR
1,493 Elo+
Set
Set
Aleksathekiller
Set
Level 28
God Stats
2W - 5L
1,633 SR
Queue Stats
37W - 37L
1,487 Elo+
Party 2
Agni
Agni
FermiParadox0
Agni
Level 18
God Stats
19W - 20L
1,484 SR
Queue Stats
112W - 82L
1,553 Elo+
Party 2
Vamana
Vamana
Kyoujuro0
Vamana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 98L
1,625 Elo+
Solo
Jormungandr
Jormungandr
MrTTVship
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,368 Elo+
Solo
Cerberus
Cerberus
YogTheTripod
Cerberus
Level 27
God Stats
11W - 8L
1,728 SR
Queue Stats
130W - 146L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Grgm4n
Geb
9
2 / 2 / 5
5,993
545
2,222
6,836
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Luvju
Chiron
11
5 / 0 / 3
6,448
586
4,952
5,109
1,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
MelyoSmith
Cerberus
9
0 / 3 / 0
5,559
505
2,688
7,833
3,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
14
6 / 0 / 1
7,779
707
5,100
4,353
1,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 2
6,309
574
2,161
7,976
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,748
523
2,090
8,712
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
5,755
523
5,456
6,279
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Kyoujuro0
Vamana
13
3 / 0 / 0
7,168
652
5,943
8,392
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
MrTTVship
Jormungandr
5
0 / 6 / 0
4,383
398
623
6,443
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
YogTheTripod
Cerberus
8
1 / 3 / 1
5,284
480
3,310
6,320
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
4
0
0
W
Geb
Grgm4n
Geb
2
2
5
2.25
L
Vamana
Kyoujuro0
Vamana
3
0
0
3
W
Chiron
Luvju
Chiron
5
0
3
6.5
W
Cerberus
MelyoSmith
Cerberus
0
3
0
0
L
Jormungandr
MrTTVship
Jormungandr
0
6
0
0
W
Ra
6
0
1
6.5
L
Cerberus
YogTheTripod
Cerberus
1
3
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,123
Damage
17,422
32,107
Taken
36,146
12,256
Mitigated
13,894
14,465
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,090
900
0
4,611
8,712
2,670
0
842
7,800
0
32,297
L
5,456
517
0
530
6,279
2,035
0
3,198
3,006
42,760
0
W
Geb
Grgm4n
Geb
2,222
399
0
881
6,836
2,402
48
2,930
3,852
12,907
0
L
Vamana
Kyoujuro0
Vamana
5,943
1,771
0
3,243
8,392
3,627
26
2,688
5,694
0
42,388
W
Chiron
Luvju
Chiron
4,952
1,798
850
2,423
5,109
1,537
0
2,469
2,586
0
28,090
W
Cerberus
MelyoSmith
Cerberus
2,688
165
0
2,972
7,833
3,350
0
0
7,833
25,591
0
L
Jormungandr
MrTTVship
Jormungandr
623
343
0
33
6,443
2,600
0
2,010
4,433
10,877
0
W
Ra
5,100
495
471
2,946
4,353
1,567
0
2,661
1,412
54,457
0
L
Cerberus
YogTheTripod
Cerberus
3,310
32
0
868
6,320
2,962
0
1,272
5,048
19,000
0
W
2,161
1,565
0
3,922
7,976
3,400
200
879
7,035
0
34,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,088
Gold Earned
28,338
306
Minions Killed
296
0
Camps Cleared
0
1,088,868
Distance Traveled
1,072,277
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,748
523
61
6
0
248,507
2
L
Agni
5,755
523
80
7
0
209,828
3
W
Geb
5,993
545
10
1
0
191,503
7
L
Vamana
7,168
652
97
9
0
216,988
3
W
Chiron
6,448
586
50
5
0
215,601
2
W
Cerberus
5,559
505
59
5
0
229,685
3
L
Jormungandr
4,383
398
18
2
0
159,282
0
W
Ra
7,779
707
106
10
0
218,854
2
L
Cerberus
5,284
480
40
4
0
237,672
1
W
Bakasura
6,309
574
81
7
0
233,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role